Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
27th September 2016, 15:21 | #39561 | Link | |
Registered User
Join Date: Aug 2004
Location: Canada
Posts: 860
|
Quote:
|
|
27th September 2016, 19:57 | #39562 | Link |
Professional Code Monkey
Join Date: Jun 2003
Location: Kinnarps Chair
Posts: 2,555
|
I believe Y416 input is broken. More specifically that the plane order is switched. I found this when adding Y416 output to VapourSynth and I'm very certain my own code is correct. I can't give you a good example script until I release the next VS version though.
__________________
VapourSynth - proving that scripting languages and video processing isn't dead yet |
27th September 2016, 23:18 | #39564 | Link | ||
Registered Developer
Join Date: Mar 2010
Location: Hamburg/Germany
Posts: 10,348
|
Quote:
Quote:
I did just double-check the generated format from LAV Filters, and it seems fine to me. Unless Microsofts documentation has confused myself and madshi in the same way and we implemented it both backwards. That then begs the question, is there any independent software that could be used to verify? A quick check seems to suggest that Microsofts Y416 and Apples y416 (note the lowercase) might use different plane order, but madVR being a DirectShow component, using Microsofts definition seems to be the one to go with. (MS uses AVYU and Apple uses AYUV)
__________________
LAV Filters - open source ffmpeg based media splitter and decoders Last edited by nevcairiel; 27th September 2016 at 23:43. |
||
27th September 2016, 23:55 | #39565 | Link |
Visual Novel Dev.
Join Date: Nov 2015
Location: Bucharest
Posts: 200
|
We're supposed to never use G-sync with madVR, no?
How do we make sure it's disabled? (Testing a G-sync based config and wanting to get best results with madVR) (Using G-sync, or at least leaving it seemingly enabled doesn't seem to affect performance at all or do anything, so either it's not disabled or it's okay to leave them working together) (Still testing on this, sorry if I'm wrong) BTW, first time without optimus in years, I love being without it. Finally the frames aren't jumping around anymore. It was so annoying. Quick advice: avoid optimus as much as possible. There are cheap solution without it, just go with them, it will make madVR run much better, and for me optimus meant a lot of unreported skipped frames (they were never repordet as dropped but the image was not fluid at all) ^_^
__________________
Visual Novels! https://www.facebook.com/seventh.heart.studios/ https://audiophile-heaven.blogspot.com/ https://www.youtube.com/watch?v=27VWU3ydRY8 |
28th September 2016, 00:46 | #39566 | Link |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
|
You can disable G-sync for your video player in the application specific 3D settings in Nvidia's drivers. That said madVR and G-sync seem fine together now, the only difference appears to be a slightly reduced measured refresh rate, e.g. 143.86Hz instead of 143.99Hz in my case. I still keep it disabled for my video player anyway.
__________________
madVR options explained |
28th September 2016, 00:57 | #39567 | Link | |
Registered User
Join Date: Oct 2015
Location: Brasil, SP, São Paulo
Posts: 154
|
Quote:
__________________
Desktop, i5 2500, 8GB, N570 GTX TF III PE/OC Asus X555LF, i7-5500U, 6GB Ram, Nvidia 930m/HD 5500 Windows 8.1 Pro x64 |
|
28th September 2016, 03:00 | #39568 | Link | |
Visual Novel Dev.
Join Date: Nov 2015
Location: Bucharest
Posts: 200
|
Quote:
You must be having a really good computer! My Acer VN7-791G with optimus did not work as I wanted with madVR. There was a serious delay between render time and presenting time. and this kinda broken the entire video playback.. For example, a smooth panning scene would stop and jump around instead of being a smooth panning scene, while without Optimus (direct GPU to display), the scene pans smoothly. While at first it doesn't seem much, it can get pretty distracting over time... Then you eventually get used to it. Good part is that some devices using Optimus fare very well. this or it's my fault for not setting it up the right way. What Optimus does is that it basically sends the data to the GPU, data goes through iGPU, data is processed in the dGPU, sent back to the CPU (iGPU) then sent to the display. This while road data has to travel creates heat, delay (lag) and the data bus can be a bottleneck for the data transfer rates in this case. Best way to explain what happens is that even though the computer processes the data in good time (under 16 ms for 60fps), the display doesn't receive each frame in time due to this road the data has to travel and this can cause a delayed, dropped or a wrong timed frame. Worst part is that this is something not happening with most software (you can play games smoothly at 60fps as long as the GPU processess the image much faster), but to use madVR close to it's full potential, the smoothness of the video can take a hit.
__________________
Visual Novels! https://www.facebook.com/seventh.heart.studios/ https://audiophile-heaven.blogspot.com/ https://www.youtube.com/watch?v=27VWU3ydRY8 |
|
28th September 2016, 03:02 | #39569 | Link | |
Visual Novel Dev.
Join Date: Nov 2015
Location: Bucharest
Posts: 200
|
Quote:
I'm new to Gsync and such,... Seems like there is no difference in most case scenarios, but it's cool to have it around.
__________________
Visual Novels! https://www.facebook.com/seventh.heart.studios/ https://audiophile-heaven.blogspot.com/ https://www.youtube.com/watch?v=27VWU3ydRY8 |
|
28th September 2016, 04:30 | #39572 | Link | |
Visual Novel Dev.
Join Date: Nov 2015
Location: Bucharest
Posts: 200
|
Quote:
Had an AMD driver just fail and freeze using windows 10, there could be something wrong with their last versions..
__________________
Visual Novels! https://www.facebook.com/seventh.heart.studios/ https://audiophile-heaven.blogspot.com/ https://www.youtube.com/watch?v=27VWU3ydRY8 |
|
28th September 2016, 04:40 | #39573 | Link | |
Registered User
Join Date: Oct 2015
Location: Brasil, SP, São Paulo
Posts: 154
|
Quote:
My for ex is an GTX 570 and with cru I get 23.97627 and get one frame repet every 15 hours... Why 960 can t do this?
__________________
Desktop, i5 2500, 8GB, N570 GTX TF III PE/OC Asus X555LF, i7-5500U, 6GB Ram, Nvidia 930m/HD 5500 Windows 8.1 Pro x64 |
|
28th September 2016, 07:12 | #39574 | Link | |
Registered User
Join Date: Mar 2009
Posts: 3,650
|
Quote:
I think I'll post in that forum and perhaps we might figure out needs to be changed to get this working. |
|
28th September 2016, 07:19 | #39575 | Link | |
QB the Slayer
Join Date: Feb 2011
Location: Toronto
Posts: 697
|
Quote:
QB
__________________
|
|
28th September 2016, 07:30 | #39576 | Link | |
Registered User
Join Date: Oct 2012
Posts: 7,926
|
Quote:
you have to try a different approach to get the same timing. maybe your screen doesn't like custom resolution less then other than there is little you can do. i said before that this guide/custom resolution in general is nothing for an avg user. |
|
28th September 2016, 09:07 | #39577 | Link | |
Registered User
Join Date: Sep 2014
Posts: 280
|
Quote:
__________________
Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64) LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set |
|
28th September 2016, 10:20 | #39578 | Link |
Registered User
Join Date: Mar 2009
Posts: 3,650
|
Getting something working seems harder than I thought it would be, almost thinking it's not worth the hassle. Already wasted a hour on it so far with no success and am not even sure I'm doing it right, I'll leave it off this forum as it's not really the place for it.
|
28th September 2016, 12:11 | #39580 | Link | |
Registered User
Join Date: Sep 2014
Posts: 280
|
Quote:
just lower the last vertical pixel counter 1. In this case it would be 1124. Save it and try running a 23,976 movie. It leads to 1 frame drop every 3-4 hours on my machine with my old 970, 960 and new 1060.
__________________
Intel i5 6600, 16 GB DDR4, AMD Vega RX56 8 GB, Windows 10 x64, Kodi DS Player 17.6, MadVR (x64), LAV Filters (x64), XySubfilter .746 (x64) LG 4K OLED (65C8D), Denon X-4200 AVR, Dali Zensor 5.1 Set |
|
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
|
|