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29th September 2015, 07:04 | #4741 | Link |
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Sorry, I did not had the time to test myself and at the moment I do not have time at all. Maybe I have the chance to do it in the next 24 hours but I cannot predict it yet. If you have to encode now you have to enforce a downgrade.
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29th September 2015, 07:09 | #4742 | Link | |
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Quote:
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29th September 2015, 07:23 | #4743 | Link |
German doom9/Gleitz SuMo
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The version number of some QT DLLs may change, e.g. there was a new dummy DLL released to replace the huge icudt??.dll; so you may have to exclude with wildcards.
The iTunes installer may contain a few more (or more recent) files than the QuickTime installer. Especially additional 64-bit DLLs. |
29th September 2015, 08:29 | #4744 | Link | |
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Quote:
The files extracted from the iTunes installer were: ASL.dll CoreAudioToolbox.dll CoreFoundation.dll icudt55.dll libdispatch.dll libicuin.dll libicuuc.dll msvcp100.dll msvcr100.dll objc.dll There was no "Microsoft.VC80.CRT" folder created. Last edited by hello_hello; 29th September 2015 at 08:33. |
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29th September 2015, 08:44 | #4745 | Link | |
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Quote:
I get the same files here when using makeportable v0.9 and QuickTime v7.7.8 Last edited by Barough; 29th September 2015 at 08:48. |
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30th September 2015, 05:02 | #4747 | Link |
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I updated to MeGUI 2604, after which MeGUI updated QAAC again. I'd put the Apple files back in the QTfiles folder and this time they remained untouched. Thanks Zathor!
Feature request. Could the size of the drop down box for selecting encoder presets be increased in order to eliminate the need to scroll through the list? It's just a little thing, but the number of presets is fairly limited before the maximum size is reached and scrolling is required. The same could probably be applied to all the drop down preset selections. Unless there's a need to limit the size of the dropdown lists I'm missing. Like this (VirtualDub's file type menu): Or something with a larger limit before scrolling is required, and maybe able to open in either direction, depending on the position on the monitor. Thanks. |
4th October 2015, 06:51 | #4748 | Link |
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I have what may be a "how long is a piece of string" question, but.....
The problem with the script creator's cropping and resizing causing crashes if you adjust them too enthusiastically, especially when ffmsindex is used..... why does it go away when the source video is another script, even if it's a script using ffmsindex to open the video? The problem's started to annoy me enough now that if I know I'm going to be playing with cropping and resizing a bit, I use Avisynthesizer (link for the StainlessS mod version) to quickly create a script, then I use that script as the source for MeGUI to open. Works a treat and cuts down on crashes, but why should it work like that? Any logical reason? Cheers. Last edited by hello_hello; 4th October 2015 at 06:53. |
5th October 2015, 08:44 | #4749 | Link |
German doom9/Gleitz SuMo
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May be hard to guess without comparing MediaInfo reports of the real source videos against each other, or even deeper statistics (e.g. one having Blu-ray compatible short GOPs, the other having efficient long GOPs for PC use).
I could imagine that if you reload the script faster than the decoder can decode from the beginning of a GOP to the displayed position, the interrupted decoder gets unstable. Who knows... |
5th October 2015, 10:25 | #4750 | Link |
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It mainly seems like some weird interaction between ffms2 and MeGUI, although I've had similar errors occur when using other indexers (I'm still using ffms2 2.20 because I've had problems with the newer versions, but I don't think anything changed in relation to MeGHUI's cropping and resizing).
It's easy to replicate. I remuxed an Xvid encoded AVI as an MKV and indexed it with L-Smash. Cropping and resizing in the script creator was problem free. After indexing the same MKV with ffms2 and holding down one of the arrows to increase the cropping, it doesn't take long for something like this to happen: Save a script for opening the same MKV as before with ffmsindex, then use that script for the source video in the script creator, and cropping and resizing becomes trouble free again. Zathor knows about the problem, but as far as I know hasn't been able to track down the cause. I just found it odd the problem goes away when you effectively put a script between the source video and the script creator, and I wondered why that might change the behaviour. |
10th October 2015, 14:11 | #4751 | Link |
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Hey boys... how i can fix this ?
Code:
-[Error] Log for job5 (idx, 02 Io Che Mangio A Sazietà.mkv -> 02 Io Che Mangio A Sazietà.mkv.lwi) --[Information] [10/10/2015 15:02:14] Started handling job --[Information] [10/10/2015 15:02:14] Preprocessing --[Information] [10/10/2015 15:02:14] Job command line: "C:\Windows\system32\ping.exe" 127.0.0.1 -t --[Information] [10/10/2015 15:02:14] Process started --[Information] [10/10/2015 15:02:14] Standard output stream ---[Information] [10/10/2015 15:02:14] Creating LSMASH index... ---[Information] [10/10/2015 15:02:14] AviSynth script ----[NoImage] LoadPlugin("D:\Programmi\MeGUI\tools\lsmash\LSMASHSource.dll") ----[NoImage] LWLibavVideoSource("D:\Pugilato Campionati\Duilio\jc15cvdd.ubz\02 Io Che Mangio A Sazietà.mkv") --[Error] [10/10/2015 15:02:14] Standard error stream ---[Error] [10/10/2015 15:02:14] [Fatal]: Failed to avformat_open_input. --[Information] [10/10/2015 15:02:14] Job completed |
10th October 2015, 19:13 | #4752 | Link | |
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I have the following error while converting a DTS file to AC3 :
Quote:
Is this a FFMPEG error? |
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10th October 2015, 19:21 | #4753 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
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No, this is more probably the fault of the DirectShow filter downmixing the 6 channel dts to stereo.
You should possibly let eac3to do this kind of conversions, instead of AviSynth with DirectShowSource. |
11th October 2015, 10:45 | #4756 | Link |
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At this moment my preferred decoder for audio is:
LWLibavAudioSource("audiofile", stream_index=0,cache=false) - DTS-HD support with dcadec. - TrueHD (Atmos) support. - AAC output without delay. and many others codecs supported. If you have your PC audio system configured with 2 speakers, using DirectShow you always obtain a downmix to stereo, no mather what input channels are.
__________________
BeHappy, AviSynth audio transcoder. |
13th October 2015, 15:48 | #4757 | Link |
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Since a while I am working on a renewed video preview control. I would like to have your feedback before I start to merge it with the normal builds:
http://megui.org/MeGUI_preview.zip Still missing are zones, credits and general polishing (e.g. startup window size). Nevertheless mention please everything which in your eyes does not fit / should be changed. Thanks in advance! |
14th October 2015, 10:49 | #4758 | Link |
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Minor update which finally does not disable packages anymore after 14 days (currently 90 days based on the server config)
Code:
2605 [Update] fixed not using the proper package disable date from the server configuration (regression of 2523) |
16th October 2015, 05:51 | #4759 | Link | |
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Quote:
1) I very much like that the present preview window opens automatically to the proper size, without either left-to-right or up-and-down sliders, so I would lobby for keeping this feature in the new preview control, if possible, in addition to the new ability to maximize the window size to fullscreen. 2) I would recommend returning the 20 vertical lines to the top and bottom of the slider bar (very helpful, those) and, if possible, making the lines at "0", "10", and "20" four-times longer and the lines at "5" and "15" two-times longer than the lines at "1", "2", "3", "4", "6", "7", "8", "9", "11", "12", "13", "14", "16", "17", "18", and "19", so it's quicker to find the one-quarter, halfway, and three-quarter points. 3) I find the "Go to frame" button indispensable when utilizing Trim, so I think that's a must have feature. 4) I would definitely keep the move forward-backward 1 frame (>, <) and move forward-backward 25 frames (>>, <<) buttons, and would personally find a move forward-backward 1000 frames (perhaps >>>, <<<) very useful. That's all I can think of at this time, but my usage of MeGUI is pretty simple. Perhaps some of the power users can envision better, more radical features . Actually, the more I think about it, the existing preview window, as is, with the added ability to toggle fullscreen, various-length vertical lines on the slider bar, and a third pair of forward-backward (1000 frames) buttons would be darn near perfect for my usage. Thanks again for you work, Zathor. Last edited by LouieChuckyMerry; 16th October 2015 at 06:05. |
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