Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
28th July 2015, 01:09 | #32181 | Link | |
Registered User
Join Date: Jul 2015
Posts: 3
|
Just a follow up. The bug I reported has been fixed in the latest release.
madVR v0.88.21 * OSD rendering back to 0.88.16 logic, except when low latency mode is active * fixed: DXVA processing failed when video stream switched resolution * fixed: render times weren't shown correctly * fixed: SuperRes bigger radius values could cause artifacts * fixed: low latency mode sometimes wasn't turned off when it should Quote:
|
|
28th July 2015, 01:20 | #32182 | Link | |
Registered User
Join Date: Oct 2012
Posts: 7,903
|
Quote:
this should be proof enough: http://abload.de/img/nnedi3h0sib.png and the only thing that is clearly changed in the driver is the removed cl_nv_d3d9_sharing. if madVR isn't using cl_nv_d3d9_sharing than the reason is something else. but what so ever nnedi3 doesn't work but openCL in general does work. |
|
28th July 2015, 02:00 | #32183 | Link | |
Registered User
Join Date: May 2012
Posts: 447
|
Quote:
Try using more than 1 pass, at 3 or 4 passes the difference should be pretty clear as long as you're actually upscaling.
__________________
Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) Last edited by Ver Greeneyes; 28th July 2015 at 13:36. |
|
28th July 2015, 12:35 | #32185 | Link |
_
Join Date: May 2008
Location: France
Posts: 692
|
@BetA13: For SuperRes HQ/LQ, you have to use .15 version (link in the first post)
@Anima123: Careful; what you like is not what it should be. The only chance to judge is with screenshots comparison to original image. http://forum.doom9.org/showthread.ph...55#post1730855 |
28th July 2015, 12:36 | #32186 | Link | |
Registered User
Join Date: Apr 2011
Posts: 57
|
Quote:
|
|
28th July 2015, 13:21 | #32188 | Link |
Registered User
Join Date: Jan 2015
Posts: 2
|
Help with MPC HC/Madvr
Hello
I need help to understand what I'm going to set the MPC-HC and Madvr. I have a HTPC that is connected with HDMI to AV Marantz 6900sr and play with EPSON Tw7200. Should I set something on Madvr or MPC, or fix Marantz everything. thanks in advance |
28th July 2015, 17:38 | #32189 | Link | |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,406
|
Quote:
I think 353.49 still has it, that is probably the newest driver that works for madVR NNEDI3. 353.54 is when I noticed NNEDI3 stop working.
__________________
madVR options explained |
|
28th July 2015, 17:39 | #32190 | Link |
Registered User
Join Date: Jun 2007
Posts: 652
|
Does SmoothMotion when activated "always" in the settings works (and taxes system resources) only when a frame drop/repeat would occur? From all I've read (that it doesn't create extra frames as other "smooth" options do on TVs) I would say this is the case, but I'd like to know for sure. Not just for system resources but to be sure that the video stays untouched unless needed (to avoid frame drops/repeats, that is).
|
28th July 2015, 18:31 | #32191 | Link | |
Registered User
Join Date: Oct 2012
Posts: 7,903
|
Quote:
smoothmotion is blending frames based on the video clock and the audio clock/referance clock so it is kind of blending frames the whole time. the performence impact is about nothing at all. |
|
28th July 2015, 19:46 | #32192 | Link |
Registered User
Join Date: Dec 2011
Posts: 1,812
|
Geforce driver 352.62 is now available as a package directly from NV:
http://international.download.nvidia...ational.hf.exe Of course cl d3d9_sharing extension is still missing (since it's the same driver version as the driver from WU). SM5.0/DirectCompute NNEDI3 implementation badly needed. |
28th July 2015, 19:51 | #32193 | Link | |
Registered User
Join Date: Jul 2015
Location: Seattle, Washington
Posts: 53
|
Quote:
|
|
28th July 2015, 19:53 | #32194 | Link | |
Registered Developer
Join Date: Sep 2006
Posts: 9,140
|
Quote:
|
|
28th July 2015, 19:55 | #32195 | Link |
Registered User
Join Date: Dec 2011
Posts: 1,812
|
The smaller the difference between video fps and refreshrate is, the more motion blur you get with smooth motion.
However, if you want to eliminate repeated frames at all costs (e.g. if 1 frame is repeated per hour or so), it would be still useful if motion blur doesn't annoy you. |
28th July 2015, 19:55 | #32196 | Link |
Registered User
Join Date: Dec 2011
Posts: 1,812
|
|
28th July 2015, 20:00 | #32197 | Link | |
Registered User
Join Date: Jun 2007
Posts: 652
|
Quote:
Thanks.
__________________
LG 77C1 - Denon AVC-X3800H - Windows 10 Pro 22H2 - Kodi DSPlayer (LAV Filters, xySubFilter, madVR, Sanear) - RTX 4070 - Ryzen 5 3600 - 16GB RAM |
|
28th July 2015, 20:01 | #32198 | Link | |
Registered User
Join Date: Oct 2012
Posts: 7,903
|
Quote:
if you have an very unlikely perfect synced audio and video clock no it just wastes some system performance in this case. |
|
28th July 2015, 20:03 | #32199 | Link | |
Registered User
Join Date: Oct 2012
Posts: 7,903
|
Quote:
|
|
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
Thread Tools | Search this Thread |
Display Modes | |
|
|