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Old 25th November 2016, 15:52   #40721  |  Link
pose
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Quote:
Originally Posted by Backflash View Post
So after messing around for a week this is the result on 1440p(I miss my 1080p monitor for lowres content purposes).
r9 390 nitro/i72600 win10 x64

http://imgur.com/efwtjWw
640x480 839kbsp

debandingl med/high no anti ringing
sharpen edges 1.0, thin edges 1.0, anti bloat 100, anti-ringing
crhoma NGU med, superes 1
SSIM 1D 100/AR/LL/AB100
Doubling luma always x2 super sampling NGU med
image upscaling Lanczos 3/AR/SL
image refiniment SR2 AR(no LL)

any advice on improvement?
no NNDI3 though I hate toasting my hardware
Remove all image enhancements and upscaling refinements except soften edges and add grain (i prefer both on 1). Ditch always - 2x supersampling. I really like smoothmotion, you might want to give it a try. Dithering: Error Diffusion 2.

Last edited by pose; 25th November 2016 at 15:55.
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Old 25th November 2016, 16:58   #40722  |  Link
aufkrawall
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Why ED2 and not just ordered dithering?
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Old 25th November 2016, 17:12   #40723  |  Link
GCRaistlin
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list all display modes madVR may switch to: 1080p24, 1080p50, 1080p60
  1. http://mir.cr/SX2EUCS8
    ReClock reports 23.976 fps. madVR OSD reports 29.970 fps, deinterlacing off. According to the activated profile the following is true: 25<=deintFps<31.
    • [ ] disable automatic source type detection
      madVR switches the display to 60 Hz.
    • [x] disable automatic source type detection (.) film mode
      madVR switches the display to 24 Hz.

    Why does forcing to film mode change things? Which FPS is correct - madVR's or ReClock's?
  2. http://mir.cr/0TO7HKQ7
    [x] PAL SpeedDown (in ReClock), [x] treat 25p movies as 24p (in madVR).
    madVR switches the display to 24 Hz. According to the activated profile the following is true: deintFps=25.

    Why isn't deintFps equal to 24?
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Last edited by GCRaistlin; 25th November 2016 at 18:48.
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Old 25th November 2016, 17:45   #40724  |  Link
Backflash
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Quote:
Originally Posted by pose View Post
Remove all image enhancements and upscaling refinements except soften edges and add grain (i prefer both on 1). Ditch always - 2x supersampling. I really like smoothmotion, you might want to give it a try. Dithering: Error Diffusion 2.
do not like soften edges on anime, grain is good yes
smooth motion is kind of useless on 144hz monitor
put doubling to always when needed- yeah slightly less artifacts

still think sr2 AR looks good on solid colors, dunno maybe it's my monitor and eyes combination creates this placebo
thin and sharpen edges is meh, agree
error diffusion 2 is always on
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Old 25th November 2016, 18:02   #40725  |  Link
Uoppi
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I personally set the dithering option last. I choose Error Diffusion 2 over Ordered Dithering if I've got performance to spare.

That said, at my regular 8 bit output, I can discern no difference whatsoever between them from my normal viewing spot. I think I had to lower the bits to 6 or so before I saw the difference with my nose glued to the screen. So... ED2 for me is pure placebo but I don't mind as it makes me feel like the quality is better (same thing with my audiophile hobby).

Hmm... ED2 is by and large regarded as "better", right?

Last edited by Uoppi; 25th November 2016 at 18:04.
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Old 25th November 2016, 18:13   #40726  |  Link
Asmodian
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Quote:
Originally Posted by Uoppi View Post
Hmm... ED2 is by and large regarded as "better", right?
I like ED1 more with my current monitor but I liked ED2 more with my previous one. Not that I feel too strongly about it, they are both good and very similar.
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Old 25th November 2016, 18:54   #40727  |  Link
theDongerr
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Seems to be plenty of knowledgeable people on this thread so I'll take a chance someone here can help me. I have a JVC-RS600 projector and HTPC and recently sold my Oppo blu-ray player thinking I can simply rip my BRs to the HTPC and use jRiver/MadVr to scale 1080p to 2160, where my projector will then take it the rest of the way to an e-shifted 4k picture.

Even with simple doubling of sbrx-100 for both luma and chroma, image enhancements SR-3. I get a great picture, and I would be fine if it wasn't for just one thing:

My eyes are pretty sensitive to motion judder. Mind you, my projector does 23.976 fps and I am able to playback my content at the proper FPS (i believe it is correct anyway) with 0% clock deviation from player to display. However, my white-whale exists as a video signal that looks like film with the motion smoothness of 60hz/120hz but without that fake-plasticky-SOE. My projector, even at the lowest CMD (clear motion-drive) setting, looks like a mexican soap opera. Even with an Oppo 103D blu-ray player, I still experience the same (if not more) judder than when playing movies from my HTPC -- therefore I sold it.

I've been told a professional calibration could possibly reduce the judder/motionblur I experience and as a result I have a guy coming out in January. In the meantime, I intend to keep tinkering with madVr and NGU. I only have a Radaeon R9 280 (3GB OC X-fire something) and it does 1080p ->2160p via sbxr-100 (luma and chrome) with SR-3 without any problems. My next step is going to be to audition a gtx 1080 and see if that helps any.

Has anyone any advice for smoothing out the motion a little without trashing my film-quality image?

Thank in advance!
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Old 25th November 2016, 19:05   #40728  |  Link
anta777
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Quote:
Originally Posted by Asmodian View Post
I like ED1 more with my current monitor but I liked ED2 more with my previous one. Not that I feel too strongly about it, they are both good and very similar.
Error Diffusion – option 1- Windows 7 and new, DirectX 11 and monitor support 8 bit and high.
Error Diffusion – option 2 — all ident option 1, only monitor support 6 bit.
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Old 25th November 2016, 19:20   #40729  |  Link
pose
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Quote:
Originally Posted by anta777 View Post
Error Diffusion – option 1- Windows 7 and new, DirectX 11 and monitor support 8 bit and high.
Error Diffusion – option 2 — all ident option 1, only monitor support 6 bit.
Source?
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Old 25th November 2016, 20:21   #40730  |  Link
Crimson Wolf
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Quote:
dithering/algorithm:-
  • None: Do not choose this unless you have really crappy GPU. Choose this only for performance reasons because the quality is crap.
  • Random dithering: Also do not choose this unless you have really crappy GPU. Choose this only for performance reasons.
  • Ordered dithering: Choose this if your GPU is not crap but do not support DirectX 11, or if you still happened to use Windows XP.
  • Error Diffusion – option 1: Choose this if you use Windows 7 or later, have a DirectX 11 discrete GPU with decent horsepower, and preferably use a monitor with 8-bit display bitdepth or higher.
  • Error Diffusion – option 2: Choose this if you use Windows 7 or later, have a DirectX 11 discrete GPU with decent horsepower, and use a monitor with 6-bit display bitdepth.


dithering/options:-
  • Use colored noise: Best used with the two error diffusion options above. Do not enable in conjunction with the first three dithering algorithms.
  • change dither with every frame: Enable this option
https://imouto.my/tutorials/madvr/

I don't use every suggested setting from this guide or know if they are accurate or not but on my wide gamut display, ED1 looks better. On my gaming TN monitor, I can not tell the difference so I just use ordered on that. YMMV.

And to people asking about the "best" settings... If you would like someone to suggest settings to you, please provide your PC specs, monitor/TV model#, etc., and if you can calibrate your display at the very minimum. In the end, trust in your eyes. If you can't tell the difference, does it matter?

@madshi I was testing the HDR functionality of madvr using some samples from the demo-uhd site (life of pi) and tried the "film & tv" app from the microsoft store and it recognizes the hdr video and does its own thing. I was wondering what it was doing since I couldn't set madvr to display the same way?
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Old 25th November 2016, 20:24   #40731  |  Link
huhn
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is there an notable performance difference between random and ordered dithering?
and even if your GPU is crap you should never choice none...
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Old 25th November 2016, 20:44   #40732  |  Link
theDongerr
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Clock deviation -0.00453%
Rendering 32.48ms

chroma upscaling: NGU Low
image downscaling: Bicubic 150 AR
image doubling: NGU low
chroma doubling: NGU low
image upscaling: Catmull-Rom AR
refinements: none

Scaling 1080p24 -> 2160p24

To my eye, things look good. I'm not sure what the significance of the rendering time is, but so far nothing is obviously broken and picture looks good.

ALSO, these random questions to post are b.s.
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Old 25th November 2016, 20:51   #40733  |  Link
anta777
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Quote:
Originally Posted by pose View Post
Source?
http://rufootballtv.org/manuals/madvr/
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Old 25th November 2016, 21:28   #40734  |  Link
thighhighs
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Quote:
Originally Posted by anta777 View Post
This guide looks like translated version https://imouto.my/tutorials/madvr/. But with small changes or just outdated.
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Old 25th November 2016, 21:39   #40735  |  Link
Growdelan
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EVGA GTX 660ti

1. ON MOUSE OUT

Artifact removal:
- reduce banding artifacts: on
- default debanding strength: medium
- strenght during fade in/out: high

scaling algorithms:
- Chroma upscaling: super-xbr 100 AR
- image upscaling: Lanczos3 AR
- upsacling refinement: SR 3 AR / refine the image only once after upscaling is complete

smooth motion: on
dithering: ED 1 / use colored noise / change dither for every frame
trade quality for performance: only check "don't rerender frames when fade in/out is detected"

2. ON MOUSE OVER

Artifact removal:
- reduce banding artifacts: on
- default debanding strength: medium
- strenght during fade in/out: high

scaling algorithms:
- Chroma upscaling: NGU-low
- image upscaling: Catmull-Rom AR
- upsacling refinement: soften edges 1 and add grain 1 - on

smooth motion: on
dithering: ED 1 / use colored noise / change dither for every frame
trade quality for performance: only check "don't rerender frames when fade in/out is detected"

Train to Busan 1280x694 -> 1680x1050
- super-xbr 100 AR: 12ms
- NGU-low: 15ms

http://screenshotcomparison.com/comparison/191729

The Treatment 1280x536 -> 1680x1050
- super-xbr 100 AR: 9ms
- NGU-low: 12ms

http://screenshotcomparison.com/comparison/191816

For me, super-xbr is sharper.
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Old 25th November 2016, 21:51   #40736  |  Link
huhn
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this is mostly comparing lanczos 3 vs catmull-rom

Last edited by huhn; 25th November 2016 at 22:02.
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Old 25th November 2016, 22:22   #40737  |  Link
Crimson Wolf
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@Growdelan

If you are only using NGU on chroma, I wouldn't bother using it. NGU amazing for the luma doubling.

Try these settings:
  • chroma: superxbr-125 AR only no SR
  • image downscaling: catmull AR or bicubic 150 (same thing)
  • doubling: luma only NGU-low if upscaling is needed
  • image upscaling: lanzco 3-tap AR
  • upscaling refinement: NOTHING enabled except soften edges 1, NO SR

I'm curious if the GTX660ti can handle these settings for that particular video. If it can, does it look any better?
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Old 25th November 2016, 23:01   #40738  |  Link
austonrush
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Quote:
Originally Posted by ryrynz View Post
@640x352 in JPEG format..
I clicked F5 in fullscreen mode within mpc-hc and that is what it gave me... How can I get a better quality screen shot from MPC-HC? thanks
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Old 25th November 2016, 23:07   #40739  |  Link
huhn
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file -> save image... change save as type to PNG.

or ALT + i and change save as type to PNG.
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Old 26th November 2016, 00:51   #40740  |  Link
Growdelan
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Quote:
Originally Posted by Crimson Wolf View Post
@Growdelan

If you are only using NGU on chroma, I wouldn't bother using it. NGU amazing for the luma doubling.

Try these settings:
  • chroma: superxbr-125 AR only no SR
  • image downscaling: catmull AR or bicubic 150 (same thing)
  • doubling: luma only NGU-low if upscaling is needed
  • image upscaling: lanzco 3-tap AR
  • upscaling refinement: NOTHING enabled except soften edges 1, NO SR

I'm curious if the GTX660ti can handle these settings for that particular video. If it can, does it look any better?
Yep, can handle.

My old settings chroma: super-xbr 100 AR, upscaling image: lanczos3 without doubling vs your suggestion

http://screenshotcomparison.com/comparison/191825

first setting, still look sharp
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