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10th March 2009, 16:11 | #42 | Link |
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Source: D:\temp\090306212759.avs
Params: --crf 22 --ref 5 --mixed-refs --bframes 3 --b-adapt 2 --b-pyramid --weightb --deblock -1:-1 --subme 8 --trellis 2 --partitions all --8x8dct --me umh --thread-input --no-psnr --no-ssim [Type: 32-Bit, Pipe Buffer Size: 0 MByte] encoded 1784 frames, 1.95 fps, 4160.33 kb/s encoded 1784 frames, 2.18 fps, 4160.11 kb/s encoded 1784 frames, 1.98 fps, 4160.33 kb/s [Type: 64-Bit, Pipe Buffer Size: 0 MByte] encoded 1784 frames, 2.37 fps, 4160.11 kb/s encoded 1784 frames, 2.32 fps, 4160.11 kb/s encoded 1784 frames, 2.18 fps, 4160.11 kb/s [Type: 64-Bit, Pipe Buffer Size: 1 MByte] encoded 1784 frames, 2.43 fps, 4160.11 kb/s encoded 1784 frames, 2.35 fps, 4160.11 kb/s encoded 1784 frames, 2.16 fps, 4160.11 kb/s [Type: 64-Bit, Pipe Buffer Size: 2 MByte] encoded 1784 frames, 2.41 fps, 4160.11 kb/s encoded 1784 frames, 2.42 fps, 4160.11 kb/s encoded 1784 frames, 2.17 fps, 4160.11 kb/s [Type: 64-Bit, Pipe Buffer Size: 4 MByte] encoded 1784 frames, 2.39 fps, 4160.11 kb/s encoded 1784 frames, 2.42 fps, 4160.11 kb/s encoded 1784 frames, 2.22 fps, 4160.11 kb/s [Type: 64-Bit, Pipe Buffer Size: 8 MByte] encoded 1784 frames, 2.39 fps, 4160.11 kb/s encoded 1784 frames, 2.48 fps, 4160.11 kb/s encoded 1784 frames, 2.20 fps, 4160.11 kb/s |
10th March 2009, 16:17 | #43 | Link | |
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Quote:
Anyway, if you are using a CPU with "Hyperthreading" (2 virtual cores per physical core), then 50% total load means that all physical cores are at 100% load, as Windows Taskmanager will only see virtual cores. Of course it may also happen that your are bottlenecked by the input (decoder throughput, avisynth script) ...
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11th March 2009, 09:27 | #44 | Link | |
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Not a tremendous speed boost here either.
Source is 1080p anime (creditless opening of Michiko e Hatchin), settings are the ones I use for my real-world encodes (except for the CRF 18, I normally use 2 pass bitrate mode and the final RF is usually something between 19-20). CPU is Phenom II 940 @ 3.2 GHz, running Vista 64. I also updated x264 to r1127 from x264.nl. I'm going to run another test with standard definition (DVD) anime soon-ish. Quote:
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Copy Protection: A clever method of preventing incompetent pirates from stealing software and legitimate customers from using it. Last edited by HymnToLife; 11th March 2009 at 09:35. |
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11th March 2009, 10:16 | #45 | Link | |
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Creditless first ending of Sky Girls (DVD, IVTC and resizing to 848x480 were done beforehand).
Once again, real-world settings, and once again, a very minimal speed increase. In both this case and the one above, a buffer size of 2 MB seems to give the "best" results (if I may say so, given the very minimal difference). Quote:
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Copy Protection: A clever method of preventing incompetent pirates from stealing software and legitimate customers from using it. Last edited by HymnToLife; 11th March 2009 at 10:20. |
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18th March 2009, 22:56 | #46 | Link |
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Updated x264 binaries to r1128 (builds taken from x264.nl).
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19th March 2009, 18:10 | #47 | Link | |
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New Benchmarks from me > Q9400S @ 3300Mhz
Here is the new Result.
Quote:
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27th March 2009, 22:42 | #48 | Link |
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Some heavy testing on a 720p enc from Blu-Ray source:
Code:
Source: C:\LITTLE_MISS_SUNSHINE\little_miss_sunshine.avs Params: --crf 18 --level 4.1 --keyint 240 --min-keyint 24 --ref 4 --mixed-refs --bframes 5 --b-adapt 2 --b-pyramid --weightb --direct auto --deblock -2:-1 --subme 9 --trellis 2 --psy-rd 1.0:0 --partitions all --8x8dct --vbv-bufsize 40000 --vbv-maxrate 40000 --me umh --merange 24 --thread-input --aq-strength 1.0 --no-dct-decimate --no-psnr --no-ssim [Type: 32-Bit, Pipe Buffer Size: 0 MByte] encoded 501 frames, 1.43 fps, 10160.85 kb/s encoded 501 frames, 1.43 fps, 10160.85 kb/s encoded 501 frames, 1.44 fps, 10160.85 kb/s [Type: 64-Bit, Pipe Buffer Size: 0 MByte] encoded 501 frames, 1.74 fps, 10160.85 kb/s encoded 501 frames, 1.74 fps, 10160.85 kb/s encoded 501 frames, 1.70 fps, 10160.85 kb/s [Type: 64-Bit, Pipe Buffer Size: 1 MByte] encoded 501 frames, 1.65 fps, 10160.85 kb/s encoded 501 frames, 1.69 fps, 10160.85 kb/s encoded 501 frames, 1.58 fps, 10160.85 kb/s [Type: 64-Bit, Pipe Buffer Size: 2 MByte] encoded 501 frames, 1.66 fps, 10160.85 kb/s encoded 501 frames, 1.64 fps, 10160.85 kb/s encoded 501 frames, 1.62 fps, 10160.85 kb/s [Type: 64-Bit, Pipe Buffer Size: 4 MByte] encoded 501 frames, 1.72 fps, 10160.85 kb/s encoded 501 frames, 1.74 fps, 10160.85 kb/s encoded 501 frames, 1.59 fps, 10160.85 kb/s [Type: 64-Bit, Pipe Buffer Size: 8 MByte] encoded 501 frames, 1.65 fps, 10160.85 kb/s encoded 501 frames, 1.68 fps, 10160.85 kb/s encoded 501 frames, 1.61 fps, 10160.85 kb/s |
7th April 2009, 19:17 | #49 | Link |
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Updated x264 binaries to r1137 (Skystrife builds).
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8th May 2009, 08:15 | #50 | Link |
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this gui is epic simple one little thing am missing is some defoult high profiles and a bitrate calculator and it will be the best GUI for me =)
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13th May 2009, 04:13 | #51 | Link |
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My PC spec.:
Q8200@2,33GHz 4 GB ram Windows 7 Ultimate 64-bit AviSynth script: Code:
DirectShowSource("V:\Temp\Temp2\_Apocalypto.2006.720p.BluRay.x264-ESiR\Apocalypto.2006.720p.BluRay.x264-ESiR.mkv", fps=23.976, audio=false) SelectRangeEvery HQDN3D(1.9) VagueDenoiser(threshold=1.7, method=3, nsteps=6, chromaT=0) FFT3DGPU(bt=-1, sharpen=0.7) Code:
Params: --crf 24.0 --ref 4 --mixed-refs --bframes 3 --b-adapt 2 --b-pyramid --weightb --deblock -3:-3 --subme 7 --trellis 2 --partitions p8x8,b8x8,i4x4,i8x8 With your default settings I got a FPS at 7,60. With two encodes at the same time I got a total FPS at 9,94. I did a normal encode with MeGui in my 32 bit Windows XP SP3 with a FPS 6,92. So compared to this it's an increase at 9,83% with one encode and with two encodes at the same time an increase at 43,64%. I don't think I could do two encodes at the same time in 32 bit XP with these filters and x264 settings. Last edited by HaraldBluetooth; 13th May 2009 at 04:27. |
15th May 2009, 11:23 | #52 | Link |
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Intel Xeon E5420
Temp.avs: Code:
DGDecode_mpeg2source("D:\Temp.d2v", info=3) ColorMatrix(hints=true, threads=0) crop( 10, 76, -6, -68) Trim(13767, 16062) Code:
Source: D:\Temp.avs Params: --crf 22 [Type: 32-Bit, Pipe Buffer Size: 0 MByte] encoded 2296 frames, 78.79 fps, 1127.03 kb/s encoded 2296 frames, 79.27 fps, 1127.03 kb/s encoded 2296 frames, 79.60 fps, 1127.03 kb/s [Type: 64-Bit, Pipe Buffer Size: 0 MByte] encoded 2296 frames, 78.20 fps, 1126.99 kb/s encoded 2296 frames, 77.46 fps, 1126.99 kb/s encoded 2296 frames, 78.58 fps, 1126.99 kb/s [Type: 64-Bit, Pipe Buffer Size: 1 MByte] encoded 2296 frames, 81.86 fps, 1126.99 kb/s encoded 2296 frames, 82.09 fps, 1126.99 kb/s encoded 2296 frames, 81.63 fps, 1126.99 kb/s [Type: 64-Bit, Pipe Buffer Size: 2 MByte] encoded 2296 frames, 80.91 fps, 1126.99 kb/s encoded 2296 frames, 84.73 fps, 1126.99 kb/s encoded 2296 frames, 83.44 fps, 1126.99 kb/s [Type: 64-Bit, Pipe Buffer Size: 4 MByte] encoded 2296 frames, 83.34 fps, 1126.99 kb/s encoded 2296 frames, 81.77 fps, 1126.99 kb/s encoded 2296 frames, 83.81 fps, 1126.99 kb/s [Type: 64-Bit, Pipe Buffer Size: 8 MByte] encoded 2296 frames, 81.95 fps, 1126.99 kb/s encoded 2296 frames, 81.63 fps, 1126.99 kb/s encoded 2296 frames, 80.56 fps, 1126.99 kb/s |
17th May 2009, 23:12 | #53 | Link |
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can someone with some better skills than me list the "encoding options" that is the closest to the MeGUI's DXVA-HD-HQ Profile and the DXVA-SD-HQ Profile? for this GUI please
btw you can also find latest x64 builds by techouse @ http://nwgat.net/x264/
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Woah! Ninja?! http://nwgat.ninja/ (AV1 Overview) "Not available in your region" has now been redefined as "Go Pirate, you filthy scum" Nwgat Last edited by wiak; 17th May 2009 at 23:17. |
19th May 2009, 23:36 | #55 | Link | ||
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Anyway, if you want to use MeGUI profiles, why not simply use MeGUI? Quote:
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20th May 2009, 00:03 | #56 | Link | |
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Quote:
I'll just figure out how to do it the old fashioned way. Thanks for the useful tool. I think it's helping to bring 64 bit awareness to the community. |
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11th June 2009, 14:16 | #57 | Link |
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@Lord_Mulder
I was wondering whether you were planning on continuing support for this utility, or if this is only a proof-of-concept? The reason I ask this is because to my knowledge, this tool is at this moment about the only option that has a high enough usability for moderately experienced users to allow x64 encodes. The options we have are, as I understand it: your pipebuf tool, avisynth64+MeGUI64 (not usable), avs2yuv I would personally opt for the integration of piping (which one would you recommend; pipebuf or avs2yuv?) into MeGUI that would then also be able to run in x64 mode, but I guess your tool is as good as it gets till that moment arrives... |
11th June 2009, 14:25 | #58 | Link | |
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BTW: Yes, I will continue to give support for that tool. But I'm definitely not going to implement any new features. I don't want to maintain yet another x264 GUI...
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12th June 2009, 16:46 | #59 | Link |
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Updated x264 binaries to r1165 (JEEB builds).
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