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29th June 2013, 18:54 | #1063 | Link |
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Audio Alert
Is there any way you could please add a sound alert functionality so that when a new item in the queue starts encoding it will play a sound or a popup message?
This would be useful because at the moment I do restoration with Avisynth. I find that if an encoding starts at the same time I try to mux a file or do something else CPU intensive then the encoding speed will drop to up to half the normal speed and when CPU intensive task has finished the encoding speed does not go back to normal. An encoding could be half way finished before I realise it was encoding at half speed. If I got an audio alert, I could check that the video was encoding at the correct speed. If it wasn't then I could abort it and start it again after I've finished doing my CPU intensive task. |
29th June 2013, 19:23 | #1064 | Link | |
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1st July 2013, 02:30 | #1066 | Link |
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(BTW: It seems you are still interpreting the FPS indicator in the wrong way, although we had discussed that before)
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7th July 2013, 13:34 | #1068 | Link |
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The minimum supported version is forced to the latest revision from the "stable" branch. Currently that is:
http://git.videolan.org/?p=x264.git;...857f413a60b896 This is done in order to prevent people from using old/outdated revisions with known bugs. Also the GUI is developed and tested with up-to-date x264. Using some very old build may not work well. But if you insist in using some outdated build, this requires exactly one line of code to change
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8th July 2013, 22:56 | #1069 | Link |
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Was just more of a general wondering. I use custom x264 builds with your launcher. And they wouldn't work. So I had to grab the latest custom. But yes it would be nice to not have this restriction.
It was only one rev down from the latest too. So it wasn't that out of date. |
8th July 2013, 23:09 | #1070 | Link | |
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11th July 2013, 11:06 | #1071 | Link | |
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I would also like to make some feature requests. 1. editable profiles in some kind of mask would be comfortable. 2. adjustable delay after encode finish to proper unload heavy gpu tasks (1-10 sec.), causes possible hickups now time by time. 3. Some sort of network render feature But however, nice work till now! |
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11th July 2013, 20:42 | #1072 | Link | ||
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But if you are talking about templates, you can simply load a template by selecting from the "template" combobox, then edit everything as desired and finally save your changes via "Save As" button. Not sure what else you may need... Quote:
Don't know what you mean with "hickups", but it seems there is something wrong either with your system or your input chain... Not supported by x264. Feature that is not supported cannot be exposed in the GUI (In theory it would be possible to run multiple encoder instances on different machines and finally stitch together the individual pieces. But besides the fact that this is totally not compatible with 2-Pass RC, it's far out of the scope of this application)
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12th July 2013, 13:43 | #1073 | Link |
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Process Timeout Defeat
I'm using an AVS script which takes a long time to start up due to it's indexing a large vc1 file. x264 Launcher times out during this indexing. Could you add an option to either defeat or lengthen the timeout period?
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12th July 2013, 14:39 | #1074 | Link |
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@AGKnotUser
Just index this file before you use it. @LoRd_MuldeR Yes, Templates Is what I meant. For example how do I change the order of the templates? The Graphics Card Ram needs time to unload because the before transfered data has to be removed after processing finished. I know x264 doesn't support a network render feature. However you can split the job into little chunks via Avisynth and stich it together as you said. I never made 2-pass RC, so not neccessary. But I guessed it's out of reach for the little gui. Last edited by Atombossler; 12th July 2013 at 15:03. |
13th July 2013, 15:35 | #1076 | Link | |
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As soon as a process terminates, all of its memory gets released automatically and immediately. That's a core principle of all modern OS.
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13th July 2013, 22:57 | #1077 | Link |
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That's true.
And in 95% of times it works well. But sometimes not and it's recognizable that the RAM still is unloading. I don't know how reliable those tools are (hwinfo, gpu observer), but it takes 1 or 2 seconds to finish (RAM usage falling). Well, it should'nt behave like this but it does. |
14th July 2013, 19:33 | #1078 | Link |
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Well, as soon as the x264 process terminates, that RAM is "free" by definition. Even if some kind of lazy/delayed clean-up is going on, that RAM still has to be treated as free memory. So if another process tries to allocate that memory, right after the previous process has terminated, it may encounter some delay in the memory allocation, yes. But it must not encounter any "out of memory" issues. If it does, this would indicate some serious flaw in the driver code!
Adding an "artificial" delay doesn't make much sense to me. Whether you encounter the delay during the memory allocation or you encounter an additional delay before process creating doesn't make much of a difference. Except that the "artificial" delay will be encountered always, even when it isn't required at all. For most users adding an artificial delay will only be pointless and annoying. Also we have no idea how long the delay has to be...
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14th July 2013, 21:58 | #1079 | Link |
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Annoying if it can't be disabled and unknown delay could be adjustable from 0-5 sec in preferences.
In general this setting is disabled by default so nobody have to be annoyed. I know that people ask for that feature in other encoding app as well so it's not only me who need that kind of feature. But feel free to ignore it. |
14th July 2013, 22:11 | #1080 | Link | |
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As explained before, there is no advantage in adding an "artificial" delay before the next process is created. Whether you experience the delay, because the process takes a little longer to allocate the memory or because the process creation is delayed artificially be the GUI, makes no difference. Except that in the latter case we need extra complexity in the GUI code. That plus we might be waiting longer than necessary (or we even might be waiting for nothing).
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