Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
|
|
Thread Tools | Search this Thread | Display Modes |
16th December 2010, 01:35 | #3421 | Link |
Compiling Encoder
Join Date: Jan 2007
Posts: 1,348
|
it should be noted that for those that are doing comparisons of pthread-win32 threading against native windows threading that the windows threading takes different codepaths depending on the version of windows:
A) 2000/XP B) Vista/7/(anything beyond this) as such, comparing pthread-win32 against win32thread should take this into account. |
16th December 2010, 02:23 | #3423 | Link | |
Software Developer
Join Date: Jun 2005
Location: Last House on Slunk Street
Posts: 13,248
|
Quote:
__________________
Go to https://standforukraine.com/ to find legitimate Ukrainian Charities 🇺🇦✊ |
|
16th December 2010, 02:53 | #3424 | Link | |
Compiling Encoder
Join Date: Jan 2007
Posts: 1,348
|
Quote:
it was not done for performance reasons. though since we were doing it, might as well use windows for all its worth when it's available (for vista+ platforms) so there might be a very small performance increase there. [Edit] the windows threading might be more important later when support for windows 7 x86_64's (and similar/later x86_64 platforms) way of handling systems with over 64 logical cores is added (yes, microsoft totally made things a bit odd to extend support to 256 logical cores on the x86_64 systems starting with 7/server 2008 R2). [/Edit] Last edited by kemuri-_9; 16th December 2010 at 02:58. |
|
16th December 2010, 02:56 | #3425 | Link | |
x264 developer
Join Date: Sep 2005
Posts: 8,666
|
Quote:
It caused a conflict with a customer who didn't like LGPL libs |
|
23rd April 2011, 08:47 | #3426 | Link |
zj262144
Join Date: Sep 2010
Posts: 105
|
Excuse me, is it still worth patching ME-prepass(#5) now? (or can the patch be available now? Of course manually -- ignore patch's line numbers)
Because of large changes in x264, I want to patch it myself manually
__________________
MPC-HC 1.7.8 / LAV Filters 0.64+ (tMod) / XySubFilter 3.1.0.705 / madVR 0.87.14 Direct264 Mod (src & win32 builds): code.google.com/p/direct264umod (maybe outdated) Last edited by upyzl; 23rd April 2011 at 08:55. Reason: fix language error |
24th April 2011, 04:08 | #3427 | Link |
zj262144
Join Date: Sep 2010
Posts: 105
|
__________________
MPC-HC 1.7.8 / LAV Filters 0.64+ (tMod) / XySubFilter 3.1.0.705 / madVR 0.87.14 Direct264 Mod (src & win32 builds): code.google.com/p/direct264umod (maybe outdated) |
21st July 2011, 05:43 | #3428 | Link |
Registered User
Join Date: Jun 2011
Location: Italy
Posts: 3
|
Hi there, I'm new. I don't know if I'm writing in the right place. I have a problem with Lagarith Lossless Codec. I tried the 1.3.2.0 version and the last 1.3.2.5, but when the process finished, the output file is too small
This is the source RAW Code:
General Unique ID : 235762869933910293037496416019526284763 (0xB15E46EFE5A7B520951159776D4175DB) Complete name : J:\[IM9 & FTF] RAW Anime\Freezing\[Yousei-raws] Freezing 01 [BDrip 1920x1080 x264 FLAC].mkv Format : Matroska Format version : Version 2 File size : 2.26 GiB Duration : 23mn 41s Overall bit rate : 13.6 Mbps Encoded date : UTC 2011-04-02 07:30:50 Writing application : mkvmerge v4.6.0 ('Still Crazy After All These Years') сборка от Mar 10 2011 02:50:32 Writing library : libebml v1.2.0 + libmatroska v1.1.0 Video ID : 1 Format : AVC Format/Info : Advanced Video Codec Format profile : High@L4.1 Format settings, CABAC : Yes Format settings, ReFrames : 4 frames Muxing mode : Header stripping Codec ID : V_MPEG4/ISO/AVC Duration : 23mn 41s Nominal bit rate : 12.9 Mbps Width : 1 920 pixels Height : 1 080 pixels Display aspect ratio : 16:9 Frame rate : 23.976 fps Color space : YUV Chroma subsampling : 4:2:0 Bit depth : 8 bits Scan type : Progressive Bits/(Pixel*Frame) : 0.259 Writing library : x264 core 114 r1924 08d04a4 Encoding settings : cabac=1 / ref=4 / deblock=1:-2:-2 / analyse=0x3:0x133 / me=umh / subme=9 / psy=1 / psy_rd=0.90:0.00 / mixed_ref=1 / me_range=24 / chroma_me=1 / trellis=2 / 8x8dct=1 / cqm=0 / deadzone=21,11 / fast_pskip=1 / chroma_qp_offset=-2 / threads=12 / sliced_threads=0 / nr=0 / decimate=0 / interlaced=0 / constrained_intra=0 / bframes=8 / b_pyramid=2 / b_adapt=2 / b_bias=0 / direct=3 / weightb=1 / open_gop=0 / weightp=2 / keyint=250 / keyint_min=23 / scenecut=40 / intra_refresh=0 / rc_lookahead=40 / rc=2pass / mbtree=0 / bitrate=12860 / ratetol=1.0 / qcomp=0.65 / qpmin=9 / qpmax=32 / qpstep=4 / cplxblur=20.0 / qblur=0.5 / vbv_maxrate=30000 / vbv_bufsize=27000 / nal_hrd=none / ip_ratio=1.40 / pb_ratio=1.30 / aq=1:0.90 Language : Japanese Audio ID : 2 Format : FLAC Format/Info : Free Lossless Audio Codec Codec ID : A_FLAC Duration : 23mn 41s Bit rate mode : Variable Channel(s) : 2 channels Sampling rate : 48.0 KHz Bit depth : 16 bits Writing library : libFLAC 1.2.1 (UTC 2007-09-17) Language : Japanese Code:
General Complete name : J:\Freezing 01.avi Format : AVI Format/Info : Audio Video Interleave Format profile : OpenDML File size : 37.5 GiB Duration : 23mn 41s Overall bit rate : 226 Mbps Writing application : VirtualDubMod 1.5.10.2 (build 2540/release) Writing library : VirtualDubMod build 2540/release Video ID : 0 Format : Lagarith Codec ID : LAGS Duration : 23mn 41s Bit rate : 226 Mbps Width : 1 920 pixels Height : 1 080 pixels Display aspect ratio : 16:9 Frame rate : 23.976 fps Color space : RGB Bit depth : 8 bits Bits/(Pixel*Frame) : 4.552 Stream size : 37.5 GiB (100%) |
5th December 2015, 18:16 | #3433 | Link |
Registered User
Join Date: May 2012
Posts: 11
|
Thanks for all the information and effort.
I have only one question, I use Megui 2624 (latest version) downloaded x264 2638 Kmod and replaced it by the "x264_64.exe" that was placed inside megui folder "tools". My question is: to use a fade_compensate CLI do I have to download the patch as well? If the answer is yes, where do I have to place this Patch? Best regards and many thanks once again |
Tags |
h.264, x264, x264 builds, x264 patches, x264 unofficial builds |
Thread Tools | Search this Thread |
Display Modes | |
|
|