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25th July 2015, 15:20 | #32123 | Link |
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Drivers directly from Nvidia.
Use this: http://nvidia.custhelp.com/app/answers/detail/a_id/3698 Or wait until a new driver is released directly from Nvidia next week for Windows 10 RTM. But DON'T use anything from Windows Update and be sure that it doesn't automatically replace your driver. I posted instructions for this above. |
25th July 2015, 16:28 | #32124 | Link | |
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What more issues does it has ? |
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25th July 2015, 17:29 | #32126 | Link | ||
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It works in FSE and/or with motion pictures, but pictures in FSW just don't upscale with NNEDI256 for chroma+luma for some reason. I'm on W7SP1 in DX9 and I got Aero disabled, I do prefer FSE of course but no screenie in this mode. Anyway, 3@0.41LQ with sxbr75 in .15 is definitely a keeper to me. J3AR is nice for chroma but sxbr125 AR would provide a nice sharpness boost w/o looking artificial(great looking on ppl with freckles for instance), I can't add AS or anything else though. Would have to try SR for chroma but it's still experimental in .15 IIRC. Quote:
This obscure picture viewer would provide NNEDI3 scaling but it seems quite a PITA to setup, no automation, no AR filter bleh: http://www.mydailymanga.com/pin/7768/ |
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25th July 2015, 17:56 | #32127 | Link |
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OK, I removed 353.54 drivers using DDU, restarted, installed 353.49 Hotfix drivers for Windows 10. Now madVR does not work at all. I get audio and no video... If I use another renderer, then I do get proper playback. I guess madVR does not work with Windows 10 353.49 drivers...
Are you saying we cannot use OpenCL NNEDI3 at all with Windows 10????? |
25th July 2015, 18:07 | #32129 | Link |
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Wait! Now I selected DXVA Copy-back and NNEDI3 suddenly works. So 353.49 Hotfix only work with NNEDI3 when DXVA Copy-back is selected, while 353.54 WHQL work with NNEDI3 when CUVID is selected. What am I losing when CUVID cannot be selected? Does image quality or performance get worse?
Also, how can I check whether OpenCL is installed? Last edited by XMonarchY; 25th July 2015 at 18:11. |
25th July 2015, 18:12 | #32130 | Link | |
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Quote:
Can you explain why not to use the CUVID ? Hardware/GPU Deinterlacing (CUVID/QS only) Enable Adaptive HW Deinterlacing Output mode 50/60Fps (Video) (V) High-Quality Processing |
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25th July 2015, 18:35 | #32131 | Link |
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Read the last couple of pages about CUVID and the other modes. Basically you're not losing anything but a forced high power state on your GPU. Oh and LAV hardware deinterlacing. But as I understand it that's something you can leave up to madVR anyway?
It's not only NVidia making a mess, both manufacturers are pretty spotty in their OpenCL support and performance as well as availability of NNEDI3 is always driver-dependant. |
25th July 2015, 18:36 | #32132 | Link | |
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to put it short: using cuvid improves nothing don't use WU drivers I'm out now, it feels like talking to a wall. |
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25th July 2015, 19:04 | #32133 | Link | ||
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As for version 0.88.20, the problem is even worse than in 0.88.19. For one, now I have the issue even with the default settings in madVR, which don't use D3D11 and FSE, so no 10 bit per color output. I did not even try to test the D3D11 renderer this time. And instead of dropped frames, now playback simply seems to hang for 20 seconds or so, showing the same frame, while MPC is reporting to be playing, the madVR OSD shows all queues full but the frame displayed on the screen does not change, and the "rendering" time in the OSD is reporting 0.00ms. If I wait long enough (tens of seconds), playback then suddenly starts to resume. I agree with the reports from others, rendering times when it is playing are definitely not correct - I never saw 1-2ms before. As a side-note, the player does not become unresponsive, it's just the playback that suddenly stops on one frame. If I press the ESC key, MPC closes immediately. Previous to trying 0.88.12, I have been using 0.87.21 and there are no issues there. I just tested again that version, and indeed, no issues. 0.87.21 does not have the option for a D3D11 renderer, so if you can let me know which is the first version that has it, I can download it and test if the issue is present there or not. I don't think I said this before, but I am using the 64 bit version of MPC with the 64 bit version of madVR. Later edit: Ok, please disregard my assumptions in the previous post. In fact, there are two issues: - the issue in my original post, about the frame dropping and queue depletion happening only when 10bit output is sent to the TV is still there in 0.88.20, just like in 0.88.19 and 0.88.12. With 0.87.21 this issue is not present, but there was no way to output 10 bit color back then. - the "new" issue I am speaking about above, where I had the frame freeze, despite using default settings, with no 10 bit output, and everything seemingly playing, seems to be caused by something else! MPC-HC is set to send its audio output to the optical S/PDIF output, through the "DirectSound: Digital audio (S/PDIF) (High Definition Audio)" device. But foobar2000 is also configured to send the audio to the S/PDIF using the "WASAPI (event) : Digital Audio (S/PDIF) (High Definition Audio Device)", which looks like gives it exclusive access to the audio device. The issue I described above with the playback freezing for a while, and then suddenly resuming, happens only when foobar2000 is playing music and I pause the video in MPC -> when I unpause the video in MPC I get the sudden frame freeze for a couple of seconds. And this issue is present in 0.87.21 too, and even with EVR, so it's a MPC-HC issue. If I use the "Digital Audio (S/PDIF) (High Definition Audio Device)" device in MPC, or the new Internal Audio renderer which has exclusive mode capabilities, this issue then does not occur. Last edited by KoD; 25th July 2015 at 20:22. Reason: found out the cause of the new behavior, and it has nothing to do with madVR |
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25th July 2015, 21:12 | #32134 | Link | |
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HOW TO - Set up madVR for Kodi DSPlayer & External Media Players |
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25th July 2015, 21:20 | #32135 | Link | |
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and to be more precise CUVID deinterlacing doesn't allow madVR to use IVTC on the interlaced video stream. so there is nothing to win only things to loose. and different decoder doesn't have better picture quality. and about openCL looks like nvidia has removed cl_nv_d3d9_sharing in newer drivers. i'm not 100% sure if madVR uses that extensions. if it does everything make sense. |
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25th July 2015, 21:30 | #32137 | Link |
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I upgraded to the latest MadVR on both my laptop and desktop and now have the same issue with both: deinterlacing no longer activates for 1080i/25 AVC videos in MKVs. I get a "DXVA processing failed" message. 576i/25 MPEG2 videos in MKVs seem to work fine.
The laptop has Intel and nVidia GPUs, the desktop has AMD. 0.88.19 also suffers this problem but 0.88.15 doesn't, so something happened somewhere between those two versions to break this.
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TV Setup: LG OLED55B7V; Onkyo TX-NR515; ODroid N2+; CoreElec 9.2.7 Last edited by DragonQ; 25th July 2015 at 21:34. |
25th July 2015, 22:03 | #32138 | Link | |
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Edit: Or can d3d11_sharing be used? Last edited by aufkrawall; 25th July 2015 at 23:09. |
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25th July 2015, 22:20 | #32139 | Link | |
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED77G2(2160p@23/24/25/29/30/50/59/60Hz) | madvr config |
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25th July 2015, 23:29 | #32140 | Link | |
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but only dx10 or newer card should support this. the old version should work on dx9 cards at least in theory. just removing an extension... and no they didn't added cl_khl_dx9_media_sharing |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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