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Old 26th July 2023, 16:39   #21  |  Link
RGMOfficial
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Hey, Dogway, so i've been researching and i found this NTSC adaptive shader.
Maybe, you can identify what this shader is doing? That may be useful for this project.

https://git.libretro.com/libretro-as...tsc-pass1.glsl
https://git.libretro.com/libretro-as...tsc-pass2.glsl
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Old 26th July 2023, 20:15   #22  |  Link
Dogway
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Quote:
Originally Posted by RGMOfficial View Post
Hey, Dogway, so i've been researching and i found this NTSC adaptive shader.
Maybe, you can identify what this shader is doing? That may be useful for this project.

https://git.libretro.com/libretro-as...tsc-pass1.glsl
https://git.libretro.com/libretro-as...tsc-pass2.glsl
A bit busy today but will have a look tomorrow. I also made a shader to blur luma/chroma given the signal bandwidth so maybe I can correlate a few things. Mainly to start of I would only change the RGB<->YIQ with YUV given that further than 1979 (and maybe even earlier) YIQ was never used.
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