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Old 24th January 2018, 16:22   #15461  |  Link
Atak_Snajpera
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Originally Posted by Balthazar2k4 View Post
Just get a "Drive does not exist" error. Hmmm, maybe I need to check over at Synology. I just can't figure out why RipBot is having this issue and other programs don't. Very strange.
Does the same problem appear if you map shared folder on some PC?
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Old 24th January 2018, 16:24   #15462  |  Link
Balthazar2k4
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Originally Posted by Atak_Snajpera View Post
Does the same problem appear if you map shared folder on some PC?
Do you mean sharing the mapped drive from my PC to another PC?
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Old 24th January 2018, 16:26   #15463  |  Link
Atak_Snajpera
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1) share some folder. for example C:\temp\ripbot264temp
2) map that location to drive letter like you did before
3) check if you see mapped location in ripbot
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Old 24th January 2018, 16:33   #15464  |  Link
Balthazar2k4
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Originally Posted by Atak_Snajpera View Post
1) share some folder. for example C:\temp\ripbot264temp
2) map that location to drive letter like you did before
3) check if you see mapped location in ripbot
Nope. Don't see the mapped folder either.
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Old 24th January 2018, 17:17   #15465  |  Link
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Seems I have solved the problem. I had to manually map the drive using the the 'net use' command. Weird...
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Old 24th January 2018, 17:34   #15466  |  Link
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M$ has implemented some weird behaviour in win10. If application is run as administrator then mapped location is hidden. If you run the same .exe as regular user then mapped network location shows up!

Application run as administrator


Application run normally

Last edited by Atak_Snajpera; 24th January 2018 at 17:41.
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Old 24th January 2018, 17:38   #15467  |  Link
Balthazar2k4
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Originally Posted by Atak_Snajpera View Post
M$ has implemented some weird behaviour in win10. If application is run as administrator then mapped location is hidden. If you run the same .exe as regular user then mapped network location shows up!
Maybe it's just me, but that seems like reverse of the expected behavior. At least now I know how to do it. Thanks for your help as always Atak.
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Old 24th January 2018, 18:29   #15468  |  Link
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@Atak_Snajpera
Are you planning include the per-job choice of "Force HDR to SDR" option, as i was writting?
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Old 24th January 2018, 19:53   #15469  |  Link
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Originally Posted by Balthazar2k4 View Post
That is how my drive is mapped in Windows, but RipBot does not see the drive.
This was happening with three of my Windows 2012 R2 Server installations. This fixed it:

https://www.easeus.com/storage-media...t-showing.html

Reboot after changing the key. I suspect that some programs are affected by this based on what tools/libraries they where compiled with.

I also have a machine that boots so fast, that I need to open up windows explorer and click on my drives before Ripbot264 will see them.
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Old 24th January 2018, 21:40   #15470  |  Link
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Quote:
Originally Posted by Atak_Snajpera View Post
M$ has implemented some weird behaviour in win10. If application is run as administrator then mapped location is hidden. If you run the same .exe as regular user then mapped network location shows up!

If you are a user and not THE administrator, then when you run a job as administrator, then you only see the mapped network drives, that was mapped with the user Administrator. So let say you have created a user that is not the admin, but have admin rights. Then when you Run As Administrator it sees the network drived mapped when the administrator was logged in and not the current user. I dont know if this was the intention by M$ as its pretty wierd.

Solution: log in as the administrator and map the drive and then log in as your user and use the run as administrator, then you should see the network drive. At better solution is just BE the administrator if you are the only user on the computer then you dont have to use the Run As option.
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Old 25th January 2018, 02:03   #15471  |  Link
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Well, the updates are coming thick & fast...there's been 3 this week (so far)

I wonder whats getting changed ????
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Old 25th January 2018, 11:59   #15472  |  Link
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Well, the updates are coming thick & fast...there's been 3 this week (so far)

I wonder whats getting changed ????
Bug fixes... nothing spectacular for end user...
Single threaded resizer (Spline36Resize) replaced with multithreaded Spline36ResizeMT.

My tests
https://forum.doom9.org/showthread.p...60#post1831560
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Old 25th January 2018, 23:03   #15473  |  Link
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Originally Posted by Atak_Snajpera View Post
Bug fixes... nothing spectacular for end user...
Single threaded resizer (Spline36Resize) replaced with multithreaded Spline36ResizeMT.

My tests
https://forum.doom9.org/showthread.p...60#post1831560
What do you think of DeSpline36ResizeMT for downsampling a UHD disc (that was just an upscaled version (many UHD are not native 4k)) and scale it back to 1920x1080 event though 2K is at bit higher then full hd. its suppose to be better then just Spline36ResizeMT for this kind of job, not sure if its visible.
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Old 27th January 2018, 20:11   #15474  |  Link
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Gathering information from 53G 4K file takes ages..
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Old 28th January 2018, 15:15   #15475  |  Link
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10bit Hardcode Subtitltes

So I've been working Atak to find some kind of solution to hardcode/render subtitles for 10bit video. Unfortunately I have not found anything yet that will work. Someone posted that it works with Staxrip so I was going to go through and find out how they are doing it.

The recommendation by some were to render the subtitles using vsfilter's MaskSub property. From what I understand sot far, I would have to create the full movie length render sub over alpha and then do another encode and lay it over the film that I'm encoding.

My avisynth knowledge is very poor and I've only been digging into this stuff lately. From what I gather, avisynth+ has better support for 10bit but it is not a drop in replacement and it would probably take Atak a lot of work to implement (maybe for version 1.3?)

I'm wondering if anyone else has ideas on how to render subtitles for 10bit video that I have not discovered yet.
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Old 28th January 2018, 20:52   #15476  |  Link
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Originally Posted by Ryushin View Post
Someone posted that it works with Staxrip so I was going to go through and find out how they are doing it.
According to the change log, Staxrip appears to be using VapourSynth:
added support for hardcoded subtitles using VapourSynth for srt, ass, idx/vobsub, sup/pgs

I'll dig into that and see if that can be plugged into the avisynth script. From what I've just briefly read, it seems that VapourSynth is a replacement for avisynth.
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Old 29th January 2018, 15:59   #15477  |  Link
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Version 1.21 and 1.22 and windows 10

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Originally Posted by Atak_Snajpera View Post
... and it works fine here .... (preview works and encoded file)


Have you tried reinstalling graphic drivers? Every major win10 update tends to brake previously installed drivers.
What is your CPU?
Your screenshot shows you are using antique Windows 7.
Will you please try your latest versions on windows 10. Version 1.20 works fine, but 1.21 and 1.22 refuse to encode mpeg2 video on any windows 10 machine. All I get is green video. I have tried it on 5 win10 machines. Even using windows7 compatibility mode does not work. Since version 1.20 works fine, it must be a problem with the newer versions and not a problem with Windows 10. Please fix this.
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Old 29th January 2018, 20:02   #15478  |  Link
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Your screenshot shows you are using antique Windows 7.
Windows 7 is superior to Windows 10 in terms of predictability and stability. I'm not going to migrate to so called "modern Service10". If mpeg2 decoding works on Win7/8 but not on win10 then it means that stupid M$ broke something again in your "not antique" system. Windows 10 is and will always be never ending construction site. If you love so much win10 then please use last working version or use other better app.

Last edited by Atak_Snajpera; 29th January 2018 at 20:15.
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Old 29th January 2018, 20:55   #15479  |  Link
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Originally Posted by Waytoogo View Post
Your screenshot shows you are using antique Windows 7.
Will you please try your latest versions on windows 10. Version 1.20 works fine, but 1.21 and 1.22 refuse to encode mpeg2 video on any windows 10 machine. All I get is green video. I have tried it on 5 win10 machines. Even using windows7 compatibility mode does not work. Since version 1.20 works fine, it must be a problem with the newer versions and not a problem with Windows 10. Please fix this.
i have no problems at all with Win10 (and WinSrv2016) and nVidia GeForce GTX1050Ti with latest drivers. So problem on your side for 99%.
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Old 30th January 2018, 17:25   #15480  |  Link
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@Atak_Snajpera:
I have a strange problem since some encodes.
Muxing fails, because there is no audio file.

Quote:
Opening file D:\Temp\RipBot264temp\job2\Encoded_Audio_1.aac failed
Error importing D:\Temp\RipBot264temp\job2\Encoded_Audio_1.aac:lang=ger: Requested URL is not valid or cannot be found
This happens each time I encode to *.mp4 and AAC-Codec, regardless of source.
When encoding to *.mkv with other codecs, all is fine.

BUT!
While encoding, AAC-File is created.
And while RB still encodes Video, AAC (ready encoded) still exists and can be played without issues.
After muxing (with error) there is no AAC-File anymore.
So it must be deleted after encoding of audio and before shutdown (after job is finished).

Last encode I enabled write-protection after AAC-encode finished and this time muxing completed without errors.

I haven't changed anything at running system except automated CU of Windows10.
Other possible cause could be update of RB.

Edit:
Now am encoding a film with dtsma (preconverted to flac with ripbot) and destination mp4 with aac:
flac-file is there and plays fine, but this time no aac is created, no aac-encoding task in taskmanager.

Last edited by Wishbringer; 30th January 2018 at 17:41.
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