Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
21st January 2018, 09:07 | #48545 | Link | |
Registered User
Join Date: Jul 2008
Posts: 157
|
Quote:
From my research, 7xx series have a very limited hardware decoder for HEVC. 9xx series have full decoder. 10xx series same. But its not that thats the issue here, MadVRs scaling requires more shaders and for that it seems a 1050ti is optimal right now. |
|
21st January 2018, 09:36 | #48546 | Link | |
Registered User
Join Date: Oct 2012
Posts: 7,925
|
Quote:
it doesn't have a VP9 decoder in general sorry but a hard to use hybrid decoder is not what you want if you are going to use madVR (AFAIK you can't use it out side of browser anyway). AMD was usual faster with madVR but the polaris NGU problem and the fact that you can't buy a performance AMD GPU for a reasonable price. |
|
21st January 2018, 15:41 | #48549 | Link | ||
Registered User
Join Date: Oct 2016
Posts: 896
|
Quote:
Quote:
__________________
HTPC: Windows 10 22H2, MediaPortal 1, LAV Filters/ReClock/madVR. DVB-C TV, Panasonic GT60, Denon 2310, Core 2 Duo E7400 oc'd, GeForce 1050 Ti 536.40 |
||
21st January 2018, 18:13 | #48550 | Link | |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
|
Quote:
Debanding is probably the fastest remove artifacts option, nothing would be cheap to you.
__________________
madVR options explained |
|
21st January 2018, 19:02 | #48551 | Link |
Registered User
Join Date: Dec 2011
Posts: 1,812
|
I originally tested with 4k material.
With WQHD material, the relative performance hit is even bigger. Are you sure that deband is applied before downscaling? Or perhaps it just happens before upscaling, but after downscaling? I also remember that when I applied deband after downscaling in MPDN, I could save a ton of performance while not really sacrificing quality compared to applying it before downscaling. |
21st January 2018, 20:03 | #48552 | Link |
Registered User
Join Date: Oct 2012
Posts: 7,925
|
depending is done after chroma scaling and it is hard to measure.
and it looks to me that it cost less than bicubic for chroma. https://abload.de/img/debend2ru4p.png so it is as free as it can get. |
21st January 2018, 20:33 | #48556 | Link |
Registered User
Join Date: Oct 2012
Posts: 7,925
|
you talk about 30 % of all rendertimes that means what?
so to put it into prospective i posted a screen that shows debanding is as fast if not faster than bicubic for chroma. my clocks doesn't matter if my GPU clocks higher both will be render faster and the ratio will stay about the same. but yeah i can create screen where debanding is increasing rendertimes by over 140 %. so what's the point? https://abload.de/img/debend2vtj2z.png so the only thing that matter is if we can agree that bicubic chroma is a very cheap scaling algorithm so debanding is very cheap too or we disagree about that. |
21st January 2018, 21:00 | #48558 | Link |
Registered User
Join Date: Oct 2012
Posts: 7,925
|
feel free to post the screen with advanced rendertimes.
if your numbers are correct it should be ~4.8 ms for debanding on a 60 fps source. edit: can you please check if you use the default trade for quality settings? Last edited by huhn; 21st January 2018 at 21:41. |
21st January 2018, 21:45 | #48559 | Link |
Registered User
Join Date: Dec 2011
Posts: 1,812
|
Or perhaps a practical example?
Jinc chroma upscale: ~75% GPU usage, no dropped frames Jinc chroma + deband: ~95% GPU usage and lots of dropped frames (even with "dont analyze gradient angles for debanding" checked) |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
Thread Tools | Search this Thread |
Display Modes | |
|
|