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9th January 2017, 18:36 | #41961 | Link | |
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For image upscaling I set NGU with luma-> high, chroma-> high and algorithm after doubling, upscaling-> jinc and downscaling -> same as image downscaling(that is catmull-rom). http://prnt.sc/dtgdff What is your opinion? Are these settings too much for generic use(watching movies)? Output of 1080 movie: http://prnt.sc/dtgbf6 Output for 720 movie: http://prnt.sc/dtgaq9 Just one more question. I used to watch movies with letterboxing. So now that madvr can handle scalings in a better way than the player itself I want to know which is the best setting to upscale the non true 1080p files(like 1920x800) or the 720p files to 1080p to cover the whole screen. If I use in mpc (right click)video frame-> zoom 1 I loose a bit from the edges of the film. If zoom 2 a little more. If I use touch window from outside I loose a bit more from zoom 2. If I use scale to 16:9 TV people in the movie seem more streched (I don't how to describe it) and if I use zoom to widescreen I loose again part from the edges of the movie. What is the best setting in your opinion or what is the most mainstream setting. Sorry for my english again. |
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9th January 2017, 19:44 | #41962 | Link | |
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10th January 2017, 06:30 | #41964 | Link |
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I currently have a GTX 1060 Founder's Edition with a 400 Watt power supply. While playing 1080p content with fairly high madVR settings I am pulling at max about 220 Watts total for my system measuring with Kill-A-Watt. From benchmarks, I've seen from Anandtech that the GTX 1060 FE pulls about 264 Watts while the GTX 1080 FE pulls about 335 Watts under load while running Crysis 3. Would I be safe to replace my 1060 FE with a 1080 FE for madVR duties, and if so, would I get a substantial performance increase in madVR using the GTX 1080 using the same 400 Watt power supply over the GTX 1060?
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10th January 2017, 07:13 | #41965 | Link | |
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Yes, enable the settings you'd want to enable with the extra performance you'd stand to gain from upgrading and determine if it's worth it to you first, unless you plan on also using it for gaming. |
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10th January 2017, 14:30 | #41969 | Link |
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There's no single answer to this, and you don't mention what graphics card you're using, but try madshi's new NGU 4x (go back a few posts for how to enable). It's a bit too sharp for me, but might be just the thing for a projector.
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11th January 2017, 02:17 | #41974 | Link |
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About RGB conversion
Hello fellas! I have a question. by default, Madvr convert video to RGB full 0-255 or RGB limited 16-235?
To connect the TV to the PC by hdmi, which is better RGB full or limited? Thks!
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"To infinity, and beyond!" Last edited by Oguignant; 11th January 2017 at 02:35. |
11th January 2017, 02:29 | #41975 | Link |
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A couple of questions please...
If you are using Image Doubling, you dont have to have the video card set to 4K do you? Am I thinking this right for 1080 BD: Video Card set to 1080p 1080 > Image Doubling to 4K > Down-scaling back to 1080p This is still giving a better image for Blurays isnt it rather than 1080 > 1080? |
11th January 2017, 02:35 | #41976 | Link | |||||
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11th January 2017, 02:46 | #41977 | Link | |
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So this: no don't use the super sample "feature" from the GPU for that. = leave the video card at 1080p And this: you need to check "activate 200% super sampling" = Im not sure what section that is in, sorry. |
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11th January 2017, 02:47 | #41978 | Link | |
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11th January 2017, 02:53 | #41979 | Link |
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Complete (full) range is preferred unless your display doesn't like it.
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madVR options explained |
11th January 2017, 03:03 | #41980 | Link | |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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