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Old 12th January 2017, 14:07   #42001  |  Link
nekromantik
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hi all
would any of MadVRs upscaling work well with Intel HD 620 graphics on a NUC?
or would it be limited to bicubic and would need a dedicated card like 1050 nvidia for anything more?
thanks
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Old 12th January 2017, 14:29   #42002  |  Link
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depends on the target and source resolution.

i used a HD 4400 for month and there was no problem at all.
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Old 12th January 2017, 14:36   #42003  |  Link
nekromantik
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source will be 720p and 1080p to 2160p
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Old 12th January 2017, 14:58   #42004  |  Link
huhn
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a nuc should be very limited for that.

they usually can hold the max clock speed to because they overheat or reach there power target.

a small ITX sized PC on the other hand should have any of these problems but i can't give details about that i'm not using hardware like that.
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Old 12th January 2017, 15:05   #42005  |  Link
nekromantik
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Quote:
Originally Posted by huhn View Post
a nuc should be very limited for that.

they usually can hold the max clock speed to because they overheat or reach there power target.

a small ITX sized PC on the other hand should have any of these problems but i can't give details about that i'm not using hardware like that.
was afraid of that
guess I shall leave my TV to upscale then.
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Old 12th January 2017, 16:37   #42006  |  Link
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Quote:
Originally Posted by huhn View Post
a nuc should be very limited for that.

they usually can hold the max clock speed to because they overheat or reach there power target.

a small ITX sized PC on the other hand should have any of these problems but i can't give details about that i'm not using hardware like that.
How about a Super efficient Sony X1 Processor with "double database" instead tumbles down this year into the Premium PS4 class TVs (from the Ultra Premium Class)

https://www.youtube.com/watch?v=zb8UH0liZW8

Now that more users gonna get access to it i wonder if we get more out of it how it works and what it really is
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Old 12th January 2017, 16:45   #42007  |  Link
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lol, you keep promoting non-madVR solutions in this thread.
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Old 12th January 2017, 16:53   #42008  |  Link
nekromantik
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How about a Super efficient Sony X1 Processor with "double database" instead tumbles down this year into the Premium PS4 class TVs (from the Ultra Premium Class)

https://www.youtube.com/watch?v=zb8UH0liZW8

Now that more users gonna get access to it i wonder if we get more out of it how it works and what it really is
As good as the X1 is, I doubt it can beat MadVR for processing quality.
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Old 12th January 2017, 18:00   #42009  |  Link
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lol, you keep promoting non-madVR solutions in this thread.
+1

It's just annoying and I think we dont need a Sony X1 Processor discussion atm in this thread.
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Old 12th January 2017, 18:27   #42010  |  Link
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lol, you keep promoting non-madVR solutions in this thread.
I agree and remember at all a madshi advice:

MODERATOR Note: This thread has had a tendency to generate long off-topic discussions. madshi has stated that the thread is for madVR support/development and not for related general discussion. Please confine this thread to direct madVR-related support/development issues. If in doubt, start a new thread and put a simple link to it if needed. If you put madVR in the thread title, people will find it. The moderating policy being enforced, including deletion of off-topic posts and material, has been discussed with and approved by madshi. Thank you for your cooperation in keeping the thread manageable for madshi and his users.
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Old 12th January 2017, 18:44   #42011  |  Link
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Quote:
Originally Posted by nekromantik View Post
As good as the X1 is, I doubt it can beat MadVR for processing quality.
I wonder why you are so sure about that anyways yeah it gets off topic and since no one really does a foundational compare of MadVRs Shader core vs Sony Dedicated Hardware IP it's wild speculation

Especially as iffy that marketing around that chip is many things shown there aren't the chips function at all it seems TRILUMINOS is hardware for example (WCG, quantum dot) and can be excluded and gets also split up from it in the Product line as we seen with the X800D.
X-Reallity (Pro) seems to be the Generic Upscaling and that is included as well so overall it becomes hard to decipher what X1 is actually and if it's really a Chip at all or only IP marketed as such

Quote:
One database is used to clean the picture, reducing on-screen noise. The other is used to upscale the resolution, improving clarity. These two powerful image improvement databases work together, dynamically improving pixels in real time. Each database has tens of thousands of references, amassed from our experience creating content for TV and movies over the years.
This describes nothing else then triticals NEEDI3 a trained algorithm through a dataset and they speak of 2 datasets one the denoiser was trained on and 1 the upscaling algorithm used was trained on.

So this and

Quote:
14-bit signal processing breaks up the solid bands of color, effectively smoothing out the gradation between shades — displaying a 14-bit equivalent gradation, even from an 8-bit source, showing 64 times2 the color levels of a conventional display.
Could be the 2 features that are actually missing on non X1 Processor sold TVs

The whole thing becomes even more confusing if you actually understand that they also market 3 different Chips itself with this

4K Processor X1
4K HDR Processor X1
4K Processor X1 Extreme


This is how you confuse people correctly
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Last edited by CruNcher; 12th January 2017 at 19:27.
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Old 12th January 2017, 19:13   #42012  |  Link
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To avoid off-topic, if you're not logged, you can block boring users (multiple posts _questions or off-topic_) if you use uBlock:
forum.doom9.org##.tborder:has([href$="u=9759"])
Hallelujah !
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Old 12th January 2017, 22:03   #42013  |  Link
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I have detected a strange behavior with image doubling. I donīt quite remember, but I think somebody already mentioned the problem and maybe an explanation / solution / workaround, but I donīt find it at the moment in this thread, so:
Iīm using madVR 0.91.3 and I am watching a 640 x 360 movie on a 720p (1280 x 720) projector. If my math is correct this means simple doubling. But it isnīt working as that - see following madVR OSD screenshot:



The problem is indicated with "scale 0,0,640,360 -> 0,1,1280,720".
If I interpret this line correctly, this means: movie has a source rectangle with left top corner 0,0 and right bottom corner 640,360 (seems right) which has to be drawn onto a target rectangle of left top corner 0,1 and right bottom corner 1280,720.
I donīt have an explanation why the target left top corner isnīt 0,0. I have checked all settings like cropping black borders and so on which could possibly influence that but didnīt find anything.
Maybe someone knows something useful about that... Seems a liitle bit strange to me to see doubling and then downscaling here when simple doubling is needed. And I donīt know whatīs technically happening when scaling 720 lines down to 719...
Hannes.
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Old 12th January 2017, 23:51   #42014  |  Link
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Originally Posted by CruNcher View Post
I wonder why you are so sure about that anyways yeah it gets off topic and since no one really does a foundational compare of MadVRs Shader core vs Sony Dedicated Hardware IP it's wild speculation
Start a new thread if you want to talk about anything that isn't MadVR. Even if you're comparing MadVR to something else, start a new thread, except if it's to highlight a bug.
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Old 13th January 2017, 00:28   #42015  |  Link
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I've had no problem using MadVR even at times when I've had no dGPU and ran only the poor and slow Intel iGPU HD4600, meaning MadVR can be set low enough for anyone to use it and it doesn't consume much power if you don't want it to. There are tons of settings and you just gotta know what to set and see what impact it has if you want to, it's the same with setting anything else in any program, customization is good. If you want a fast and dumb solution use the renderers available from the OS.
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Old 13th January 2017, 08:43   #42016  |  Link
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It would be interesting to see photo comparison madVR vs. competitors.
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Old 13th January 2017, 09:07   #42017  |  Link
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In another thread!

Quote:
Originally Posted by cork_OS View Post
It would be interesting to see photo comparison madVR vs. competitors.
In another thread...maybe

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Old 13th January 2017, 11:58   #42018  |  Link
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The problem is indicated with "scale 0,0,640,360 -> 0,1,1280,720".
No, you have another problem (probably):
movie 640*360, 1.78:1

Precise 16:9 (640:360==16:9) have to view as:
movie 640*360, 16:9

Looks like you have wrong AR embedded in your stream or wrong decoder.

Last edited by SweetLow; 13th January 2017 at 12:28.
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Old 13th January 2017, 12:19   #42019  |  Link
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Add grain don't work (or almost don't work) with 4x NGU.
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Old 13th January 2017, 12:48   #42020  |  Link
Mistery 73
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a greeting to the forum,
Experts do you advise me to create the 3d lut for madVR as calman calibration software or displaycal?
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