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24th January 2017, 20:14 | #42141 | Link | |
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Enviado desde mi MI 4LTE mediante Tapatalk |
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24th January 2017, 20:36 | #42142 | Link |
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Hey!
I got a question: Say, I want to get me a display - like Dell 2516D which is 100% adobe RGB. Will the colors go in clipping mode? Do I need to make any adjustments for madVR? Anyone has any idea about this?
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24th January 2017, 23:28 | #42144 | Link |
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That's not quite possible - the colors are offset, black and white are poor while in sRGB mode - everything looks washed out...
I understand that if I use it in adobeRGB mode, the colors will clip?
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25th January 2017, 00:16 | #42146 | Link |
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If you want videos to look good on an AdobeRGB monitor, you need to calibrate it and create a 3DLUT. But anything outside of madVR will still look off - typically oversaturated.
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25th January 2017, 00:31 | #42148 | Link |
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Usually they do, but quality may be subpar. Unless you do professional graphics work, buying one of those is generally a mistake.
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25th January 2017, 01:28 | #42151 | Link | |||||
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To create the 3DLUT in madVR do we need another software?
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25th January 2017, 01:32 | #42152 | Link | |||
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changing a screen from adobe RGB to sRGB isn't supposed to touch black and white what so ever.
of cause both have a white point of D65. Quote:
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25th January 2017, 04:40 | #42153 | Link |
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I have some questions I wish someone can help me.
1. I don't watch anime, but I watch a lot of movies. The source I have are all blueray, so the quality are not bad; however, I see a lot of noise on every single movie, which is really annoying! These is the setting I have. Can anyone give me some advice that what setting do you think is best for me? |
25th January 2017, 06:25 | #42155 | Link | |
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If your screen uses a wider gamut, any ordinary applications will look "wrong", in the case of AdobeRGB - oversaturated. You would need color managed applications to properly use any non-sRGB screen, and outside of browsers and "pro" tools most applications are not color managed. For madVR to be color managed, you would need to calibrate and create a 3DLUT. So if you don't use any tools that actually benefit from the higher gamut, its not worth it for all the downsides you get. Technically madVR could use it to display more colors, but videos are not made in AdobeRGB. The same problem exists when you get a Rec.2020 or DCI-P3 Mastering Monitor or TV - you can setup madVR to properly handle the colors, but the majority of windows applications will still look "wrong", so using it on a general purpose system is problematic - but in the case of a TV, its main purpose is likely to be used for video playback, so its not a big problem there.
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25th January 2017, 10:36 | #42156 | Link | |||
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Maybe I have a wrong definition of what calibration is though. About white and black points - Dell built in a tool for calibration to sRGB and using the built in sRGB profile will also shift the black and white so they aren't as good as while using aRGB. This is what users have said about it - not my own superstition. Quote:
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I like punchy colors - I wasn't necessarily intending of using an aRGB screen for media creation but for consumption - aka watch anime using madVR - thus the question. One thing I do not understand so far is how saturated will the colors look. What I mean to ask - there is a difference between colors being saturated, and oversaturated. Oversaturation from what I know is the point where the colors clip to a certain color - where there is no more degree of red for example, but anything over say half red will clip to max red. This is what I want to avoid. If they look punchier and generally good - but there is a difference between different shades - that is not a problem - AMOLED tech does look saturated and usually doesn't really clip colors even though it has aRGB coverage (?) I am the one asking questions - not answering them - most of those statements are under question and I kindly ask for correcting if I am mistaken about things...
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25th January 2017, 13:54 | #42158 | Link | |
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I know how it is for laptops since I am yet to enter desktop realms. For laptops - GTX 1050 ti can be 20-30% better than a 965m thus it is comparable to a 970m or so... Seemingly the performance in madVR faces an increase, sometime considerable - but in laptops it's problematic to measure - since you have to factor in the noise levels and temperature you're running at constantly - if you want to watch a movie. Laptops that do offer 1050ti a good cooling solution might be too noisy to use it at full potential for watching movies or anime so you would be left with the option of lowering some settings so it doesn't use 100% of power all the time. Sorry if I'm not extremely helpful here - tried my best to help you out.
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25th January 2017, 14:09 | #42159 | Link | ||||
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if the "user" aren't measuring the colors correctly using hardware you are wasting your time reading stuff like this. it is not rare that bt 709 colorspace with very warm or warm colors is the most neutral "default" setting. Quote:
and a aRGb screen i's a bad choice for this. the aRGB colorspace is for the professional use in programs like photoshop not to watch video content on it. mostly green is way more saturated and the rest stay pretty close to original. this counts for all colors that need green in it. no video is using that colorspace. Quote:
even with 60% sRGB you don't have to clipp colors they can't be displayed correct but that's it. there are multiply ways to fix a screen with this one way would be clipping.) madVR doesn't support aRGB output(like i said before a aRGB screen isn't the best choice to watch videos to say it friendly). this may change if you are going to professionally calibrate the screen using a 3D LUT. you can get a proper TV for nearly the same price. BTW. this is the madVR thread not a screen guide :-). other not madVR specific question are answer on this forum too. |
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25th January 2017, 15:51 | #42160 | Link | |
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I got the idea now - of what is happening and why! Thank you for your help! Regarding my latest experiments with madVR, it seems like I get the best results for me by not using the absolute maxxed out settings I can, but rather using a conservatory set of setting. Applying just the right amount seems the key for the best image
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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