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7th May 2017, 01:21 | #1181 | Link |
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@Khanatila, I think I found a(n edge case) bug.
http://screenshotcomparison.com/comparison/209076 (If it's not obvious, check the black smudge at the top.) This happens with bigger a values (9 on this example on a 480p clip) and If I recall correctly knlmeanscl internally pads the video clip, so I think that this is just the black padding leaking into the image. (if so, maybe you could mirror instead?) Though this is just my hypothesis, feel free and I'd love you to prove me wrong. As for the data on this specific scenario they're in the screenshot using info=true, if more is necessary I'm ready to provide such. |
12th May 2017, 23:17 | #1183 | Link | |
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Groucho's Avisynth Stuff Last edited by Groucho2004; 13th May 2017 at 00:34. |
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12th May 2017, 23:36 | #1184 | Link | |
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If you really want to use it for something I have to check it for a moment, because I really do not remember what all the functions do.
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12th May 2017, 23:40 | #1185 | Link | |
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27th May 2017, 16:48 | #1187 | Link | |
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Quote:
https://forum.doom9.org/showthread.p...03#post1807903 |
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13th June 2017, 17:54 | #1189 | Link |
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I am very busy so I do not have time now, but I notice your reports
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17th June 2017, 06:52 | #1190 | Link |
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KNLMeansCL 64bit suddenly not loading
I have been using KNLMeansCL 64bit for sometime without problems on windows10 pro with a GeForce GTX 650 graphics card.
Now after some major windows updates, it no longer works in 64 bit. It will not load the plugin and comes up with the error “there is no function named KNLMeansCL”. I have tried a number of versions of KNLMeansCL (including v1.1.0) but all have the same problem. All other 64bit plugin work as they should. Even xnlmeans works which I assume is not much different to KNLMeansCL except for GPU usage. Interestingly the32 bit version of KNLMeansCL works just fine, so what's the difference?. The other interesting thing is that, on another windows 10 pro computer with an on board Intel HD Graphics 630 card which has also had the same updates, everything work as it should in 64bit. So what are the dependencies of KNLMeansCL in 64bit? Any help would be appreciated. |
17th June 2017, 08:25 | #1191 | Link |
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Run AVSMeter64 with the switch "-avsinfo", it will report any missing dependencies.
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25th July 2017, 15:51 | #1194 | Link |
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Well, I found a way to break the filter while encoding some cartoons. Here's the pseudo-script:
MPEG2SOURCE("myclip") TComb(mode=0, blah, blah) #for dot-crawl removal TFM() TDecimate() the masked and motion-compensating derainbowing procedure found here Bifrost(interlaced=false) #1.1 version for final de-rainbowing KNLMeansCL(d=2,a=3,h=1.2,device_type="GPU") #Using Intel HD4000 graphics maa2() #anti-alias msharpen() #resharpen dehalo_alpha() #de-halo awarpsharp2() #sharpen chroma It seems like too much temporal analysis will cause mask pops, frame flashing, and mistimed chroma in the final encode. I can remove TComb or remove Bifrost or change the d parameter to 1 and the problems disappear. This may not be a specific problem to KNLMeansCL, but I thought you'd like to know about it. Last edited by SaurusX; 25th July 2017 at 15:54. |
1st August 2017, 18:22 | #1195 | Link | |
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24th August 2017, 18:32 | #1197 | Link | |
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Running MSI Kombustor or FurMark should let you know: if either one crashes, your GPU isn't stable and probably needs replacing. |
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27th August 2017, 10:45 | #1198 | Link | |
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My problem solved, my VGA card is dirty, so they crashed because it's too hot I cleaned my VGA so it's OK |
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18th September 2017, 10:34 | #1200 | Link | |
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Quote:
NLMeansCL2 worked on a smaller image.
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