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Old 14th January 2013, 15:14   #41  |  Link
paradoxical
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Yeah, it uses C++11 features of GCC 4.7.x and higher. Clang 4.x would work too. I think the major issue is the non-static data member initialization. That's what bumps the requirements to 4.7.x.

Last edited by paradoxical; 14th January 2013 at 15:20.
 
Old 14th January 2013, 15:52   #42  |  Link
Selur
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Quote:
I think the major issue is the non-static data member initialization.
yup. Thanks for the help.
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Old 14th January 2013, 17:45   #43  |  Link
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Is this program able to convert DVB-SUB (sup extension) to sub/idx or other sup format (Blu-ray) ?
If not, could it be added ?
I know only one program able to make it, ProjectX, but it fails to do it correctly (colors and time-code problems).
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Old 14th January 2013, 18:18   #44  |  Link
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Maybe:
Quote:
Originally Posted by 0xdeadbeef View Post
Supported Formats
  • Blu-Ray SUP: Import (since 1.0) and Export (since 1.6)
  • Sony BDN XML: Import and Export (since 3.3.0)
  • HD-DVD SUP: Import (since 1.9)
  • VobSub (SUB/IDX): Import (since 3.5.0) and Export (since 1.0)
  • DVD-SUP (SUP/IFO): import and export (since 3.9.0)
I suggest you simply give it a try.
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Old 14th January 2013, 18:36   #45  |  Link
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paradoxical, any luck with these problematic SUP?
BDSup2Sub++ crashes during the convertion on my system :/
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Old 14th January 2013, 18:43   #46  |  Link
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I've found where the issue is happening. It's a bit tricky figuring out why the problem is happening. I hadn't had a lot of time to debug it, but I'm working on it now.
 
Old 15th January 2013, 19:01   #47  |  Link
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Ok, I've located and solved the issue. Apparently there was a bug in doing a deep copy of an object that ended up having catastrophic effects down the line. Will post a fixed binary in just a few minutes after I email a patch to the original author.
 
Old 15th January 2013, 19:11   #48  |  Link
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Wow this is awesome paradoxical, thank you VERY much for your time debugging this!
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Old 15th January 2013, 19:14   #49  |  Link
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btw. while at it, it would be cool if the progress indication could be send to std::cerr instead of std::cout in command line mode. (std::cout get's delayed and this way monitoring the progress by watching the console output is a pain, since the progress only happens in large chunks,..)
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Old 15th January 2013, 19:16   #50  |  Link
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Wow this is awesome paradoxical, thank you VERY much for your time debugging this!
Hehe, no prob. I was up for the challenge. The biggest challenge was adding enough log lines to isolate the issue. Once that was isolated it was easy to solve.

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btw. while at it, it would be cool if the progress indication could be send to std::cerr instead of std::cout in command line mode. (std::cout get's delayed and this way monitoring the progress by watching the console output is a pain, since the progress only happens in large chunks,..)
Sure, it's a simple fix. I'll add that into the patch I make and will add that to the binary I make.
 
Old 15th January 2013, 19:18   #51  |  Link
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Sure, it's a simple fix. I'll add that into the patch I make and will add that to the binary I make.
Nice!! Thanks!
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Old 15th January 2013, 19:22   #52  |  Link
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Quote:
Originally Posted by Selur View Post
btw. while at it, it would be cool if the progress indication could be send to std::cerr instead of std::cout in command line mode. (std::cout get's delayed and this way monitoring the progress by watching the console output is a pain, since the progress only happens in large chunks,..)
Sorry, but I disagree. stdout is the correct handle for that kind of information. I use BDSup2Sup++ with a GUI that considers that an error has occurred if something is printed to stderr. Furthermore, it gets the whole content of stderr at the end of the process only. Of course, it is impossible to handle a progressbar that way. (stdout should not be delayed if open the handle in line mode.)

So, IMO, if you really want that, it should be an option of the command line, and still use stdout by default, for compatibility reasons.
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Last edited by r0lZ; 15th January 2013 at 19:24.
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Old 15th January 2013, 19:30   #53  |  Link
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Okay, I'll add a commandline option for it which defaults to the original behavior. Sounds like a good compromise.
 
Old 15th January 2013, 19:32   #54  |  Link
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If in GUI mode, it should not write anything to std.
Adding an additional option to get the progress on std::cerr to allow monitoring the progress with another tool/gui would be fine too.
(It's just bugging me that atm. progress indication like it is done atm. through CLI is not really useable,..)
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Old 15th January 2013, 19:34   #55  |  Link
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It doesn't write anything out to a standard stream in GUI mode. It writes everything to the log window.
 
Old 15th January 2013, 20:11   #56  |  Link
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Originally Posted by paradoxical View Post
Okay, I'll add a commandline option for it which defaults to the original behavior. Sounds like a good compromise.
Thanks.
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Old 15th January 2013, 21:07   #57  |  Link
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So I added the commandline option "log-to-stderr" otherwise it defaults to the current behavior. New binary can be grabbed from *removed to recompile*.

Last edited by paradoxical; 15th January 2013 at 21:15.
 
Old 15th January 2013, 21:11   #58  |  Link
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Thanks!
> The program can't start because libwinpthread-1.dll is missing from your computer. Try reinstalling the program to fix this problem.
-> looks like you compiled it dynamically.
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Old 15th January 2013, 21:15   #59  |  Link
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No, I just didn't add the lflags in correctly. Recompiling now.
 
Old 15th January 2013, 21:16   #60  |  Link
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"Recompiling now. " -> thanks
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