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13th September 2021, 16:31 | #61961 | Link | |
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13th September 2021, 16:51 | #61962 | Link |
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your max clock are fine.
you have a relative hot "hotspot" in absolute save range. i'm not going to calculate the fahrenheit to Celsius on your new screen. your card is doing perfectly fine. current suspicion is that the file is by accident trigger very hard to render settings or a power setting change. just for reference i get ~3 % bus interface load with D3D11 native with PCIe 4.0 which is double your speed so there shouldn't be a 0% but don't think about it that's not the problem. |
13th September 2021, 17:13 | #61963 | Link |
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Here's an OSD from MadVR v113. I think the spike in render times and presentation glitches, happens when I open Snipping Tool in Windows, to take a screenshot. They were fine until I opened the Snipping Tool.
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13th September 2021, 18:05 | #61967 | Link |
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Okay, thanks! One last question. When I'm playing a movie, and I open LAV Video Decoder, should I choose D3D11 and Automatic(Native), or should I select my GPU from the drop-down box? Also, no matter what I choose in Hardware Decoder, the Active Decoder always says d3d11 native, even after I hit apply. Is that normal?
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13th September 2021, 18:09 | #61968 | Link |
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You need to select D3D11 Native. It uses Copyback if you select a GPU.
You need to restart playback for setting changes to take effect.
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MPC-HC 2.1.7.2 |
13th September 2021, 18:28 | #61969 | Link | |
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Sent from my SM-N975U using Tapatalk Last edited by LenniePaz; 13th September 2021 at 22:01. |
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13th September 2021, 22:31 | #61970 | Link |
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D3D11 decoding and D3D11 rendering are two separate things. The OSD shows what madVR uses for rendering.
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13th September 2021, 23:13 | #61971 | Link | |
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Do I have to add another external filter? |
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14th September 2021, 00:20 | #61972 | Link |
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Your external filters list should be EMPTY.
You need to select it as a renderer: MPC-BE options > Video > Video Renderer or MPC-HC options > Playback > Output > Video Renderer Then subtitles will work properly again.
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14th September 2021, 02:42 | #61973 | Link |
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Anyone having issues with LavFilters D3D11 with Potplayer with AMD 6xxx series? If I don't use LavFilters Video, everything works fine. when I use Lavfilters specific D3D11 everything goes to hell, stuttering when seeking or at the start with green artefacts and when I try to close potplayer it freeze and shows error. If I stop the video before closing it closes without error.
It started happen with the newest AMD driver. since anything above 21.5.2. with 21.5.2 there is no issue at all. How can I fix this? it's been already 21.9.1 the issues are even worse. Something was seriously weird with potplayer. I went through each setting 1 by 1 and I saw some settings doesn't exist anymore, and somehow after the driver update, it showed the error after closing. WEIRD as hell.. Like one setting for the mouse that you can back forward 1 sec or forward 1 sec which was gone after a RESET to potplayer after there was only 5 sec. I still have the weird Hardware decoding corruption. I sent AMD bug report, it will take them ages to fix it now. Last edited by x7007; 14th September 2021 at 05:38. |
14th September 2021, 05:47 | #61974 | Link |
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Hi madshi.
I noticed that in the old releases(around 2016),the "jinc" filter has a lot more ringing than it's now.Did you change it into something like ewa_hanning(hanning windowed jinc)? And is the scale radius of jinc in madvr now is exactly 3.0 taps? (I didn't find the reason why ringing of jinc drops in the changelog.txt) |
19th September 2021, 06:38 | #61979 | Link |
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Haven't run an out of date beta but I very much doubt that's the case, there would be a message. Start with the usual method of resetting stuff, put madvr back to defaults after backing up and then completely removing your gpu drivers (with DDU if you need to) and reinstalling them. You could also try a system restore.
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19th September 2021, 11:34 | #61980 | Link | |
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Sent from my SM-N975U using Tapatalk Last edited by LenniePaz; 19th September 2021 at 11:56. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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