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21st February 2016, 01:30 | #36281 | Link |
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I have the same issue in PotPlayer and Windows 10. It doesn't make a difference if I use the latest LAV nightlies or PotPlayer's internal decoders. The only way I've been able to work around this issue is to uncheck D3D11 in madvr. Has anyone found a way to avoid the issue while keeping D3D11?
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21st February 2016, 03:06 | #36282 | Link | |
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By the Way madshi thanks for the great improvements on madvr Ssim 2d is detailed clean sharp a great addition to the renderer Great job! B
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21st February 2016, 04:04 | #36284 | Link | |
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Madshi there is a way to reduce the perfomance hit on reconstrution placebo and sharp?
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21st February 2016, 06:15 | #36285 | Link | |
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I find nnedi3 to be the sharpest, and it's comparable to the performance hit taken by reconstruction sharp AR and placebo AR. |
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21st February 2016, 09:27 | #36287 | Link | |
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Currently, I use reconstruction soft (previously I used Jinc AR) for chroma when NNEDI3 can't be used. I'm seeing ringing in some cartoons too but not sure if it's just the shitty SD source. |
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21st February 2016, 09:52 | #36288 | Link |
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Are you saying Super-XBR 150 gives a better result than NNEDI3 32? Is this with bluray?
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21st February 2016, 11:22 | #36289 | Link | |
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Then video captured the screen with CamStudio (screen recording software). Then compressed the RGB (4:4:4) video through x264 to YCbCr 4:2:0 lossless. I simply compared the original 4:4:4 video with the 4:2:0 video and chose a chrome upscaler which looks closest to the original 4:4:4 video. To my eyes Super-XBR 150 almost recreates the thin chroma data without touching much the thick circles.
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21st February 2016, 11:33 | #36290 | Link | |
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I Rolled a 16 neurons screenshot and a 256 neuron screenshot back and forward and I can't tell the difference viewing it 1 foot away. I've noticed that when anti-ringing is enabled with super-xbr and to a lesser degree Jinc (both with AR enabled and not along with some other scalers) can bring green tinges and possibly other colors if the source white contains some inside, which isn't ideal. This is only noticeable upon close inspection however. The below screenshot comparison shows how bad this can be but you'd be hard pressed to notice it while watching. super-xbr 150 vs super-xbr 150 AR Also for comparison NNEDi3-16 taps vs Reconstruction sharp I'm actually really liking super-xbr 150 for chroma... I wonder if it'd be possible to make a combination of it and reconstruction? So it looks like I've got a new preference for chroma.. James can you share your videos? Thanks for testing it BTW, I wouldn't have considered it useful for chroma if you hadn't mentioned it. Last edited by ryrynz; 21st February 2016 at 12:19. |
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21st February 2016, 12:37 | #36291 | Link | |
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Do you notice an improvement compared to NNEDI3 with real content, especially bluray chroma upscaling?
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21st February 2016, 13:02 | #36292 | Link |
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I'm using madVr and I have like 100 presentations glitches or more per second (no dropped frames)
Where is the issue? I have tried everything, I have used the SVP4 installer, the KCP installer, I have installed and configure everything manually, I have change all the imaginable settings in madvr, I have tried with MPC BE/HC, I have spend hours in looking for a solution in google and still i have tons of presentation glitches despite I can not notice any degradation in the video. I'm on win10 x64 i54670k and a raedon HD 7970 with latest version of the video drivers Crimson hotfix 1.1 (same issue with the stable version). I didn't have this issue on win 8.1 as far as I can remember. Please can someone help me to troubleshot this problem? Thanks in advance. Last edited by l0rdraiden; 21st February 2016 at 13:09. |
21st February 2016, 13:06 | #36293 | Link | |
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QB
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21st February 2016, 13:23 | #36294 | Link | |
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21st February 2016, 13:35 | #36295 | Link | |
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I kept 32 because I read a while ago that only 16 could be worse. I'm so far from maxing the CPU/GPU with 32 that really it doesn't make any difference to keep 32. In any case, I'm going to try Super XBR 150 for chroma. No AR I guess given the artifacts with AR.
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21st February 2016, 14:27 | #36297 | Link |
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Hmm, something's wrong with DXVA Upscale colors
DXVA vs Spline http://screenshotcomparison.com/comparison/162815 DXVA vs Jinc http://screenshotcomparison.com/comparison/162814 It seems to only affect upscale, not DXVA downscale. Anyone else who experienced this? Using madvr 0.90.10 Nvidia 361.91 Last edited by tObber166; 21st February 2016 at 14:31. |
21st February 2016, 15:11 | #36299 | Link | |
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MadVR never used to play nice with 120Hz in my case. Greetz, Unr3aL67 |
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21st February 2016, 16:46 | #36300 | Link |
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@madshi
First, I'd like to thank you and Shiandow for SSIM downscaling. I've never been happy with downscaling in the past, always found it too blurry and now it's sharp and natural I don't agree with some statements that it looks artifical, it definitely doesn't. I spent a long time playing with your upscaling refinement options but I can't find a correct setting for every contents. I admit that I'm not a fan of sharpening filters, it always sharpens the flaws in the picture (even if your edge enhancement is the best I've seen!) and the only one I can use is the Reality Creation from Sony. The thin edges option is quite good too on DVD anime but I don't want it on movies so it's still not a set and forget setting. I have a question. I see that there is an option to move the subtitles. Would it be possible to allow the user to change the color and the font too? I know it's easy with .srt files but I can't find a way to do it with DVD and Blu-Ray subtitles. I found that your option to move the subtitles works with Blu-Ray so I immediately thought to ask you if it would be possible. It's not just a cosmetic change, it allows the local dimming on Edge Led not to get very bright when subtitles are displayed. I also have a simulation of HDR on my display called X-tended Dynamic range and it works wonderfully... but not with white bright subtitles. Dark yellow subtitles are really better with my TV.
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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