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15th March 2024, 12:49 | #661 | Link |
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you can put it where ever you want.
~~/shaders/ points to your home directory for mpv so it is different for every computer and different between mpv and mpv.net. could be this: C:\Users\anta777\AppData\Roaming\mpv.net\shaders i don't know could be everything. it's the location of mpv.net.conf you can also put them in C:\mpv\shaders\ArtCNN_C4F16.glsl so glsl-shader="c:\mpv\shaders\ArtCNN_C4F16.glsl" mpv is literally design so people don't use it. |
15th March 2024, 14:16 | #664 | Link |
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Thank you very much!!!!!!
Everything works, I checked it on rip 600x300! They just don't work now NVScaler and NVsharpen. But this maybe my old video? Notebook 8600GS. Last edited by anta777; 15th March 2024 at 14:42. |
15th March 2024, 15:18 | #665 | Link |
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https://www.techpowerup.com/gpu-spec...-8600-gs.c1767 ?
not that i know but i doubt that it will run modern gpu instruction and even if it could do these instruction there is no way it is fast enough. |
19th March 2024, 04:35 | #673 | Link | |||
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Quote:
makes the video native resolution but chroma scales. Quote:
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SXBR is clearly not the highest end it's power is that it is cheap and save to use. the mpv version is bad anyway. artcnn is supposed to be good for everything. but everything i have seen it should be completely avoid. motion issues massive ringing and odds lines... and chroma is super noisy with odd artefacts. all of this hit me unprepared because the preview image and psnr are very good. AIscale no clue looks like yet another FSRCNN port/fork. FSRCNN there are a lot of version of it originally it had ringing issues now isthas the same issue as NGU sharp it like to mess things up if they are not "perfect". i didn't really look to much into it. NGU sharp another rated scaler but has virtually no ringing gaving me the impression neural network scaler can generally do that i guessed wrong. can go completely wrong. NGU AA is most likely the saves selection it can handle nearly everything without going nuts but is by far not as sharp. no ringing no totally odd behaviour no common issues with sources of type x. i guess pixel art is the one thing it can go wrong on else this is a stable but not as sharp scaler. if i had to choice something as "best" it would be NGU AA. |
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19th March 2024, 15:09 | #676 | Link | |
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you need an offset the build in ones will use the correct offset automatically. with glsl chroma you run the risk of wrongly placed chroma there is new hooks that can be added but not sure which ones have them. |
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19th March 2024, 16:34 | #677 | Link |
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If I use FSRCNNX and cscaler=ewa_lanczos4sharpest , then they won’t have a conflict?
Or cscaler won't work ? How can I check correct offset in new hooks? Krigbilateral? Joinbilateral Chroma-from-luma-prediction? Last edited by anta777; 19th March 2024 at 19:15. |
19th March 2024, 22:20 | #679 | Link | |||
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you can try this: https://drive.google.com/file/d/19wI...ew?usp=sharing all files are 100% the same only the meta data is different. if it moves when you switch between them it is most likely working. maybe maybe not mpv is a complete mystery to me: Quote:
why does it need an RGB version. if can i not use the chroma version with another prescaler i'm so confused. maybe FSRCNN works together with krig but it is not supposed to work together with chroma artcnn for reasons or something. Quote:
could be chroma when you scale the image with FSRCNN. i'm really not qualified to answer that. |
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