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#102 | Link |
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New version.
Among other fixes, ffmpeg-based input driver can now work with direct stream copy and smart rendering, but only with I-frame formats. It is hard to tell generic rule, but I expect anything you can put in AVI with all keyframes should work. Actually tried direct copy with utvideo, x264, mjpeg, ffv1, huffyuv, and smart rendering with x264 and maybe something else.
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#103 | Link |
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We love this project, thank you Shekh.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
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#105 | Link | |
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Quote:
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#106 | Link |
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I can prepare something.
Simplest way to do is to take any some MOV file open in QT7 on Mac or Qt7 Pro on PC, select some segment at the start and delete it. Then save this MOV (not Save As). This will add some edit metadata. If you open such a file in Qt7 you should see your adjusted start point. If you open in Vdub than it will show original start. New ffmpeg will respect edited in point. Last edited by kolak; 30th September 2016 at 11:14. |
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#107 | Link |
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Then I think it already works? I saw some code int ffmpeg adjusting index etc. for edit lists.
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#109 | Link |
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Can you make a timecoded video with some edits?
Btw how do you know it was added recently?
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#110 | Link |
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https://git.ffmpeg.org/gitweb/ffmpeg...de12842d8f0ca3
I tested it and it does work. I will prepare something soon. |
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#111 | Link |
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Sorry, but I was bit busy.
Here are some files: https://drive.google.com/file/d/0B5S...ew?usp=sharing they have descriptions in the name. Main file is 10 seconds as is. Then there is one which has first 2 sec edited out, last 2 seconds edited out and 2-5sec edited out. If you open them in QT player you will see everything as they have TC and frames burned in. Latest ffmpeg respects editing, few weeks old won't. Last edited by kolak; 5th October 2016 at 16:36. |
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#112 | Link |
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Everything looks fine
I built last version with 2016-09-22 FFMPEG
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#114 | Link |
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MKV(H.264+AC3). Direct copy not worked.
http://imgur.com/a/KqkSr
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MPC-BE 1.6.9 and Nightly builds | VideoRenderer | ImageSource | ScriptSource | BassAudioSource |
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#115 | Link | |
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Quote:
Implementing universal support for direct copy mode is of extra low priority for me but with I-frame formats it is really simple so this is why I made it.
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#116 | Link |
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I figured out after.
Do you plan to support other formats for writing? For example a plug-in that could be mixed strems to MKV with an external ffmpeg.exe.
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#117 | Link |
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Version 14
Quick summary: completed YUV 16-bit pixel formats (supported by input and output). ![]() Display of those formats is now faster, for example: CFHD decoded as v210 - compared on same fragment and same pc official VD: throughput about 32fps FilterMod 14: throughput about 100fps FilterMod 14, decoding as rgb24: throughput about 135fps (for reference) (v210 is expanded to friendly YUV422P16)
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#118 | Link |
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Lovely, thanx Shekh
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
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#120 | Link | |
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But there is a chance it might already work to some extent, currently accepted bitmap formats: b64a = packed rgba 4*16-bit BRA[64] (AV_PIX_FMT_BGRA64) = packed rgba 4*16-bit P210 = interleaved YUV 422*10-bit P216 = interleaved YUV 422*16-bit Y3[10][10] (AV_PIX_FMT_YUV422P10) = planar YUV 422*10-bit Y3[10][16] (AV_PIX_FMT_YUV422P16) = planar YUV 422*16-bit BRA[64], P210 and Y3[10][10] actually work with MagicYUV decoder.
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