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#54682 | Link |
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Join Date: Apr 2015
Posts: 62
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Yes, 385.28 work properly with either passthrough or HDR pixel shader.
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#54684 | Link |
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Join Date: Apr 2015
Posts: 62
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The bad news, is nvidia's hdr api is deprecated and pending removal.
As nevcairiel said, maybe madshi should consider OS HDR API instead of NV.
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#54685 | Link |
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Join Date: Jun 2017
Posts: 148
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So, because of all this bogus metadata talk I compared nvidia drivers 385.28 (red) and 418.81 (yellow) simply by running a 4000 nits metadata grayscale sweep in HCFR.
TV is a LG C8. As can be seen in the attached picture, below 450 nits there is no difference but above that the roll-off is much smoother with the correct metadata (385.28). Using windows HDR produces the same bogus metadata result as 418.81. ![]() I really hope this will get fixed soon. ![]() |
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#54686 | Link |
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Join Date: Jan 2009
Posts: 625
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Hi j82k, thanks for this - I know you're likely to be busy but any way you could test a couple other driver versions? (I loaned my meter to someone). Specifically 398.11, which is apparently the last driver that is working fine for HDR passthrough (and conveniently the driver that brought improved 23p playback...I never could get any good timings with 385.28)
Last edited by iSeries; 12th February 2019 at 13:45. Reason: Added thanks |
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#54687 | Link |
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Join Date: Apr 2015
Posts: 62
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@j82k
Thanks, that very helpfull, would you please install the latest test build along with nvidia 418.81 drivers and take measurements with those settings: tone map HDR using pixel shaders output video in HDR format = enabled target / real display peak nits = 800 apply dynamic clipping = enabled apply target nits selection = disabled LG dynamic tone mapping = off Because it seems ok for me and almost matchs correct playback using my tv embedded media player. Btw, did you take the previous measurements with your tv's dynamic tone mapping on or off? ![]()
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ZOTAC MAGNUS EN1060K: Win 10 x64 + Kodi DSPlayer x64 LG OLED65C8 / Denon AVR-X3200W / KEF E305+ONKYO SKH-410 / Synology DS2415+ / Logitech Harmony 950 Last edited by sat4all; 12th February 2019 at 14:19. |
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#54689 | Link | ||
Registered User
Join Date: Jun 2017
Posts: 148
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Quote:
But it's easy to test even without a meter. I explained this before, don't know if you missed it. On the LG C8 the 20-point white balance adjustment points are different when the TV receives 1000 or 4000 nits metadata. Just open madTPG and enable HDR. Go into your TVs 20 point white-balance settings and check the second last adjustment point. With 4000 nits metadata it should be 713. The number will change in real time when you switch between 1000 and 4000 nits in madTPG. If it doesn't show 713 when madTPG is set to 4000 it means the TV is getting the bogus metadata. As for timings for 23p. On my 1050ti all I have to do in madVRs custom modes tool is pick EDID/CTA and change the pixel clock from 296.70 to 296.69 which gives me almost perfect 23.976 Hz. But of course that could be different on other GPUs. Quote:
But I think displaying single colored squares isn't really a good way to test dynamic tone mapping. |
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#54690 | Link | |
Registered User
Join Date: Jan 2009
Posts: 625
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Quote:
EDIT - and tested 398.11 and it shows 713. Last edited by iSeries; 12th February 2019 at 15:15. |
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#54691 | Link | |
Registered User
Join Date: Jun 2009
Posts: 71
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Quote:
Why? On the other side I've tried dxva2 copy back but... With uhd 24fps films I've to lower ngu up scaling to "sharp low quality". With uhd 60fps demo clip I forcely need to use d3d11 decoding to have no dropped frames. ![]() |
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#54693 | Link |
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Join Date: Oct 2016
Posts: 728
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For people with NVIDIA & HDR who have a way to test what the TV is receiving (with diag dongle or light meter), did you try changing the "SDR brightness" slider in Windows Settings to see if that changed the bogus metadata being sent to the TV?
It may be a bug with Windows making everything go through the SDR-to-HDR convertor. Edit: another test: try playing some HDR file with Windows' own Movies & TV app to see if the metadata being sent is different from when using madVR. If yes, then MS may have added some HDR API available from UWP apps but not from Win32?
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HTPC: Windows 10 1909, MediaPortal 1, LAV Filters, ReClock, madVR. DVB-C TV, Panasonic GT60, 6.0 speakers Denon 2310, Core 2 Duo E7400, GeForce 1050 Ti Last edited by el Filou; 12th February 2019 at 17:02. |
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#54695 | Link | |
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Join Date: May 2013
Posts: 630
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Quote:
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#54696 | Link | |
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Join Date: May 2013
Posts: 630
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Quote:
I thought madshi said he wasn't developing for os-hdr.
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#54699 | Link |
Registered User
Join Date: May 2004
Posts: 4,880
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madshi's response in that nVidia thread is troubling. If there's no "windows api for hdr" that he can call to enable/disable hdr and nVidia removes their deprecated api that's going to leave us in quite a bind when it comes to new drivers. Awesome....sigh
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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