Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
16th October 2017, 00:36 | #46601 | Link | |
Registered User
Join Date: Sep 2016
Posts: 70
|
Quote:
I tested LL vs NO-LL, all sources SD upscaled to 1080p with NGU-AA, AR, NO-AB. My preferences is LL unchecked for anime, because sharpness looks more accurate overal, dark lines looks more thin and sometimes the image has less sharpened artifacts (rare). But for movies i prefer LL checked, because edges looks more natural for me. Anyway, differences with low strength, like default 0.5, not too big for me. p\s: sr for bad eng |
|
16th October 2017, 03:11 | #46603 | Link |
Registered User
Join Date: Nov 2016
Posts: 181
|
Hi, I have a couple of questions about creating a HDR 3LUT with Calman ... I apologize if it is not the appropriate forum!
- In Calman I must choose Colorspace: BT.2020 HDR & Gamma: ST 2084 HDR (PQ)? - In madTPG there are a couple of options that I do not know to choose. What should I choose? My TV is LG OLED 2017, I think it has 1,000 nits.
__________________
"To infinity, and beyond!" |
16th October 2017, 03:43 | #46605 | Link | |
Registered User
Join Date: Mar 2016
Location: Switzerland
Posts: 140
|
Source / With LL / Without LL :
The differences with LL on and off : Yes, it already removes a lot of compression artifacts at strength 1 for me without the "don't reduce texture details" option checked. With the "don't reduce texture details" option checked, it does not do much. At 2 it is too strong, it removes a little more compression artifacts, but smoothen the entire image, even with the "don't reduce texture details" option checked. Quote:
Source / Checked / Unchecked : And the differences with the option on and off (the unprocessed artifacts) : Too bad this algorithm can not be used in a "set it and leave it" configuration (like the debanding one). However, I think it would be very difficult to detect if the source really needs this algorithm before using it. Last edited by Neo-XP; 16th October 2017 at 17:49. |
|
16th October 2017, 05:05 | #46606 | Link | |
Registered User
Join Date: Jun 2017
Posts: 71
|
Quote:
Overall i prefer 12-bit in the nvidia panel with madvr at 10-bit. |
|
16th October 2017, 06:36 | #46607 | Link |
Registered User
Join Date: Feb 2013
Posts: 137
|
3) 1 doesn't do anything so it can be removed. But there's a BIG difference between strength 2 and 3. 2 does very little and 3 removes almost all the noise and a lot of details. Is it possible to have one or two steps between 2 and 3?
4) I find 1 pretty good actually. It removes a lot of compression artifacts without damaging the picture when "don't reduce texture detail" is unchecked. It's my new default setting for SD videos so please keep it. 5) I really don't like this new option. There's more compression artifacts and the details are not more well preserved. Between strength 1 on and off, I prefer when it's off for the reasons mentioned above. Between strength 1 without this option and 2 with it, I definitelty prefer 1 without it. The picture is less blurry.
__________________
Windows 8.1 and 10 x64 - Intel Core i5-4670K (4.2 GHz) - 8 GB DDR3 - MSI Geforce GTX 1080 8 GB - Sony KD-55A1 - Denon AVR-X3600H |
16th October 2017, 07:32 | #46608 | Link |
Registered User
Join Date: Dec 2008
Posts: 239
|
hi all, i'm new with MPC-HC and sorry for my english !
my HTPC: I5 760 socket 1156 6 gb DDR ram 1600 motherboard ASUS P7H55D-M PRO GPU EVGA 1050 FTW 2GB GDDR5 SSD 256 evo my tv: LG 65B6V i always used mpc-hc+madvr but playing 4k video "the film goes to shots", "is not smooth"... I mean: - if i install and use Madvr i didnt see the 4k video go fluid, ....the video stops and starts again - same using lav filters I was looking for a guide to set correctly or if someone is so kind to tell me the correct settings to see a 4k HDR video on a 4k HDR tv! what I have to set in with Madvr or lav filters? help pls thx all |
16th October 2017, 08:00 | #46609 | Link | ||||
Registered User
Join Date: Mar 2009
Posts: 3,646
|
Quote:
That ain't the only thing, lines are thinner too using GL. Will have to see if I prefer a lower setting with GL or a higher one with LL. Love the don't reduce texture detail option, this with RCA at around 1 or 2 is an absolute must for most low res content. WIN! Does anything think RCA 11 and 12 are actually worthwhile? It's like taking a fresh print and pouring water over it. Could those settings actually ever improve anything? Also I reckon don't bother with using RCA on chroma unless you're using high strengths.. it seems to do basically nothing at lower values and seems kinda questionable overall, would be interested in seeing anything where this option actually makes a difference worth ticking it. Actually I thought low strengths wouldn't make a difference but I've seen otherwise. Not impressed with what LL provides here, softer and noisier. BTW, NGU sharp with low AS looks better IMO than using NGU standard with a 0.2 increase on AS for anyone that's interested in knowing what to decide here, finer details get the NGU treatment which really helps. I think it's better to use a sharper scaler first and go from there if you require more sharpness. Quote:
Quote:
Quote:
Switch away IMO. Thanks for the great enhancements, I miss these sorts of updates. My GTX 960 is hitting ~30ms with some profiles.. gonna need to update soon I think.. Last edited by ryrynz; 16th October 2017 at 11:11. |
||||
16th October 2017, 11:57 | #46611 | Link | |
Registered User
Join Date: Oct 2009
Posts: 930
|
Quote:
I uploaded #12-13, but I can't say it looks different to before. Last edited by mzso; 16th October 2017 at 12:05. |
|
16th October 2017, 13:18 | #46612 | Link | |
Registered User
Join Date: Dec 2008
Posts: 239
|
Quote:
|
|
16th October 2017, 13:30 | #46613 | Link |
Registered User
Join Date: Oct 2012
Posts: 7,903
|
can you make a screen of the madVR OSD (control + j).
can you check the Vram usages in a tool like GPU-z in playback. did you select a hardware decoder in lavfilter? and be patience this is not your personal support thread. |
16th October 2017, 13:50 | #46614 | Link | |
Registered User
Join Date: Dec 2008
Posts: 239
|
Quote:
when home i'll do a sceen of madvr OSD and all you suggest, thx huhn hummm....hardware decoder in lavfilter? you mean in the mpc-hc , video decoder? i'ėll do a screenshot too. Later and thx again |
|
16th October 2017, 13:57 | #46615 | Link | ||
Registered User
Join Date: Apr 2016
Posts: 25
|
Dear madshi, thanks a lot for feedback!
Quote:
Also, could you comment this issue too: Quote:
Win7x64 GTX 960 (Nvidia driver 387.92) Panasonic PR65VT60 EDID: Code:
Monitor Model name............... Panasonic-TV Manufacturer............. Sony Plug and Play ID......... SNY5203 Serial number............ n/a Manufacture date......... 2013, ISO week 41 Filter driver............ None ------------------------- EDID revision............ 1.3 Input signal type........ Digital Color bit depth.......... Undefined Display type............. RGB color Screen size.............. 1280 x 720 mm (57.8 in) Power management......... Not supported Extension blocs.......... 1 (CEA-EXT) ------------------------- DDC/CI................... Not supported Color characteristics Default color space...... Non-sRGB Display gamma............ 2.20 Red chromaticity......... Rx 0.640 - Ry 0.345 Green chromaticity....... Gx 0.291 - Gy 0.635 Blue chromaticity........ Bx 0.163 - By 0.093 White point (default).... Wx 0.288 - Wy 0.296 Additional descriptors... None Timing characteristics Horizontal scan range.... 15-68kHz Vertical scan range...... 23-61Hz Video bandwidth.......... 150MHz CVT standard............. Not supported GTF standard............. Not supported Additional descriptors... None Preferred timing......... Yes Native/preferred timing.. 1920x1080p at 50Hz (16:9) Modeline............... "1920x1080" 148.500 1920 2448 2492 2640 1080 1084 1089 1125 +hsync +vsync Detailed timing #1....... 1920x1080p at 60Hz (16:9) Modeline............... "1920x1080" 148.500 1920 2008 2052 2200 1080 1084 1089 1125 +hsync +vsync Standard timings supported 640 x 480p at 60Hz - IBM VGA EIA/CEA-861 Information Revision number.......... 3 IT underscan............. Supported Basic audio.............. Supported YCbCr 4:4:4.............. Supported YCbCr 4:2:2.............. Supported Native formats........... 4 Detailed timing #1....... 1920x1080i at 50Hz (16:9) Modeline............... "1920x1080" 74.250 1920 2448 2492 2640 1080 1084 1094 1124 interlace +hsync +vsync Detailed timing #2....... 1920x1080i at 60Hz (16:9) Modeline............... "1920x1080" 74.250 1920 2008 2052 2200 1080 1084 1094 1124 interlace +hsync +vsync CE video identifiers (VICs) - timing/formats supported 1920 x 1080p at 50Hz - HDTV (16:9, 1:1) [Native] 1920 x 1080p at 60Hz - HDTV (16:9, 1:1) [Native] 1920 x 1080i at 50Hz - HDTV (16:9, 1:1) 1920 x 1080i at 60Hz - HDTV (16:9, 1:1) 1920 x 1080p at 24Hz - HDTV (16:9, 1:1) 1920 x 1080p at 25Hz - HDTV (16:9, 1:1) 1920 x 1080p at 30Hz - HDTV (16:9, 1:1) 1280 x 720p at 50Hz - HDTV (16:9, 1:1) 1280 x 720p at 60Hz - HDTV (16:9, 1:1) 720 x 576p at 50Hz - EDTV (16:9, 64:45) 720 x 480p at 60Hz - EDTV (16:9, 32:27) NB: NTSC refresh rate = (Hz*1000)/1001 CE audio data (formats supported) LPCM 2-channel, 16-bit at 32/44/48 kHz CE vendor specific data (VSDB) IEEE registration number. 0x000C03 CEC physical address..... 1.1.0.0 Supports AI (ACP, ISRC).. Yes Supports 48bpp........... No Supports 36bpp........... Yes Supports 30bpp........... Yes Supports YCbCr 4:4:4..... Yes Supports dual-link DVI... No Maximum TMDS clock....... 190MHz Audio/video latency (p).. n/a Audio/video latency (i).. n/a HDMI video capabilities.. Yes EDID screen size......... Correct aspect ratio, but approximate size 3D structures supported.. Frame packing, Top-and-bottom, Side-by-side w. horizontal sub-sampling 3D formats supported..... Mandatory formats plus some primary VICs 1920 x 1080i at 50Hz - HDTV (16:9, 1:1) 1920 x 1080i at 60Hz - HDTV (16:9, 1:1) 1920 x 1080p at 24Hz - HDTV (16:9, 1:1) 1280 x 720p at 50Hz - HDTV (16:9, 1:1) 1280 x 720p at 60Hz - HDTV (16:9, 1:1) NB: NTSC refresh rate = (Hz*1000)/1001 Data payload............. 030C001100B8262FC80A0141019C060800161800 CE video capability data CE scan behavior......... Supports overscan and underscan IT scan behavior......... Always underscanned PT scan behavior......... Not supported RGB quantization range... Selectable (via AVI YQ) YCC quantization range... Not supported CE colorimetry data xvYCC709 support......... Yes xvYCC601 support......... Yes sYCC601 support.......... Yes AdobeYCC601 support...... Yes AdobeRGB support......... Yes Metadata profile flags... 0x01 Report information Date generated........... 16.10.2017 Software revision........ 2.90.0.1020 Data source.............. Real-time 0x0072 Operating system......... 6.1.7601.2.Service Pack 1 Raw data 00,FF,FF,FF,FF,FF,FF,00,4D,D9,03,52,01,01,01,01,29,17,01,03,80,80,48,78,0A,DA,FF,A3,58,4A,A2,29, 17,49,4B,20,00,00,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01,02,3A,80,D0,72,38,2D,40,10,2C, 45,80,BA,88,21,00,00,1E,02,3A,80,18,71,38,2D,40,58,2C,45,00,BA,88,21,00,00,1E,00,00,00,FC,00,50, 61,6E,61,73,6F,6E,69,63,2D,54,56,0A,00,00,00,FD,00,17,3D,0F,44,0F,00,0A,20,20,20,20,20,20,01,65, 02,03,30,F4,4B,9F,90,14,05,20,21,22,13,04,12,03,23,09,07,01,74,03,0C,00,11,00,B8,26,2F,C8,0A,01, 41,01,9C,06,08,00,16,18,00,E2,00,4B,E3,05,1F,01,01,1D,80,D0,72,1C,16,20,10,2C,25,80,BA,88,21,00, 00,9E,01,1D,80,18,71,1C,16,20,58,2C,25,00,BA,88,21,00,00,9E,00,00,00,00,00,00,00,00,00,00,00,00, 00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00,87 Last edited by rivera; 16th October 2017 at 14:58. |
||
16th October 2017, 14:51 | #46616 | Link |
Registered User
Join Date: Aug 2010
Posts: 49
|
I like the latest adaptive sharpen with 0.92.7. Previous two iterations was not usable imo with anime content as it always produce ringing and aliasing on the line art. It's now very refined to the point where it can be used.
I prefer linear light for sharpening to be unchecked. It seems to produce slightly softer and noisier result. I cannot tell the difference from "don't reduce texture detail " on/off. If it does something better, I suggest to leave it on by default.
__________________
Core i7 4790K@4.6Ghz - Asus Maximus VII Formula - AMD R9 290X 4GB Crossfire - Windows 10 Pro x64 |
16th October 2017, 15:06 | #46617 | Link | |
*****
Join Date: Feb 2005
Posts: 5,643
|
Quote:
|
|
16th October 2017, 15:14 | #46618 | Link | |||
Registered User
Join Date: Dec 2012
Posts: 5
|
I don't usually use sharpeners and just tried the new AS briefly.
Quote:
Quote:
Quote:
Overall very impressed with this new artifact removal! I mostly watch stuff that is of good enough quality that it won't be needed but it happens occasionally and it really works magic there. Only issue is that this really seem like an option you can't just set and forget or maybe even profile but needs to be adjusted on a per video basis. Great work once again Madshi! |
|||
16th October 2017, 17:46 | #46620 | Link | |
Registered User
Join Date: Oct 2009
Posts: 930
|
Quote:
MadVR includes both in one package. So If your player is using madVR it's using the appropriate version. |
|
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
Thread Tools | Search this Thread |
Display Modes | |
|
|