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Old 25th September 2017, 15:51   #401  |  Link
burfadel
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Sounds good. MysteryX might also be interested in it for FrameRateConverter.

EDIT: Thanks Pinterf for the test build, it works much better! I presume you got the reply pm I wrote. After testing I was short on time and sent it in a hurry.

Last edited by burfadel; 28th September 2017 at 12:06.
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Old 12th October 2017, 14:05   #402  |  Link
pinterf
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New build: MvTools2 2.7.23 with depans

Download:
https://github.com/pinterf/mvtools/releases/tag/2.7.23

Code:
- 2.7.23 (20171012)
  Fix: MScaleVect wrong rounding of scaled motion vectors with negative components.
  e.g. proper scaling (-1;-2) to (-2;-4) instead of (-1,-3)
Thanks for the patience.
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Old 12th October 2017, 15:21   #403  |  Link
Taurus
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Thank You,Sir!
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Old 12th October 2017, 16:48   #404  |  Link
burfadel
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Yes, thankyou
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Old 12th October 2017, 18:58   #405  |  Link
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Thank you!
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Old 31st October 2017, 05:28   #406  |  Link
nhope
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Does MVTools-pfmod in itself require libfftw3f-3.dll? If so, is it just for certain functions? The requirements section of the QTGMC wiki says it does, but I don't find that stated in any MVTools documentation.
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Old 31st October 2017, 08:57   #407  |  Link
pinterf
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Quote:
Originally Posted by nhope View Post
Does MVTools-pfmod in itself require libfftw3f-3.dll? If so, is it just for certain functions? The requirements section of the QTGMC wiki says it does, but I don't find that stated in any MVTools documentation.
Used in MAnalyze when dct parameter is not 0. 8x8 block size in 8-bit clips is an exception, because it uses integer fft instead
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Old 31st October 2017, 10:25   #408  |  Link
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Thank you for the clarification pinterf.
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Old 15th November 2017, 06:35   #409  |  Link
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I was wondering, is it possible to calculate the vectors on a 8-bit clip and then apply them on a 16-bit? King of like the ScaleVect function but that scales the bit depth. Analyzing vectors in 16-bit takes WAY longer.
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Old 15th November 2017, 09:32   #410  |  Link
pinterf
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Quote:
Originally Posted by MysteryX View Post
I was wondering, is it possible to calculate the vectors on a 8-bit clip and then apply them on a 16-bit? King of like the ScaleVect function but that scales the bit depth. Analyzing vectors in 16-bit takes WAY longer.
It could work like MScaleVect, but bit-depth difference (instead of blocksize) should affect SAD readjustment.

On the other hand, I planned to revise 10-16 bit SAD functions, now they are simd intrinsics, which can be changed into faster hand written asm. And it can be even faster for 10 or 12 bits, taking into consideration of possible sum overflows.
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Old 15th November 2017, 18:03   #411  |  Link
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and there was the addition of STAR search method which would be interesting when you have time for that
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