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#1461 | Link | ||
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Join Date: Mar 2002
Posts: 2,038
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I also use these modes on my B8, but the gamut option is (!) available in ISF Dark/Bright SDR modes, so I set it to Wide.
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I just tested the MMFR sample (keyframe at 00:19 sec, frame peak 6344 without clipping), lum max to see the blue patches. I tried various DPLs 800/2000/4000 and set the clipping according to them: e.g. at 4000 DPL, 40 DC results in 3954 nits. If I use higher DC e.g. 100 no difference in the patches, if I go lower e.g. 39 there is difference (slight) straight away. So this one isn't a bug either ![]() Does this mean that there's a lower limit at DPL for this? If so, then why on earth madvr allows the measured nits value to go lower than DPL?! What's the point? I mean, with DC we clearly have the lower limit which is DPL!!! (Unlike with the sky algo where we don't have a specific lower limit, at least not that straightforward.) What am I missing here? This one kept me thinking: are you sure that the sky algo is useful for us? (try it with The Meg (TM) sample) Let's take these two profiles (DPL/DTN/SS): - p1: 800/60/0 - p2: 800/85/100 The purpose of sky detection is the lower the FALL of high FALL scenes so DTN doesn't result in such high ADPLs, allowing to use higher ADPL value (85 vs 60), right? But this one actually has a side effect: - high FALL scenes: -- with p1: they still have high FALL, so we don't need to use high DPL for these -- with p2: they have way lower FALL, so to compensate we need high DPL - lower FALL scenes (not really low ones) -- with p1: we don't have such high ADPLs due to low DTN -- with p2: we will have higher ADPLs (than peobably is necessary) due to the higher DPL!!! What do you think? Quote:
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED65B8(2160p@23/24/25/29/30/50/59/60Hz) | madvr config Last edited by chros; 15th January 2021 at 11:46. |
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#1462 | Link |
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Join Date: May 2016
Location: Long Beach, CA, USA
Posts: 550
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@oldpainlesskodi - My C7 is locked to "Wide" in PC mode.
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Henry LG OLED65C7P | Denon AVR-X3500H | ELAC Uni-Fi x7 | ELAC Debut 2.0 SUB3030 x2 NVIDIA GeForce GTX 960 | LAV Filters | madVR | MPC-HC | Plex | X-Rite i1Display Pro | DisplayCAL | HCFR |
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#1463 | Link |
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Join Date: Apr 2017
Posts: 337
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Thanks VBB - not just mine then. So, begs the question if auto in non-pc mode is the correct option then...
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Sapphire RX 5700 XT (20.q3.1) Ryzen 7 3700x, PRIME X570-Pro, Win 10 x64 (2004), Silverstone LC13B-E, Onkyo TX-RZ800, LG OLED55BX6LB, Mission M35i speakers, Kodi Dsplayer 17.6 X64 |
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#1464 | Link | |
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Join Date: Mar 2002
Posts: 2,038
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Code:
Metadata: Mastering display luminance: 0.0001/1000, gamut: 0.68 0.32, 0.15 0.06, 0.265 0.69, 0.3127 0.329 MaxCLL: 1000, MaxFALL: 407 nits Measurements: Frames: 123455, MaxCLL 100%: 3916, 99.9%: 1195, MaxFALL: 884, AvgFALL: 100, AvgFMLL: 791 nits
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED65B8(2160p@23/24/25/29/30/50/59/60Hz) | madvr config |
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#1465 | Link |
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Join Date: May 2016
Location: Long Beach, CA, USA
Posts: 550
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Depends on what you mean by correct. Auto in non-PC mode maps to BT.709, while Wide in PC mode maps to the panel's native gamut, which is close to DCI-P3. Whatever you set the TV to, just make sure to match that in madVR. The same goes for gamma.
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Henry LG OLED65C7P | Denon AVR-X3500H | ELAC Uni-Fi x7 | ELAC Debut 2.0 SUB3030 x2 NVIDIA GeForce GTX 960 | LAV Filters | madVR | MPC-HC | Plex | X-Rite i1Display Pro | DisplayCAL | HCFR |
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#1466 | Link |
Registered User
Join Date: Apr 2017
Posts: 337
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Yeah, that was kinda my point - surely in PC mode the panel should be in monitor mode and display what it thinks is being sent? After all, what is PC mode supposed to do......just curious why it maps to wide color gamut I guess.
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Sapphire RX 5700 XT (20.q3.1) Ryzen 7 3700x, PRIME X570-Pro, Win 10 x64 (2004), Silverstone LC13B-E, Onkyo TX-RZ800, LG OLED55BX6LB, Mission M35i speakers, Kodi Dsplayer 17.6 X64 |
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#1467 | Link |
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Join Date: May 2016
Location: Long Beach, CA, USA
Posts: 550
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I don't know why LG think it's a good idea to lock anything.
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Henry LG OLED65C7P | Denon AVR-X3500H | ELAC Uni-Fi x7 | ELAC Debut 2.0 SUB3030 x2 NVIDIA GeForce GTX 960 | LAV Filters | madVR | MPC-HC | Plex | X-Rite i1Display Pro | DisplayCAL | HCFR |
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#1468 | Link | |||||
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Join Date: Dec 2020
Posts: 94
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![]() And just for the record, I'm not sure I even want to use dynamic clipping yet at the end of the day, I just wanted to test it to see if I liked what it did, and at least it seems to work as intended and so we can evaluate potentially using it. Quote:
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Last edited by aron7awol; 14th January 2021 at 20:51. |
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#1469 | Link |
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Join Date: Apr 2017
Posts: 337
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@VBB - agreed. Oh well, more testing lol.
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Sapphire RX 5700 XT (20.q3.1) Ryzen 7 3700x, PRIME X570-Pro, Win 10 x64 (2004), Silverstone LC13B-E, Onkyo TX-RZ800, LG OLED55BX6LB, Mission M35i speakers, Kodi Dsplayer 17.6 X64 |
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#1470 | Link | |||||
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Join Date: Mar 2002
Posts: 2,038
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Yes, sorry, corrected, thanks. Quote:
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So when we use it, let's use: 100/10/20/20 Quote:
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I vote for: - let's disable them (I don't think they are needed for "normal" content at all) - we can play with them after that with the well known scenes How does it sound?
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED65B8(2160p@23/24/25/29/30/50/59/60Hz) | madvr config Last edited by chros; 15th January 2021 at 11:56. |
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#1471 | Link | ||
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Join Date: Dec 2020
Posts: 94
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And this is why even though it may initially sound more complicated, I actually think the simplest approach is to completely forget all the algos and all the complicated combinations of settings, and instead just look at a frame and find the target we want for that frame manually. Nothing more complicated than that. Pretend you are an AI that can analyze this frame and come up with an ideal target for that frame, what would it be? After all, if we could create the perfect algo, isn't that exactly what we would want it to arrive at? It doesn't matter how exactly we are going to arrive at that target at the end of the day, maybe it's the existing algos, maybe it's a totally new algo, maybe it's a combination of the two. Let's cross that bridge when we get to it. We really need the targets first, to know if the existing algo can work or if it needs to be changed. Otherwise, we're just pigeon-holed into the existing algo and maybe it's impossible to make it consistently hit our targets, and so we're just stuck chasing our tail. After all, even if you just go start testing with some combination of settings, what's going to happen when you test the first frame? You're going to look at it and decide if you're happy with it or not, right? Is this going to be a simple happy/unhappy question, or are you going to adjust up and down a bit to see if you can find something even better? In any case, inevitably you are going to come across a frame that you are unhappy with the result. What then? Are you going to then adjust DTN up/down to find something that works well for that frame? Once you do, are you then going to go back and test the previous frames that you were happy with with the new DTN and see if you're still happy with them? I hope you know I'm not being facetious, I'm genuinely asking what you are thinking as far as how to handle those scenarios during the testing. Last edited by aron7awol; 15th January 2021 at 18:03. |
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#1472 | Link |
QB the Slayer
Join Date: Feb 2011
Location: Toronto
Posts: 651
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I have no idea what you two are trying to accomplish! Were have a boat load of settings and they all do different things. It's all well and good to have an understanding of what the settings do and why they are there. But there will be no perfect combination.
QB
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#1473 | Link | |
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Join Date: Dec 2020
Posts: 94
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Quote:
Right now the targeting is really only based on 3 things: 1. FALL multiplier (but is the relationship between FALL and a preferred target even linear?) 2. avgHL multiplier ceiling (but is using >100 nits as avgHL the best value to use, and again, is the relationship linear?) 3. Sky detection to ignore flat areas so they don't disproportionately bias the FALL targeting It works pretty well as of now, but I think it could potentially be so much better. Last edited by aron7awol; 15th January 2021 at 20:26. |
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#1474 | Link |
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Join Date: Mar 2002
Posts: 2,038
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED65B8(2160p@23/24/25/29/30/50/59/60Hz) | madvr config |
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#1476 | Link |
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Join Date: Dec 2020
Posts: 94
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No, of course not! But we don't need trillions of frames either. We just need a small subset that hopefully covers the different types of frames (only those that are bright enough to need target > DPL) that require different targeting. This is no different from when we normally test and hone in on a particular DTN that we use other than we aren't a slave to the algo, we just need to make a note of the preferred target (nits, not DTN value) for each frame we evaluate. Really, it's just the exceptions that the current algo doesn't target so well that we really need to know about.
Last edited by aron7awol; 15th January 2021 at 22:50. |
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#1477 | Link |
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Join Date: Dec 2020
Posts: 94
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Haha @chros, I think I found a bug when both sky detection and dynamic clipping are enabled at the same time! Pretty funny. So you were kind of right about the suspected bugs, you just needed to use both together to manifest it!
![]() Last edited by aron7awol; 16th January 2021 at 01:58. |
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#1478 | Link |
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Join Date: Mar 2002
Posts: 2,038
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I noticed something similar with sky strength at 199 (!) without DC, and I thought this value was 0-100
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED65B8(2160p@23/24/25/29/30/50/59/60Hz) | madvr config |
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#1479 | Link |
Registered User
Join Date: Jan 2019
Posts: 205
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@aron7awol I've gone looking through the avs thread again.
Here's the latest Excel version of the measurement files parser: https://www.avsforum.com/threads/imp...#post-57108412 Format revisions: v4: https://www.avsforum.com/posts/57030812 v5: https://www.avsforum.com/posts/57075684 v6 (current): https://www.avsforum.com/posts/57331156/ I've started to reimplement a parser to csv just in case madshi decides it's worth it to add the black level measurements for analysis. Last edited by quietvoid; 19th January 2021 at 16:12. |
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