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#7402 | Link |
SuperVirus
Join Date: Jun 2012
Location: Antarctic Japan
Posts: 1,111
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x265.exe 3.3_RC1+2-e386d3a8a713
(64-bits, multilib, GCC 9.2, Win32-threads) Code:
regression: fix analysis-save/load commands |
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#7403 | Link | |
Registered User
Join Date: Dec 2008
Posts: 403
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Quote:
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#7404 | Link |
Registered User
Join Date: Apr 2018
Posts: 49
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Against the last 3.2x nightly builds, or against 3.2 release?
Against the former, just what's mentioned. Against the latter: --hist-scenecut to enable a different method of selecting scenecuts, --scenecut-aware-qp to apply an offset to the qp of keyframes and the frames immediately after them, and a more or less total overhaul of how the analysis-save/load feature works. Probably more that I'm not remembering. |
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#7405 | Link | |
Registered User
Join Date: Dec 2008
Posts: 403
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Quote:
Last edited by nakTT; 17th February 2020 at 04:52. |
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#7406 | Link | |
Moderator
![]() Join Date: Jan 2006
Location: Portland, OR
Posts: 3,461
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Quote:
Sent from my SM-T837V using Tapatalk |
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#7407 | Link |
SuperVirus
Join Date: Jun 2012
Location: Antarctic Japan
Posts: 1,111
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x265.exe 3.3+3-c2769ac5fa9d
Release notes: https://bitbucket.org/multicoreware/...leasenotes.rst download: http://www.mediafire.com/file/op10k0...c5fa9d.7z/file |
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#7408 | Link | ||
Registered User
Join Date: Dec 2008
Posts: 403
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Quote:
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#7409 | Link |
Pig on the wing
Join Date: Mar 2002
Location: Hollola, Finland
Posts: 4,972
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Have you made any tests concerning the new functionalities? They once again appeared without any use cases etc.
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And if the band you're in starts playing different tunes I'll see you on the dark side of the Moon... |
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#7410 | Link |
Registered User
Join Date: Aug 2006
Location: Taiwan
Posts: 754
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https://www.mediafire.com/file/uth0n...32737d.7z/file
Code:
x265 [info]: HEVC encoder version 3.3+1-f94b0d32737d x265 [info]: build info [Windows][Clang 9.0.0][64 bit] 8bit+10bit+12bit x265 [info]: (lsmash 2.16.1) x265 [info]: (libavformat 58.38.101) x265 [info]: (libavcodec 58.70.100) x265 [info]: (libavutil 56.41.100) |
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#7411 | Link | |
Moderator
![]() Join Date: Jan 2006
Location: Portland, OR
Posts: 3,461
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Quote:
I didn't mention the Adaptive frame duplication feature. This promises some significant efficiency savings and also faster random access for content where there are identical frames. Credits, screen activity, and anime/cel animation seem particularly likely to get improvements. I wish there was an optional flag that can allow --keyint to limit total encoded frames, so --keyint 240 would mean 240 unique coded frames. Thus, with 24 fps where the animation is at 8 fps (so three duplicate frames in a row), --keyint 240 would yield a GOP covering 30 seconds instead of 10. Not great for adaptive streaming, but could save space for a file without impacting random access. |
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#7412 | Link | |
Moderator
![]() Join Date: Jan 2006
Location: Portland, OR
Posts: 3,461
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Quote:
With a codec as complex as HEVC, I would expect we'll be seeing material year-on-year encoder improvements for at least another five years. |
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#7413 | Link | |
Pig on the wing
Join Date: Mar 2002
Location: Hollola, Finland
Posts: 4,972
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Quote:
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__________________
And if the band you're in starts playing different tunes I'll see you on the dark side of the Moon... |
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#7414 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 6,323
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How do I retrieve version 3.3+3 via git? I only get version 3.3+1 via git pull origin master (in MSYS2) and the TortoiseGit Revision Graph (in Windows) tells me this is the HEAD.
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#7415 | Link | |
Registered User
Join Date: Apr 2018
Posts: 49
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Quote:
(IDK anything about any VCS, so I have no idea if this is as expected or not-- but my point being, the latest files at the moment will be tagged 3.3+1.) |
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#7416 | Link | |
Moderator
![]() Join Date: Jan 2006
Location: Portland, OR
Posts: 3,461
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Quote:
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#7417 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 6,323
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Let's assume those are the tiny differences between Git and Mercurial, regarding the counting of version numbers and patch increments. Hard to compare "the same build" then ...
![]() _ PS: In previous versions I was used to reading only CMake output on the console while x265 is built. Now, suddenly, make clutters the output by reporting verbosely that it is e.g. entering and leaving directories. May that be a new default behaviour of make, of the shell, or of the media-autobuild suite having set an environment variable in a way that it changes the output also in interactive shell mode? x265 3.3+1-g396395b2b Last edited by LigH; 19th February 2020 at 10:55. |
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#7418 | Link |
SuperVirus
Join Date: Jun 2012
Location: Antarctic Japan
Posts: 1,111
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LigH's latest build of x265.exe says:
version = 3.3+1-g396395b2b whereas the latest build of x265.exe by http://msystem.waw.pl/x265/ says: version = 3.3+1-g554c887ac But according to the page https://bitbucket.org/multicoreware/x265/commits/ , those commit numbers don't exist. ![]() ![]() ![]() |
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#7419 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 6,323
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You are looking in the Mercurial repository, while I got the sources via Git instead (the hash has a g prefix). Try: https://bitbucket.org/multicoreware/x265_git/commits/ (note the x265_git)
Apparently, merges don't increase the patch count for Git; they did in Mercurial, though. Last edited by LigH; 19th February 2020 at 14:29. |
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