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#1 | Link | |
Registered User
Join Date: Jan 2013
Posts: 8
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Multi Angle. impossible to do on bluray with Dvd Architect
Hello all. I'm having a new problem. I would like to create a multi angle bluray with DVD Architect (version 7). Sadly, every time try it shuts down after giving me this message:
Quote:
Thanks to let me knows |
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#2 | Link | |
Registered User
Join Date: Jul 2014
Posts: 312
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Quote:
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#3 | Link |
Big Bit Savings Now !
Join Date: Feb 2007
Location: close to the wall
Posts: 1,911
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Which OS ?
Unfortunately the report given is too unspecified, it maybe a OS incompatibility of later OS/runtimes. Some Vegas product silently rely on MS runtimes, and special versions of them, (IIRC 3.51 I had to research, was it Vegas Pro 10 ? ). Usually matching runtimes are downloaded automatically on first install. If a later update of these runtimes is performed in good faith or unknowingly forced, incompatibiilties may pop up. I have just tried a short demo project here on DVD-A Pro 7.0 and it works. (Win7U764 and Win10P64) As simple as it can be. DVA-A Pro 7.0 just renders 8 m2ts and lets user switch between these.
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#4 | Link | |
Registered User
Join Date: Jan 2013
Posts: 8
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Quote:
Thanks to let me know. |
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#5 | Link |
Big Bit Savings Now !
Join Date: Feb 2007
Location: close to the wall
Posts: 1,911
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Once you have solved the start-up problem you may happily use DVD-A.
It would work also without involving DVD-A, still you can create a dummy project in DVD-A (or TAW5 or 6, or copy a fitting structure from any BD) and later swap the assets and reedit using BDEdit. Let's say for an example: 9 languages -> 9 playlists. Camera has 200 cuts ? Introduce 200 dummy.m2ts. In your NLE: Cut the movie at title card borders. Render all assets as individual clips (your NLE), encode (x264), mux as .m2ts (tsMuxeR). Renamer (den4b or Flexible Renamer): Have the camera footage .m2ts count increment by 10. (rename camera segments as 00000.m2ts, 00010.m2ts, 00020.m2ts) the title card language 1 segments increment by 10+1 the title card language 2 segments increment by 10+2 the title card language 3 segments increment by 10+3... Then the .mpls will be: Language 1: 00001.mpls=00000.m2ts+00001.m2ts+00010.m2ts+00011.m2ts+00020.m2ts+00021.m2ts Language 2: 00002.mpls=00000.m2ts+00002.m2ts+00010.m2ts+00012.m2ts+00020.m2ts+00022.m2ts Language 3: 00003.mpls=00000.m2ts+00003.m2ts+00010.m2ts+00013.m2ts+00020.m2ts+00023.m2ts... This way the player swaps the appropriate segments in as desired.
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"To bypass shortcuts and find suffering...is called QUALity" (Die toten Augen von Friedrichshain) "Data reduction ? Yep, Sir. We're that issue working on. Synce invntoin uf lingöage..." |
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