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22nd July 2010, 15:22 | #3361 | Link |
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x264 Builds: Patches: Last edited by rack04; 22nd July 2010 at 18:27. |
22nd July 2010, 18:13 | #3362 | Link |
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x264 r1683 64bit unpatched:
download ; hash
x264 r1683 32bit download
x264 r1683 64bit download
patched with: After sorting out the problems with my encoding environment, here's something newer. After talking about FGO with VFR Maniac, I decided to take it in. Currently using --psy-rd 0.8:0.4 --fgo 2 and got pretty good results.
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23rd July 2010, 02:43 | #3363 | Link |
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I don't get it. I thought the whole point of Psy-RD and Psy-Trellis was to optimize for film grain in a way that wouldn't also destroy videos that lack grain. I also thought that was why builds with FGO were discontinued 1-2 years ago and why FGO never made it into the git. Correct me if I'm wrong though.
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23rd July 2010, 03:02 | #3364 | Link | |
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And because I saw that it was extra something that might be useful, and, even if used, doesn't really break anything as long as you don't overdo it (high FGO and Psy-RD/-Trellis together seem like something you wouldn't want to use), I decided upon adding the properly updated patch to my builds. VFR Maniac and BakaPop have kept this patch up-to-date and 64bit-compatible (and their own builds of course contain this patch).
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23rd July 2010, 16:11 | #3366 | Link |
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I mostly encode animation recently, which leads to most of my settings being closer to animation than live action. I guess I could've mentioned this in the post itself.
Anyways, since --fgo 5 is "weak", --fgo 2 is even weaker. This was mainly a precaution because I was trying it on an encode that I would rather like to come up nice the first time. Although I did up it from the recommendation of 1 that came from VFR Maniac .
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29th July 2010, 14:35 | #3369 | Link | |
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Quote:
Last edited by MasterNobody; 29th July 2010 at 14:41. |
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29th July 2010, 14:48 | #3370 | Link | |
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29th July 2010, 17:57 | #3371 | Link |
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Toolchain:
x264 Builds: x264_x64_r1688M x264_x86_r1688M
Patches:x264_x86_r1688M_Filtering
Patches: |
30th July 2010, 12:19 | #3373 | Link | |
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@ rack04
Thank you very much by the build with filters. I've tested and works perfect The command line is: Quote:
Ouput: 16:9 AR (1920x1080) AVCHD/Blu-Ray compilancy I think this function is very useful to encode for Blu-ray when the source is not 16:9. (requires add borders). I will add it to my application when I have more tested. I hope that soon could be included in x264 official releases. ________ amber trichomes ________ Triumph Sprint ST Last edited by pistacho; 26th January 2011 at 13:55. |
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30th July 2010, 16:28 | #3374 | Link |
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Anyone else having trouble when building 64bit builds with pkg-config with lavf/ffms?
config.log paste ffmpeg and ffmpegsource seem to build fine with the correct prefixes and all (like earlier) together with 32bit x264, but 64bit x264 seems to fail like this. used command lines (have used them for quite some time now on my buildscript): Code:
ffmpeg ./configure --prefix=/mingw/x86_64-pc-mingw32 --cross-prefix=x86_64-pc-mingw32- --arch=x86_64 --target-os=mingw32 --enable-gpl --enable-postproc --enable-filters --disable-network --disable-encoders --extra-cflags='-U__STRICT_ANSI__' --enable-runtime-cpudetect --enable-pthreads ffmpegsource PKG_CONFIG_PATH=/mingw/x86_64-pc-mingw32/lib/pkgconfig/ ./configure --host=x86_64-pc-mingw32 --prefix=/mingw/x86_64-pc-mingw32 x264 PKG_CONFIG_PATH=/mingw/x86_64-pc-mingw32/lib/pkgconfig/ ./configure --cross-prefix=x86_64-pc-mingw32- --host=x86_64-pc-mingw32
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31st July 2010, 02:40 | #3376 | Link | |
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Quote:
x264 r1688 64bit unpatched: download ; hash
x264 r1688 32bit download
x264 r1688 64bit download
patched with:
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2nd August 2010, 05:22 | #3377 | Link |
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x264_r1688-allbits.7z
Flags: --extra-cflags="-march=pentium3" Contains:
Last edited by qyot27; 22nd August 2010 at 05:58. |
2nd August 2010, 13:40 | #3378 | Link | |
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Or maybe the folks who use it include a specific setting for every one of their encodings without tweaking (if yes, what setting would that be)? |
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2nd August 2010, 14:53 | #3379 | Link | |
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Quote:
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9th August 2010, 06:25 | #3380 | Link | |
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hi, is the pad filtering patch available on 64bit x264 build? or is it somehow difficult to implement on 64 bit? thanks |
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h.264, x264, x264 builds, x264 patches, x264 unofficial builds |
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