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26th November 2021, 17:29 | #62401 | Link |
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Yes, the performance should be better running native 64 bit code on a 64 bit processor with a 64 bit OS. Running 32 bit in that case provides no benefit at all.
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HTPC: Windows 11, AMD 5900X, RTX 3080, Pioneer Elite VSX-LX303, LG G2 77" OLED |
26th November 2021, 17:50 | #62402 | Link |
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Ok - I know years ago there were stability differences between the 32 and 64 bit versions - so I figured I would ask since I am experiencing some of those odd issues.
Speaking of that - I watched some 24.000 fps content the other day, and was experiencing stuttering playback (23.976 content was playing fine). MadVR changed the resolution to 24.000 just fine, and was showing no dropped frames or glitches. Turns out setting the present cue frames down to 1 solved that issue (I had randomly set this to 3 when trying to mess with my previous problem). So thanks to Asmodian! I remembered he specifically had to set his present to 1. Odd that 23.976 content played fine, but not 24.000 - but both are doing well now! |
26th November 2021, 18:31 | #62403 | Link |
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I have something set incorrectly in madVR for this profile. The jagged stair stepped edges are terrible. Other players without madVR display better. Tried a few different settings in madVR but it didn't clean-up. Hoping for some tips from you guys.
https://imgur.com/pgscKtF
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HOW TO-Kodi 2D-3D-UHD (4k) HDR Guide Internal & External Players W11 Pro 24H2 GTX960-4GB RGB 4:4:4 @Matched Refresh Rates 8,10,12bit KODI 22 MPC-HC/BE 82" Q90R Denon S720W |
26th November 2021, 20:38 | #62407 | Link |
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Thank you so much for the suggestion. LAV DXVA2 cleaned it right up.
I have a very diverse collection of just about every format I can think of. Apart from this one low 480p res video, will using DXVA2 instead of D3D11 Native have a negative impact on other videos such as 1080p SDR or 2160p HDR?
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HOW TO-Kodi 2D-3D-UHD (4k) HDR Guide Internal & External Players W11 Pro 24H2 GTX960-4GB RGB 4:4:4 @Matched Refresh Rates 8,10,12bit KODI 22 MPC-HC/BE 82" Q90R Denon S720W |
26th November 2021, 21:10 | #62408 | Link |
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You can also enable software deinterlacing in LAV Video to solve the problem. Then it will automatically switch from Native to Copyback mode when needed.
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26th November 2021, 21:56 | #62409 | Link |
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Wait - so DON'T use D3D11 native?
I thought I saw a post a little while back specifically saying not to use DXVA2 Native. I don't use black bar detection - so is there any reason to use copyback at all? If I don't need copyback, which Native is the right one to use, D3D11 or DXVA2? |
27th November 2021, 01:24 | #62411 | Link | |||
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using it is fine it should just not be recommended to other user or this will sooner or later happen.
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the issue is on madVR d3d11 native did nothing wrong here just to make that clear. |
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27th November 2021, 01:33 | #62412 | Link | |
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Quote:
What are the issues with MadVR and D3D11 Native? The jaggies that the other user experienced? Using D3D11 Native and NGU Anti-Aliasing on High, I don't notice any jaggies in particular. Although my content is limited to 4K and 1080p - so de-interlacing should also never come into the equation. |
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27th November 2021, 02:19 | #62413 | Link | |
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Quote:
If you do not need those then D3D11 Native is the fastest option, and it has no quality issues, unlike DXVA2 Native (with Nvidia).
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madVR options explained |
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27th November 2021, 02:49 | #62414 | Link | |
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27th November 2021, 04:24 | #62416 | Link |
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If we have D3D11 chosen in LAV Video, along with choosing the GPU, that enables copy back, correct? My MadVR OSD is still saying D3D11 fullscreen windowed, but shouldn't it say copy back?
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27th November 2021, 08:00 | #62417 | Link | ||
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Quote:
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the line below at teh end in the ()that tells you where it get's the image/decoded image from which is for nothing copyback, software or even a capture card it just means from the "CPU" doesn't matter where it was before that. d3d11 from a d3d11 application usually a d3d11 decoder and DXVA2 from a d3d9 application. |
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27th November 2021, 15:00 | #62418 | Link | |
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Quote:
Sent from my SM-N975U using Tapatalk |
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27th November 2021, 16:07 | #62419 | Link |
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Location: Germany
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Hi I got a HP Z27q 27-inch IPS 5K display, see: https://support.hp.com/us-en/document/c04591534
Problem is madVRs identification does show totally wrong values for it: -> How can I fix this? Is there something to fix? (to be clear: not the hdr part, but resolution and bit depth) Last edited by Selur; 27th November 2021 at 16:15. |
27th November 2021, 19:13 | #62420 | Link |
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Join Date: Jan 2021
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Has anybody noticed stutters / frame drops lately, perhaps with nivida GPUs? I haven't changed anything on my system lately (apart from installing a new driver) and I'm getting short frame drops / stutters that aren't reported by madVr but clearly visible.
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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