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11th May 2015, 19:18 | #29661 | Link |
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@Siso, I've lost overview of whom I asked this and whom I didn't: In your GPU control panel, have you set the "Max Pre-Rendered Frames" to "application controlled"? If you have, then I've no idea what's causing the issue for you.
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11th May 2015, 19:22 | #29662 | Link |
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Same here, but only in windowed mode.
In FSE the render queues are filling as they should. Maybe Aero is limiting this queue somehow?
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11th May 2015, 19:25 | #29664 | Link | |
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Quote:
PS:just tested in FSE, the queues are filling, and an odd thing, if i set present frames in advance to 10, it limits the present queue to 8-9/10,if i set it to 8 frames in advance it is 7-8/8, how it should be, also the average present time starts from 2.00ms and it drops every second, while the max present stats are 0.11ms - 0.12 ms. Last edited by Siso; 11th May 2015 at 19:34. |
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11th May 2015, 19:37 | #29665 | Link |
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@madshi, on 88.3, everytime I drag a VIDEO.TS file onto MPC-HC64, get madvr crash report....arg. Works fine with 88.2. Happens everytime, you want the crash report?
meh, happening with MC20 too.... 88.2 works fine....sent the crash report from MC20...
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Win7Ult || RX560/4G || Ryzen 5 Last edited by noee; 11th May 2015 at 19:42. |
11th May 2015, 19:42 | #29668 | Link |
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madshi, I get an instant crash with 0.88.3 right after loading a movie (MPC-HC or PotPlayer, doesn't matter, happens in both).
100% reproducible, 0.88.1 works fine. It shows an "Information - Please wait a moment..." window and directly afterwards it shows a "An error occured in madVR." bug report window, which I submitted, hope this helps. If you need more info, please ask. Last edited by iSunrise; 11th May 2015 at 19:46. |
11th May 2015, 19:48 | #29669 | Link |
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madVR 10-bit Display Support Test is here: http://forum.doom9.org/showthread.php?t=172128
Less pollution more solutions.... lame I know.
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11th May 2015, 20:13 | #29673 | Link |
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Hmmmm... This build should show a MessageBox and then close the media player:
http://madshi.net/madVR883test.rar What does the MessageBox say? (And why oh why do these crashes *never* occur on my PC!?!?!?) |
11th May 2015, 20:16 | #29674 | Link | |
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Thanks for the new release, madshi.
Quote:
The only thing I found strange is that 10 bit color depth is not available at my catalyst options menu (only 8 is available). I've thought that my TV was 8 bit only (if it really were 8 bit only the banding from 10 and 9 would be the same, right?). With 10 bit I don't need to use the madvr dithering right? |
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11th May 2015, 20:16 | #29675 | Link | |
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11th May 2015, 20:20 | #29677 | Link | ||
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NO, you should always use dithering; 1024 points is still not enough mathematically, even though visually it is (in 1000:1 display). Dithered 10bit is more like 13-14bit visually.. Quote:
Lets move this 10-bit Display Support Test discussion to this thread: http://forum.doom9.org/showthread.php?t=172128
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System: i7 3770K, GTX660, Win7 64bit, Panasonic ST60, Dell U2410. Last edited by James Freeman; 11th May 2015 at 20:29. |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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