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Old 20th June 2013, 11:19   #1  |  Link
rhaz
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How to remove ghosting for anime?

Hi. I use MeGUI to encode from DVDs to x264/.mkv. I used this script:

Code:
LoadPlugin("Decomb.dll")
Telecide(order=1,guide=1).Decimate()
And got this:


The interlacing is gone and etc, but I noticed those strange artifacts. Can someone explain me how that is called and what is the solution, if any.

Also I noticed FPS from 29 dropped to 23.
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Old 20th June 2013, 15:16   #2  |  Link
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Quote:
Originally Posted by rhaz View Post
Also I noticed FPS from 29 dropped to 23.
Of course it did, you have performed inverse telecine processing.
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Old 20th June 2013, 16:07   #3  |  Link
Atak_Snajpera
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Quote:
Originally Posted by rhaz View Post

Also I noticed FPS from 29 dropped to 23.
To be exact from 29.97 fps to 23.976 fps. Most likely that ghosting effect was already in source before telecine conversion.
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Old 20th June 2013, 16:47   #4  |  Link
rhaz
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So in other words...?
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Old 20th June 2013, 18:26   #5  |  Link
LoRd_MuldeR
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If you apply SeparateFields() on the unprocessed original source, do you still see the artifacts?

In that case, the source probably has been subject to field-blending at some point during production and there is no way to simply "undo" this.

Though, something like Srestore might be able to reduce the blending...
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Old 20th June 2013, 19:00   #6  |  Link
rhaz
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Yeah, I tried that and srestore but I get same result.

Next question then, why it has so many dupe frames? Or is it supposed to be like that for animations?
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Old 20th June 2013, 20:44   #7  |  Link
LoRd_MuldeR
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Yeah, duplicate frames are not unusual at all in animations...

http://neuron2.net/dup/dupnew.html
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Old 20th June 2013, 22:32   #8  |  Link
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Quote:
Originally Posted by rhaz View Post
Yeah, I tried that and srestore but I get same result.
Now you need to post a link to an unprocessed source sample that we can use to duplicate the effect. You can cut VOBs with DGSplit.
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Old 21st June 2013, 00:35   #9  |  Link
raffriff42
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Looks like it's a chroma offset thing. Here's a crude way to fix it.


Code:
#avisynth 

## requires AVSLib
## http://avslib.sourceforge.net/
LoadModule("avslib", "filters", "channels") 

C=ImageSource("UWUGuoa.jpg")
C=C.Crop(0,0,C.Width-(C.Width % 2),C.Height-(C.Height % 2))
C=C.ConvertToYV16()

Y=C.ShowY()
U=C.ShowU()
V=C.ShowV()

return StackHorizontal(C, MergeYUV(
	\     Y, 
	\     Overlay(U, U, x=0, y=2), 
	\     Overlay(V, V, x=1, y=3)))

Last edited by raffriff42; 18th March 2017 at 01:44. Reason: (fixed image link)
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