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Old 17th January 2022, 01:33   #62661  |  Link
brazen1
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Quote:
Originally Posted by yiuleungf View Post
After upgrading to Windows 11, mpc-be can no longer enter into Fullscreen Exclusive Mode (8-bit or 10-bit) with Madvr V0.92.17. It is always fullscreen windowed. Previously it was working on Windows 10. Anyone else having the same issue? Thanks.
Most likely your settings. Fwiw, been using W11 for months and no problems at all. D3D11 FSE 12bit NV HDR with MPC-BE/HC. Kodi internal VideoPlayer uses OS HDR as it should. madVR v113 and v0.92.17.
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Old 18th January 2022, 01:20   #62662  |  Link
janos666
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Originally Posted by janos666 View Post
Well, thank you for the tips but installing 511.23 somehow fixed the stuttering issue (without applying any of the changes you listed).
Awwhh, F'ck. I just noticed that madVR no longer get's 10bit in windowed fullscreen mode anymore with 511.23. It's stuck at 8 bit mode. So it seems like disabling 10 bit mode was nVidia's "fix" for the suffering issue.
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Old 18th January 2022, 02:10   #62663  |  Link
aufkrawall
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Originally Posted by LenniePaz View Post
Is there a known crash issue? As it crashes for me with various files with that particular version.
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Old 18th January 2022, 02:35   #62664  |  Link
LenniePaz
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Originally Posted by aufkrawall View Post
Is there a known crash issue? As it crashes for me with various files with that particular version.
Not that I'm aware of. Did you extract the files from v113 into the original MadVR folder ?

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Old 18th January 2022, 02:57   #62665  |  Link
aufkrawall
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Originally Posted by LenniePaz View Post
Not that I'm aware of. Did you extract the files from v113 into the original MadVR folder ?
Yep. Weird thing it crashes with some plain H.264 videos, while it doesn't with others.
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Old 18th January 2022, 02:58   #62666  |  Link
LenniePaz
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Originally Posted by aufkrawall View Post
Yep. Weird thing it crashes with some plain H.264 videos, while it doesn't with others.
What was the version in the original MadVR folder ?

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Old 18th January 2022, 06:05   #62667  |  Link
huhn
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113 is known to be buggy. for example it will crash with SM so if your h264 file you are talking about has a different frame rate that could be just it.

there are more issue but i'm not here to remember them all.
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Old 18th January 2022, 14:53   #62668  |  Link
IngramAU
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Quote:
Originally Posted by janos666 View Post
Try to update the nVidia driver (unless you have an AMD card). There is an audio issue mentioned in the latest changelog.
I'm on the latest currently, I also tried going back several drivers with no success. This issue seems to have come from nowhere.

I have 2 brand new HDMI 2.1 cables coming to totally rule out dodgy cables. No idea why bitstream drops out but PCM is fine. I've been using NGU Sharp High with same for Chroma, DX11 exclusive w/Error Diffusion, and RGB 12bit output for a while before this issue cropped up.

First noticed this problem on 4k files that don't even get rescaled besides chroma so not sure how much madvr is to blame but if I use EVR instead bitstream is fine. Also adjusting madvr settings influences it somehow.

Last edited by IngramAU; 18th January 2022 at 14:56.
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Old 18th January 2022, 16:51   #62669  |  Link
clsid
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It is listed as a "known issue" for latest driver, so using latest one isn't going to fix it.

Judging from this topic you may need to go back several months in driver version:
https://www.nvidia.com/en-us/geforce...unders-editio/

Maybe also try disabling GSync in case you use that:
https://www.nvidia.com/en-us/geforce...p-since-drive/
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Old 18th January 2022, 17:19   #62670  |  Link
IngramAU
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Hmmm that seems Atmos related and I'm just a humble bitstreamer with DD+/DTHD/DTSHD and an old Yamaha AVR that is HDMI 2.0. The driver notes the issue is for HDMI 2.1.

I've tried all sorts of stuff tonight and to be honest I can't really say anything is standing out that is a likely cause. After trying 4:2:0 8bit and stripping MadVR to low low settings I wasn't getting issues. Then I ramped back up to RGB 12bit NGU Sharp High/High everything is still working fine.

Potentially it's a video card OC that was the culprit. On my EVGA 1060 GTX 6Gb OC I was running the core +100 in MSI Afterburner. I found a thread where a user said you must operate in 12hz increments as it's the timing the card expects. I've dropped to +96 and have been playing various files just fine. Perhaps I have found the culprit! In 24Hz I am now getting no drops/repeats expected which is new. I'm also getting drops every 1.06hr in 23.976 which is usually what stock Nvidia gives.

So perhaps I was screwing the timings up. We'll see in 24hrs how the timings behave. Fingers crossed.

Last edited by IngramAU; 18th January 2022 at 17:26.
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Old 18th January 2022, 18:06   #62671  |  Link
aufkrawall
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Quote:
Originally Posted by clsid View Post
Judging from this topic you may need to go back several months in driver version:
https://www.nvidia.com/en-us/geforce...unders-editio/
It might work to continue using the older HDMI audio driver with newer graphics driver as a workaround.
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Old 19th January 2022, 09:09   #62672  |  Link
Charky
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Quote:
Originally Posted by clsid View Post
To fix stuttering:

* madvr settings > general settings > windowed mode / exclusive mode > frames presented in advance = 1

* NVIDIA settings > Power Management Mode = Adaptive / Normal
* NVIDIA settings > Vertical Sync = Adaptive
* NVIDIA settings > GSync = Disabled globally (use profiles for games)
* NVIDIA settings > disable Multiplane Overlay
This post should be highlighted somewhere, not buried in a 3000+ pages thread...
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Old 19th January 2022, 23:25   #62673  |  Link
Ceremony
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Originally Posted by LenniePaz View Post
http://madshi.net/madVRhdrMeasure113.zip

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The latest version is actually http://madshi.net/madVRhdrMeasure144.zip, carbondated to today, 2022-01-19, if one can trust timestamps.

Didn't test it, tho
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Old 20th January 2022, 16:03   #62674  |  Link
SirMaster
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Originally Posted by Ceremony View Post
The latest version is actually http://madshi.net/madVRhdrMeasure144.zip, carbondated to today, 2022-01-19, if one can trust timestamps.

Didn't test it, tho
And now it's http://madshi.net/madVRhdrMeasure145.zip



He's back working on DTM. Been 4 new builds in the last week or so.

Last edited by SirMaster; 20th January 2022 at 16:05.
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Old 20th January 2022, 18:33   #62675  |  Link
mclingo
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I hope the 5 people who bought an ENVY appreciate all the work he's putting in
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Old 20th January 2022, 19:43   #62676  |  Link
SirMaster
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I hope the 5 people who bought an ENVY appreciate all the work he's putting in
There are actually a lot of Envy customers out there. I think you would be surprised.
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Old 21st January 2022, 11:42   #62677  |  Link
mclingo
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yeah, I was being a little cruel, to be honest I hope there are as I think we all want to see MADSHI succeed, I guess it depends on how you define a lot, but I just dont see there a large customer base for this, especially now it must be costing a whole heap more due to gfx cards being completely unaffordable at the moment and projectors also seems to be be getting onboard tone mapping too which begs the question whether this will be obsolete before they start to make money on it.

He should have taken the safe paid license route but that wasnt his passion and I respect that.
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Old 21st January 2022, 17:38   #62678  |  Link
claw
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Quote:
Originally Posted by aufkrawall View Post
Is there a known crash issue? As it crashes for me with various files with that particular version.
Smooth Motion must be turned off in 113. It will crash with it enabled.
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Old 21st January 2022, 20:47   #62679  |  Link
FabioMC
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Originally Posted by FabioMC View Post
The same is happening here but with MPC HC. Anyone has a solution ? I'm not able to use NV HDR, only OS HDR.
I´ve found out the solution for FSE absence on win11. I was using the explorerpatch app. Apparently it disables FSE on mpc hc.
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Old 23rd January 2022, 15:27   #62680  |  Link
aufkrawall
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Originally Posted by claw View Post
Smooth Motion must be turned off in 113. It will crash with it enabled.
That probably was it. It works again with build 145. Though I'm not sure I'm sold for the recent tonemapping changes.

Last edited by aufkrawall; 23rd January 2022 at 18:46.
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