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13th May 2022, 06:27 | #1 | Link |
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MPC Video Renderer Missing number of frames
When I play a 60fps video on MPC-HC and MPC-BE using MPC-Video Renderer, the number of frames is missing. Is this a specification?
I was wondering if EVR-CP does not lack the number of frames. MPC-HC 1.9.21.19 MPC-BE 1.6.2.7089 MPC-VR 0.6.0.1883 CPU 12th Gen Core i5 12400 GPU Intel UHD Graphics 730 |
13th May 2022, 07:23 | #2 | Link | |
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Quote:
Can you enable statistic and make screenshot ?
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13th May 2022, 11:05 | #4 | Link |
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Played with MPC-BE + MPC Video Renderer
The screenshot of the video is as follows. Image link http://hirahi.html.xdomain.jp/image/mpc_vr.png The part with the red circle asked the question This is the missing frame. *If you can't see it by clicking the address link Copy and paste the address into the address bar. |
18th May 2022, 00:40 | #6 | Link |
李姗倩 Lǐ Shān Qiàn
Join Date: Nov 2002
Posts: 1,340
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Yeah 欠落 means dropped, which (generally) happens from time to time no matter what player you use. It is even conceivable that null frames may be intentionally dropped: without refreshing/rendering the consecutive identical frames twice, the result might look better, more butter smooth. Maybe?
That said, if you're getting a lot of dropped frames, that may mean your HW & settings are not strong enough to handle that file (e.g. one with a lot of crazy softsub karaoke effects). In that case, you might want to try less CPU-intensive settings (e.g. a super high quality resizing algo with pixel-by-pixel RGB interpolating & sharpening or such may be costly, potentially increasing the # of dropped frames). |
18th May 2022, 01:00 | #7 | Link |
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this is directshow dropping frames at playback start is to be expected.
dropping frames after playback start is very unusual and is clearly beatable. mpcVR doesn't have a way to defeat sync issues AFAIK so these may still show up but at worst on a realistic setup shouldn't be more than every couple of mins. |
18th May 2022, 02:24 | #8 | Link |
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Here comes the "problem"
The problem would be if there was a constant loss of frames, and as already mentioned, losing a few frames at the beginning of playback is normal behavior. Don't look for a problem where there isn't one.
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