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#31661 | Link | |
Registered User
Join Date: May 2015
Posts: 36
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In my opinion when building an HTPC Performance should come first before quality, since running Full NNEDI3 renders gpu to run at its fullest and depending on the gpu cooler, noise problems. And thankfully S-XBR was created to cater for many HTPC's that don't have powerful gpu's. and It seems NNEDI3 consumes alot of GPU load for less obvious improvement in picture quality over S-XBR which oozes with efficiency and better detail retention. Unless one enjoys looking at static picture just to notice a minute improvement of NNEDI3 then by all means. enjoy staring. |
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#31664 | Link |
Kid for Today
Join Date: Aug 2004
Posts: 3,463
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After quite a bit of fiddling today, I think there's no free lunch to be expected. Many sources come with ringing to begin with and yeah, if you magnify it it will become more obvious...sxbr digs more than NNEDI3 IMHO and as a result also rings more, I currently run sxbr50 with SR(3 passes, 0.65 sharpness, 0.01 softness) and it's working really well IME in mVR .15, OTOH 0.00 softness looks too edgy to my taste.
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#31665 | Link | |
Registered User
Join Date: Dec 2011
Posts: 180
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Sent from my 306SH |
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#31666 | Link |
Registered Developer
Join Date: Sep 2006
Posts: 9,137
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I'll reply to all your posts later. For now I would just like to share a new test build, using a tweaked SuperRes algorithm:
http://madshi.net/madVR8816b.rar SuperRes image quality should generally be slightly better than in the official v0.88.16 build, furthermore I've added an anti-ringing filter which should noticeably reduce ringing artifacts introduced by SuperRes. I hope that the anti-ringing filter will allow us to use algo 2, which is my favorite algorithm, but didn't work well due to the added ringing artifacts in v0.88.16. FWIW, if I had to decide on final SuperRes configuration right now, it would be this: - algo = 2 - use alternative color space = off - low: strength=0.5; passes=1 - medium: strength=1.0; passes=1 - high: strength=1.0; passes=2 - ultra: strength=1.0; passes=4 Would like to have your feedback about this. If you believe that the above settings are a totally bad idea, please let me know. Ideally with a small sample which shows that other settings work much better. Or if you like my settings, please let me know, too. Thanks! |
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#31669 | Link |
Registered User
Join Date: Jan 2008
Posts: 568
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Hey, quick question. I am planning on building a rig based around a UHD screen and a 980Ti (not just for movies). Of course, since there is little UHD content in the wild I intend on primarily watching upscaled 1080p movies. Up until now I didn't care about upscaling too much with my current config, but of course in this project upscaling quality will be paramount, since my viewing angle will be optimized for UHD (i.e. the picture will be much bigger), not 1080p. Is NNEDI3 1080p -> 2160p feasible with a high-firepower GPU such as the 980Ti or is it too extreme still? Is NNEDI3 good enough to provide high quality presentation of 1080p upscaled to 4 times the typical effective picture size?
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#31670 | Link | |
Registered User
Join Date: Jun 2005
Posts: 462
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Edit: Right now, my optimal settings for 1024x576 -> 1920x1080 of SuperRes is 2-passes with strength 0.40, algo 1. Last edited by Anima123; 11th July 2015 at 22:04. |
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#31671 | Link | ||
Registered User
Join Date: Sep 2012
Posts: 76
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I always disliked sharpening in general, but this new SuperRes does wonders combined with S-XBR ![]() |
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#31672 | Link | |
Registered User
Join Date: Dec 2010
Posts: 239
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Last edited by AngelGraves13; 11th July 2015 at 23:07. |
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#31673 | Link | |
Registered Developer
Join Date: Sep 2006
Posts: 9,137
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This is extremely important, because different strength values don't cost performance. But 2 passes is exactly twice as slow as 1 pass. |
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#31675 | Link |
Registered User
Join Date: Jun 2005
Posts: 462
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I just tried between 2 passes, strength 1.0 vs. 4 passes, strength 0.50 with madVR latest test build, result as follow:
https://www.dropbox.com/s/heo0bzw64t...h1.00.png?dl=0 https://www.dropbox.com/s/x94w0few0d...h0.50.png?dl=0 For a moment I almost doubt that I am looking at the same picture. I would say, that madshi has changed the SuperRes's behavior quite a lot from the original. The original idea is that the images should converge as passes increasing. Do you have any comment on that madshi? |
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#31676 | Link |
Registered User
Join Date: Dec 2011
Posts: 1,716
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Neat, new SuperRes has an AA effect, even though the image gets sharper (e.g. with that "high" preset).
But very interesting: The effect of SuperRes is totally different between super-xbr and NNEDI3: It seems to be much stronger with the latter one. Is this by design? I still think I don't need SuperRes anymore now that AS can be used with NNEDI3. At least I don't have performance for both, and I really rather enjoy NNEDI3 (you probably guessed it ![]() super-xbr 75 quadrupling + "high" SuperRes: ![]() NNEDI3 64 + super-xbr 75 quadrupling + AS UR 0.2: ![]() |
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#31677 | Link | |
Registered User
Join Date: Jun 2011
Posts: 119
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#31678 | Link |
Registered User
Join Date: Dec 2011
Posts: 1,716
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I even can't distinguish between 1080p -> WQHD NNEDI3 64 and 1080p -> WQHD Jinc3 AR (at least with the samples I watched). I think the default settings to only double resolution with scaling factors >= 1,5x totally make sense.
Last edited by aufkrawall; 12th July 2015 at 00:24. |
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#31679 | Link | |||||||||||||||||||||||
Registered Developer
Join Date: Sep 2006
Posts: 9,137
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Please use one of the many madVR guides/tutorials out there. Your question is too general to give a good answer to, and this kind of question gets asked all the time.
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No, you don't have to. All I was trying to say is that judging image quality can be a difficult task. And I was trying to prove it by showing that you yourself are changing your opinion once in a while. Anyway... Quote:
HQ off produces a different look, one that I personally find very artificial looking. Quote:
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The slow AR algo in this image believes that allowing ringing is the way to go. Which seems to not be a good decision in this case. But in many other cases the fast AR looks worse than the slow AR. You have the choice now. For luma/image doubling I believe the slow AR is a clear winner. Tested on several images and slow AR always looked better. Quote:
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If there are compression artifacts, that should be handled by a different filter. Which sadly doesn't exist yet. Quote:
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But all of this is still up for discussion. We're not there yet, though. I want to first reduce all the sharpening options as much as possible. Only afterwards we'll go back to see when to use image enhancements vs upscaling refinement, in combination or not etc... Quote:
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But yes, NNEDI3 is a good choice if you want max quality and it's the best you can use for that job. I'd add one pass of SuperRes or FineSharp on top of that, to improve perceived sharpness even more. You may also want to use debanding because many Blu-Rays still have banding in them. If you want to save GPU power, super-xbr would be a *MUCH* faster alternative. Quality is a bit lower than NNEDI3, but still quite good. Quote:
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#31680 | Link | ||
Troubleshooter
Join Date: Feb 2014
Posts: 333
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Edit: I like the way it combines with image enhancements (not the upscaling refinement version) of Adaptive Sharpening (not sure on the strength...0.3 or 0.5 maybe), but I'll hold back on further commenting on that until you want to talk about combining effects.
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System specs: Sager NP9150 SE with i7-3630QM 2.40GHz, 16 GB RAM, 64-bit Windows 10 Pro, NVidia GTX 680M/Intel 4000 HD optimus dual GPU system. Video viewed on LG notebook screen and LG 3D passive TV. Last edited by Anime Viewer; 12th July 2015 at 02:01. Reason: added comment about combining with AS |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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