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24th October 2017, 16:18 | #22281 | Link |
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D3D11VA has been in the code for FFmpeg for quite a while, all thats new is that you can use it from the ffmpeg CLI tool now as well. It still was quite a bit of work, and its not done - eventhough much of the remaining stuff is on madshis side.
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LAV Filters - open source ffmpeg based media splitter and decoders |
26th October 2017, 15:24 | #22283 | Link |
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Clineform is now opens source (https://github.com/gopro/cineform-sdk), so I assume soon we may have better handling in ffmpeg. If not can LAV integrate original decoder?
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26th October 2017, 15:49 | #22285 | Link |
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I don't plan to include the official SDK or anything like that. If any improvements to be had, they should be included in avcodec, and LAV will get them.
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LAV Filters - open source ffmpeg based media splitter and decoders |
26th October 2017, 22:18 | #22288 | Link |
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Features like that are not planned. You should use a dedicated audio processor, LAV aims to provide the essentials only, decoding and the minimum on processing needed to play audio anywhere.
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LAV Filters - open source ffmpeg based media splitter and decoders |
28th October 2017, 18:04 | #22291 | Link |
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I'm newbie in LAV Video Decoder, could you tell is there a way to increase number of buffered surfaces (highlighted on the screenshot)? I have huge about of RAM and can increase VRAM of the Intel Graphics device, if needed.
Some videos with VBR can't be played at constant FPS on my device, because there's moments where at least 1 second buffering is needed to overcome decoding slowdown. UPDATE: Found solution over here (option "EVR buffers"). With value of 60 video plays smoothly all the time (except one extreme action scene). Last edited by slavanap; 28th October 2017 at 19:16. Reason: spelling |
28th October 2017, 18:29 | #22292 | Link |
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The overlay is not from LAV, its from your renderer.
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LAV Filters - open source ffmpeg based media splitter and decoders |
2nd November 2017, 16:47 | #22294 | Link |
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any plans to upgrade or change the deinterlacing, been watching some older HBO shows like "from the earth to the moon" recently and MADVR/LAV makes a real mess of these compared to something like phosphor in VLC, obviously that's the only thing VLC has to offer. I'm aware this is subjective though.
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3rd November 2017, 00:33 | #22295 | Link |
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What card are you using? Or are you using yadif? Are you sure deinterlacing is active?
I just downloaded VLC again to try that "phosphor" deinterlacing as I was curious and I'm not convinced at all. Testing on sport (F1) I see massive aliasing on some lines and and flickering on some highly detailed content like grandstands, it's even worse than NVIDIA's hardware deinterlacing. Plus of course it makes the output darker and it can't emulate a real phosphor response of a CRT due to the refresh rate so motion looks weird.
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HTPC: Windows 10 22H2, MediaPortal 1, LAV Filters/ReClock/madVR. DVB-C TV, Panasonic GT60, Denon 2310, Core 2 Duo E7400 oc'd, GeForce 1050 Ti 536.40 |
3rd November 2017, 19:35 | #22297 | Link | |
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Quote:
Are you talking about hardware deinterlacing or about Yadiff ? If you mean deinterlacing done by MadVR, this is hardware based DXVA deinterlacing, which can't be updated by software. It's a fixed implementation on the GPU. Because it's motion adaptive, you have to watch it when playing. In pause mode it doesn't work to well and may look bad. Yadiff on the other hand is pure software and runs on the CPU. It works frame-based and the result can be seen both in playback and in pause mode. I don't know phosphor, but I guess it's also just another pure software deinterlacer in VLC. From what I understand you compared HW deinterlacing (can not be updated) in MadVR with some software implementation in VLC. |
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3rd November 2017, 20:57 | #22298 | Link |
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my problem start happening after i updated to nightly ver to test new D3D11VA and this give me incorrect colors in "native mode only"
i have : Intel HD Graphics 4000 with latest driver and updated win10 and madvr and this happend with MPC-HC/BE only MPDN work better with new D3D11VA for me
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4th November 2017, 15:39 | #22299 | Link |
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Any plans for enabling users to manually set a proxy and switch the user-agent that LAV uses? This is required in a lot of HLS streams due to geo-blocking and user-agent checking.
Otherwise we are forced to use web browsers which makes us unable to use, for example, Smooth Video Project and other post-processing tools. Last edited by gerarg96; 4th November 2017 at 17:20. |
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decoders, directshow, filters, splitter |
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