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22nd October 2019, 00:33 | #4921 | Link | |
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Quote:
Git itself is a very decentralized development platform, so 'fork' can carry a much less confrontational connotation than it did in the earlier days of FOSS development. pinterf had opened pull requests for upstream to merge several times before ultim went on hiatus in 2016. That most recent one, #101, wasn't merged before ultim left, so pinterf's personal repo those PRs were opened from became the de facto development HEAD. If we needed to get something merged, the PRs were submitted to pinterf, and became part of pull request #101. In June, ultim came back for a moment and granted pinterf and myself commit rights to the main repository so that it could stay up-to-date. Basically, the development HEAD of the project is back at its original location. |
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22nd October 2019, 07:18 | #4922 | Link |
German doom9/Gleitz SuMo
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Then I guess I can move to https://github.com/AviSynth/AviSynthPlus/releases as default download source now, assuming that all the developers will contribute there now.
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22nd October 2019, 08:09 | #4923 | Link |
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Yep, now I can work directly into the master branch of the original AvisynthPlus repo, thanks qyot27 to make this step.
I met ultim in the summer, he told he was willing to give access to http://avs-plus.net . But at that time (and since then as well) I was engaged in office work and other activities so I postponed the decision whether I wanted to deal with it or not. |
22nd October 2019, 08:33 | #4924 | Link | |
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Quote:
See https://github.com/AviSynth/AviSynth...ional.cpp#L233 So the output contains exactly 1 frames and when you do StackHorizontal with the original 256-frame clip, it will show the same single frame on the right. |
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22nd October 2019, 09:23 | #4925 | Link |
HeartlessS Usurer
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Thanks P,
I guess that I have generally misunderstood the operation of that filter, also explains why I usually avoid it altogether. I am now questioning my entire mental model of the Universe. EDIT: OT There was a TV series in the UK called "Baby Its you" :- https://www.walltowall.co.uk/program...-world_26.aspx (Google search to avoid song of same name, "Baby Its you" TV -song") EDIT: aka "A Baby’s World", narrated by Bill Paterson. [Ally Frazer in "Auf Wiedersehen Pet"] They had a ~6 month old strapped into a chair, blank room with nothing of interest to distract infant. In front of baby, a table and an up/down sliding wall. From the side, out comes a little wooden doll and goes behind the wall. Wall goes down and there is the single wooden doll. Doll exits stage right, back behind curtain from whence it came, wall goes up. Operation repeats with two individual dolls going behind all, wall drops, two dolls revealed, both exit stage right, wall goes up. Operation repeats again with two individual dolls going behind wall, wall drops, but this time there are three dolls revealed. Baby in chair throws up its arms and with look look of total horror on its face, you could read its thoughts, "Damn, sometimes 1 + 1 = 3 ???". That baby is probably now a theoretical mathematician, or total math dunce. The above award winning TV program is available on DVD, (Think I'll get it, it was most compelling viewing).
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 22nd October 2019 at 10:20. |
22nd October 2019, 12:44 | #4926 | Link | |
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Quote:
Also, the changelog is also much shorter there than it appears in the readme.txt. I don't know who is maintaining the links there. Note, that my earlier releases with suffix filesonly.7z were containing the same dlls as the main installer, in this 3.4 release there is no such option yet. And a question: in which environment should someone use the GCC build? |
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22nd October 2019, 12:46 | #4927 | Link |
Acid fr0g
Join Date: May 2002
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I am finding AviSynth+ 3.4.0–20191020 bit slower than previous 2915 (x64 environment).
First script: PHP Code:
3.4.0–20191020: encoded 2072 frames, 10.05 fps, 2432.63 kb/s Same script but with tr=6: 2915: encoded 2072 frames, 7.91 fps, 2312.11 kb/s 3.4.0–20191020: encoded 2072 frames, 7.42 fps, 2312.09 kb/s Can you confirm this?
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@turment on Telegram Last edited by tormento; 22nd October 2019 at 12:58. |
22nd October 2019, 13:05 | #4928 | Link |
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Why are you adding useless complexity to this comparison by bringing an encoder into it? Measure the speed of the script and report memory usage, fps, etc.
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Groucho's Avisynth Stuff |
22nd October 2019, 13:56 | #4929 | Link | |
Acid fr0g
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Quote:
AviSynth+ 0.1 (r2900, MT, x86_64) Frames processed: 2072 (0 - 2071) FPS (min | max | average): 1.548 | 500000 | 12.84 Process memory usage (max): 1444 MiB Thread count: 74 CPU usage (average): 69.6% GPU usage (average): 31% VPU usage (average): 8% GPU memory usage: 1811 MiB Time (elapsed): 00:02:41.330 AviSynth+ 0.1 (r2915, MT, x86_64) Frames processed: 2072 (0 - 2071) FPS (min | max | average): 1.546 | 588235 | 12.86 Process memory usage (max): 1442 MiB Thread count: 74 CPU usage (average): 69.5% GPU usage (average): 30% VPU usage (average): 9% GPU memory usage: 1788 MiB Time (elapsed): 00:02:41.072 AviSynth+ 3.4 (r2923, 3.4, x86_64) Frames processed: 2072 (0 - 2071) FPS (min | max | average): 1.627 | 500000 | 12.80 Process memory usage (max): 1445 MiB Thread count: 74 CPU usage (average): 69.5% GPU usage (average): 30% VPU usage (average): 8% GPU memory usage: 1810 MiB Time (elapsed): 00:02:41.868 Not so different indeed. But, using Simple x264 launcher: AviSynth+ 0.1 (r2900, MT, x86_64) 10.18 fps, 2432.64 kb/s AviSynth+ 0.1 (r2915, MT, x86_64) 10.50 fps, 2432.63 kb/s AviSynth+ 3.4 (r2923, 3.4, x86_64) 9.72 fps, 2432.63 kb/s Strange, uh?
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@turment on Telegram Last edited by tormento; 22nd October 2019 at 13:58. |
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22nd October 2019, 14:20 | #4930 | Link | ||
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Quote:
I mean, there is Installation_Instructions.txt in the archive that says exactly what you need to do with it, and the .dlls being in typical FHS-style directories (x86_64-w64-mingw32/[bin|include|lib] and i686-w64-mingw32/[bin|include|lib]) rather than the way they're organized for DLL-only MSVC builds should be another point making it obvious. Quote:
64-bit builds of FFmpeg and VirtualDub2 are fine with the GCC builds. The 32-bit ones need separate builds to work correctly with it (at least in FFmpeg's case). |
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23rd October 2019, 11:35 | #4931 | Link | ||
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Quote:
Quote:
Another set of plugins? Please some pity with the users.
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BeHappy, AviSynth audio transcoder. |
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23rd October 2019, 14:35 | #4932 | Link |
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+1
If even a guru like StainlessS downloads the wrong version just because it is at the top of the list then something is wrong with the download page. No "normal" AVS user knows the difference between an MSVC build and a GCC build, and nobody has a clue about the restrictions of the GCC build. So at least the GCC version should be slightly hidden, and there should be a clear warning (in red bold letters) that this version is not meant for the average user. Cheers manolito |
23rd October 2019, 18:18 | #4934 | Link | |||
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Quote:
The C API is the easiest way to avoid that problem, because it sidesteps the issue entirely. But there's not a whole lot of C plugins, and only two or three I'd consider to be of major importance (the C-plugin variant of FFMS2, AssRender, and maybe yadif). Quote:
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GCC support is paramount for cross-platform development, though. GCC (or compilers that stay compatible with GCC's output) is dominant on pretty much everything that's not Windows. At present in one of the development branches, nearly all of the AviSynth+ core and filters can compile natively on Linux. The missing bits are critical for it actually working on there, but basically, that leap to being fully cross-platform is tantalizingly close now - and a significant reason is because GCC compliance was added 3 years ago. Last edited by qyot27; 23rd October 2019 at 18:30. |
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23rd October 2019, 18:41 | #4935 | Link |
Professional Code Monkey
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The previous post is mostly false. There's clang-cl which does support the visual studio c++ ABI on windows. Thin api wrapper layers are also an option. För some reason you chose to produce a mostly unusable build configuration on windows.
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VapourSynth - proving that scripting languages and video processing isn't dead yet |
23rd October 2019, 19:04 | #4936 | Link |
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Thanks qyot27 for the clarifications and for editing the GitHub download page...
About the speed issues which were reported by tormento: I tried to replicate the issues under a 32-bit environment, and I couldn't. The script speeds reported by AvsMeter were always identical, and measuring the speeds for a real conversion using X264 was also uneventful. I always got the same speed with AVS+ 3.40 and AVS+ r2915, no matter how simple or complex my script was. Could this issue be a 64-bit thing? Cheers manolito |
23rd October 2019, 21:21 | #4937 | Link | ||
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Quote:
Quote:
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24th October 2019, 12:51 | #4938 | Link |
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The AviSynth main page at avisynth.nl still points to the latest GitHub pinterf Avisynth+ r2772 version instead of the current page for version 3.40.
Could someone please consolidate the links? |
25th October 2019, 09:59 | #4939 | Link | |
PgcEdit daemon
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Quote:
avs-plus.net should be closed, and a similar site with clear links to download the latest stable version should be created.
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r0lZ PgcEdit homepage (hosted by VideoHelp) BD3D2MK3D A tool to convert 3D blu-rays to SBS, T&B or FS MKV |
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