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Old 11th February 2013, 16:45   #2861  |  Link
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Of course there is an equivalent to Force Film. But the options are now in DGDecodeNV. Look at its user manual and you will find the field handling options.
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Old 11th February 2013, 16:47   #2862  |  Link
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thanks
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Old 11th February 2013, 16:51   #2863  |  Link
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Quote:
Originally Posted by Donald Graft
fieldop: 0/1/2 (default: 0)
0: Honor Pulldown Flags
1: Force Film
2: Ignore Pulldown Flags
In your case then: fieldop=2
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P.S.:

The documentations seems to have a typo:

Quote:
Originally Posted by Donald Graft
If the clip is 29.976fps
Rather 29.970 - in contrast to 23.976.
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Last edited by LigH; 11th February 2013 at 16:54.
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Old 11th February 2013, 17:22   #2864  |  Link
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okay, so I could:
1st run the file through DGIndexNV
2nd check how much 'Coded #' vs. 'Playback #' differs
- if it's around 1/4 I use 'Force Film' since it's soft telecine
- otherwise I use 'Ignore Pulldown Flags' and use TIVTC
right?

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Old 11th February 2013, 17:33   #2865  |  Link
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Use honor pulldown when doing external IVTC.
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Old 11th February 2013, 17:46   #2866  |  Link
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okay. Can I tell DGIndexNV somehow to create the .log file next to the project file and not next to the input file?
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Old 11th February 2013, 20:45   #2867  |  Link
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No, sorry.
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Old 11th February 2013, 22:05   #2868  |  Link
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would be nice if that could be added to the next version if it's not too much of a hassle.
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Old 25th February 2013, 22:01   #2869  |  Link
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I'd like to set DGDecodeNV up so that BD-Rebuilder will always select PAT/PMT instead of asking me to choose between Yes, No and Cancel. Jdobbs told me to check DGIndexManual.html for info on how to do that. The manual says of the "Always Ignore Mismatched Audio":

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When enabled, the popup does not occur and the audio stream is always disabled. This option setting is stored in the INI file and so is retained across DGIndexNV invocations.
I checked "Always Ignore Mismatched Audio" in the Options menu of DGIndexNV.exe but something made me check the DGIndexNV.ini file. In it I found this line:

AlwaysCancelOnAudioMismatch=1

Based on the name of that parameter DGIndexNV will now cancel the process whenever Audio Mismatch is detected instead of ignoring the mismatch. Is this a case of incorrectly named parameter...?
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Old 25th February 2013, 22:13   #2870  |  Link
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The name of the option in the GUI and the string that is used to store its state in the INI file are not the same. It's inconsequential. The user is expected to use the GUI to change option settings.

Note that this will not force use of PAT/PMT when there is a mismatch; it will disable that audio stream completely.
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Old 25th February 2013, 22:35   #2871  |  Link
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Quote:
Originally Posted by neuron2 View Post
The name of the option in the GUI and the string that is used to store its state in the INI file are not the same. It's inconsequential. The user is expected to use the GUI to change option settings.

Note that this will not force use of PAT/PMT when there is a mismatch; it will disable that audio stream completely.
OK. So how do I tell DGDecNV to always select "Yes" for PAT/PMT automatically when there's an audio mismatch?
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Old 25th February 2013, 23:17   #2872  |  Link
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You can't right now. I'll have to add that in the next release. But only if you promise not to blame me if it creates issues for you to assume that PAT/PMT is always correct when the audio is detected as different.
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Old 25th February 2013, 23:35   #2873  |  Link
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Quote:
Originally Posted by neuron2 View Post
You can't right now. I'll have to add that in the next release. But only if you promise not to blame me if it creates issues for you to assume that PAT/PMT is always correct when the audio is detected as different.
It's a deal. I'll blame myself only
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Old 28th February 2013, 09:00   #2874  |  Link
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atm. I use a Gefore GTX 470 (VP4) and a Geforce 210 (VP4) in my system, since I plan to switch out the Geforce 210 for a newer VP5 card it would be nice to use the new card instead of the GTX 470 with DGDecNV.
Since I couldn't find an option to select the graphic card I suspect DGDecNV is always using the first card in the system, but since I wanted to stick with the 470 as my main card this would not allow me to use the new VP5 card then.
-> I there an option to choose which card will be used in DGDecNV? If not, it would be nice if such a feature could be added.

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Old 28th February 2013, 14:49   #2875  |  Link
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Yes, you can choose the device to use. Refer to Appendix E of the DGIndexNV user manual. Look for the CUDA_device INI file option.
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Old 1st March 2013, 07:04   #2876  |  Link
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Thanks for the info, totally missed that.
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Old 14th March 2013, 15:38   #2877  |  Link
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Quote:
Originally Posted by neuron2 View Post
You can't right now. I'll have to add that in the next release. But only if you promise not to blame me if it creates issues for you to assume that PAT/PMT is always correct when the audio is detected as different.
Any progress on the new version, perchance? I'm testing BD-RB on some multi-episode japanimation titles that bring up the PAT/PMT dialog window 10+ times per disc, and the encoding rig might wait for user action for hours on end when I'm busy elsewhere...
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Old 14th March 2013, 22:54   #2878  |  Link
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I have it implemented and I will send you a test version this evening when I get home.
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Old 14th March 2013, 23:06   #2879  |  Link
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I may have discovered a problem with the latest DGDecNV, triggered by a hardware upgrade.

The problem did not manifest itself when the PC running BD-Rebuilder had a Quadro 4000 (for CUDA only) and an Intel HD4000 (on CPU, connected via HDMI to monitor).

This morning I disabled the Intel HD4000, connected the Quadro to a monitor via DVI and installed an additional GeForce GTX660 Ti (not connected to monitor). Running the latest BD-RB with DGDecNV enabled caused the PC to run out of RAM and grind to a halt during first pass. Sysinternals' RamMap told me there was a Mapped File (probably .mbtree) with a very small Active RAM footprint but with a 13GB Modified Memory footprint, eating up all available RAM. For some reason the system did not use PageFile even though there was a 16GB one on the boot partition.

Once I got the system to reboot, I ran another BD-RB encode, this time with DirectShow instead of DGDecNV. Encoding finished without problems. I'm now running another BD-RB job, this time with LAVF instead of DS or DGDecNV. It ran pass 1 without problems, is now running pass 2 and all appears to be OK.

Last edited by colinhunt; 14th March 2013 at 23:09.
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Old 14th March 2013, 23:19   #2880  |  Link
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Please try starting DGIndexNV manually (without BDRB). Go to Options/List GPU Devices and show the result here.
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