Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion.

Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules.

 

Go Back   Doom9's Forum > Video Encoding > MPEG-4 Encoder GUIs

Reply
 
Thread Tools Search this Thread Display Modes
Old 27th October 2015, 08:59   #341  |  Link
brunosso
Registered User
 
brunosso's Avatar
 
Join Date: Jun 2014
Posts: 14
Quote:
Originally Posted by Zathor View Post
Which version do you use?
http://forum.doom9.org/showpost.php?...&postcount=332

this version... now i try the last you upload!

Thanks

PS: I try to update some tools, but i have extract error!

http://pastebin.com/uMnYrneZ

i run megui as admin..

PS2: I manually download all packages from server, and extract all in the relative folder "tools".. now i try some encode...

Last edited by brunosso; 27th October 2015 at 10:23.
brunosso is offline   Reply With Quote
Old 10th December 2015, 14:52   #342  |  Link
luke83
Registered User
 
luke83's Avatar
 
Join Date: Oct 2010
Posts: 109
Quote:
[Error] Log
-[Information] Versions
--[Information] [10/12/2015 14:45:11] MeGUI Version : 2611 x64
--[Information] [10/12/2015 14:45:11] Operating System: Windows 8.1 Professional Edition x64 (6.3.0.9600)
--[Information] [10/12/2015 14:45:11] .NET Framework: 4.0 (4.0.0.0)
--[Information] [10/12/2015 14:45:11] .NET Framework: 4.5.2 (4.5.51650)
--[Information] [10/12/2015 14:45:11] AviSynth+: 2.6.0.5 (03-01-2014)
--[Information] [10/12/2015 14:45:11] AvisynthWrapper: (10-04-2010)
--[Information] [10/12/2015 14:45:11] Haali Matroska Splitter: 1.13.138.14 (14-04-2013)
--[Information] [10/12/2015 14:45:11] Haali DSS2: (14-04-2013)
--[Information] [10/12/2015 14:45:11] ICSharpCode.SharpZipLib: 0.85.5.452 (07-08-2008)
--[Information] [10/12/2015 14:45:11] MediaInfo: 0.7.61.0 (21-10-2012)
--[Information] [10/12/2015 14:45:11] MediaInfoWrapper: 0.7.61.0 (06-01-2013)
--[Information] [10/12/2015 14:45:11] MessageBoxExLib: 1.0.2218.28317 (19-12-2008)
--[Information] [10/12/2015 14:45:11] SevenZipSharp: 0.64.3890.29348 (02-01-2011)
--[Information] [10/12/2015 14:45:11] 7z: 9.20 (18-11-2010)
-[Error] Update detection
--[Information] [10/12/2015 14:45:11] Automatic update is disabled
--[Information] [10/12/2015 14:45:11] Using cached update config and server: http://megui.org/auto/
--[Information] [10/12/2015 14:45:11] There is 1 package which can be updated: AviSynth plugins
--[Information] [10/12/2015 14:45:15] There is 1 package which can be updated: AviSynth plugins
--[Information] [10/12/2015 14:45:18] 1/1 - updating package AviSynth plugins
--[Error] [10/12/2015 14:45:19] Old version of AviSynth plugins could not be accessed correctly. Check if it is in use. Accesso al percorso 'avisynth.h' negato.
--[Error] [10/12/2015 14:45:19] Could not install module 'AviSynth plugins'.
--[Error] [10/12/2015 14:45:19] Failed to install package AviSynth plugins: Backup file cannot be created.
--[Error] [10/12/2015 14:45:20] Packages which have not been successfully updated: 1
luke83 is offline   Reply With Quote
Old 16th January 2016, 13:55   #343  |  Link
Nikolausr
Registered User
 
Join Date: Dec 2008
Posts: 10
Just use the x86 build. x64 development has apparently stopped, the x264 version is from 2012 and it doesn't support x265.

If you really want to use the x64 version, here's how to get it working:

1. Download the latest version from the OP

2. Run the updates, but don't let it update MeGUI itself or it will update to the x86 version and screw everything up. Right-click MeGUI and do "ignore updates"

3. In the updater, check "show all packages", then right click on all the disabled packages and hit "Enable".

4. The program will still throw up an error at launch complaining that it can't find certain AviSynth plugins. The ones it is looking for are the x86 versions that will crash MeGUI x64. To get the error message to go away, you can manually install the x86 versions from here:

http://www.megui.org/auto/stable/avisynth-plugin_5.7z

Unzip that to tools\avisynth_plugin\ inside your MeGUI folder. DO NOT OVERWRITE ANYTHING. As previously stated, using any of the non-x64 plugins (including convolution3dyv12, fluxsmooth, decomb, tomsmocomp, dgavcdec) will crash MeGUI.

But seriously, just use the main x86 MeGUI.
Nikolausr is offline   Reply With Quote
Old 26th January 2016, 09:48   #344  |  Link
brunosso
Registered User
 
brunosso's Avatar
 
Join Date: Jun 2014
Posts: 14
Use this version! Is the last x64 edition! Updated with DEV server...you don't need to download anything else. Have avisynth portable, and all other stuff! .. maybe only haali splitter you must install!

https://mega.nz/#!74911TxK!G3z7PMywR...SmemUI_wekvomo

I use this everyday, works like a charm, and i don't have problem with mp3 audio, like the x86 version

PS: there is my profiles of x264 and Oneclick encoder
brunosso is offline   Reply With Quote
Old 19th February 2016, 10:06   #345  |  Link
tormento
Acid fr0g
 
tormento's Avatar
 
Join Date: May 2002
Location: Italy
Posts: 2,542
Quote:
Originally Posted by brunosso View Post
Use this version! Is the last x64 edition! Updated with DEV server...you don't need to download anything else. Have avisynth portable, and all other stuff! .. maybe only haali splitter you must install!

https://mega.nz/#!74911TxK!G3z7PMywR...SmemUI_wekvomo

I use this everyday, works like a charm, and i don't have problem with mp3 audio, like the x86 version

PS: there is my profiles of x264 and Oneclick encoder
The inside exe is x86
__________________
@turment on Telegram
tormento is offline   Reply With Quote
Old 19th February 2016, 15:48   #346  |  Link
brunosso
Registered User
 
brunosso's Avatar
 
Join Date: Jun 2014
Posts: 14
Quote:
Originally Posted by tormento View Post
The inside exe is x86
I notice that! I think some code on the updater, because i have the x64 version compiled, and if i run a clean setup, after first update, return the x86 exe
brunosso is offline   Reply With Quote
Old 23rd February 2016, 10:24   #347  |  Link
tormento
Acid fr0g
 
tormento's Avatar
 
Join Date: May 2002
Location: Italy
Posts: 2,542
Quote:
Originally Posted by brunosso View Post
I notice that! I think some code on the updater, because i have the x64 version compiled, and if i run a clean setup, after first update, return the x86 exe
Can you place 7z of x64?
__________________
@turment on Telegram
tormento is offline   Reply With Quote
Old 23rd February 2016, 10:27   #348  |  Link
brunosso
Registered User
 
brunosso's Avatar
 
Join Date: Jun 2014
Posts: 14
Quote:
Originally Posted by tormento View Post
Can you place 7z of x64?
https://sourceforge.net/p/megui/bugs/824/

look here! if you use other version of 7z, extraction doesn't work!
brunosso is offline   Reply With Quote
Old 27th February 2016, 11:37   #349  |  Link
tormento
Acid fr0g
 
tormento's Avatar
 
Join Date: May 2002
Location: Italy
Posts: 2,542
Quote:
Originally Posted by brunosso View Post
look here! if you use other version of 7z, extraction doesn't work!
I meant: can you upload an archive of the latest x64 version?
__________________
@turment on Telegram
tormento is offline   Reply With Quote
Old 1st May 2016, 09:44   #350  |  Link
chros
Registered User
 
chros's Avatar
 
Join Date: Mar 2002
Posts: 2,323
Quote:
Originally Posted by Nikolausr View Post
Just use the x86 build. x64 development has apparently stopped, the x264 version is from 2012 and it doesn't support x265.

If you really want to use the x64 version, here's how to get it working:
...
But seriously, just use the main x86 MeGUI.
Thanks for your guide!
Yesterday I have been fooling around with x64 encoding chain (it was tedious to get it working through the command line since megui crashed all the time ), and I can confirm with anamorphic PAL interlaced DVD to hevc (x64 in both cases) that there's no need for x64 chain for that.
The script was fairly simple (I couldn't use yadif.dll for x64 so I found a yadifmod2 to try it out) though. This is the x32 version of it:
Code:
LoadPlugin("C:\Program Files (x86)\MeGUI\tools\dgindexnv\DGDecodeNV.dll")
DGSource("video.dgi",fieldop=0)

LoadPlugin("C:\Program Files (x86)\MeGUI\tools\avisynth_plugin\ColorMatrix.dll")
ColorMatrix(hints=true, interlaced=true)

Load_Stdcall_Plugin("C:\Program Files (x86)\MeGUI\tools\avisynth_plugin\yadif.dll")
Yadif(order=1)

Trim(19400,20900)
And the result:
x32
encoded 1501 frames in 454.17s (3.30 fps), 1135.52 kb/s, Avg QP:25.97

x64
encoded 1501 frames in 452.64s (3.32 fps), 1135.52 kb/s, Avg QP:25.96

So for this the bottleneck is definitely hevc (x64) encoding. Maybe this can be changed if you use more complex avs script.
__________________
Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED77G2(2160p@23/24/25/29/30/50/59/60Hz) | madvr config
chros is offline   Reply With Quote
Old 13th December 2016, 22:16   #351  |  Link
Zathor
Registered User
 
Join Date: Nov 2009
Posts: 2,405
MeGUI x64 work has been continued, as AviSynth+ is making progress. Most things should work, no workarounds needed like mentioned above.

But it seems I cannot get XviD to work. If you have any ideas, please share them. I know that currently only the x86 xvid package is downloaded but I was unable to find a working xvid_encraw x64 build. If no solution can be found I will disable xvid in MeGUI x64 completly.
Zathor is offline   Reply With Quote
Old 13th December 2016, 22:20   #352  |  Link
locotus
Registered User
 
Join Date: Nov 2005
Posts: 112
Just finished installing it. Update some files but fails to
do with the avysinth plugins foulder which couldn't be found in the server.
Should x86 avysinth plugins foulder be use instead?
locotus is offline   Reply With Quote
Old 13th December 2016, 22:25   #353  |  Link
Zathor
Registered User
 
Join Date: Nov 2009
Posts: 2,405
Simple reason - I forgot to upload the plugins
Now they are uploaded
Zathor is offline   Reply With Quote
Old 27th December 2016, 00:08   #354  |  Link
Glarioo
Registered User
 
Join Date: Dec 2011
Posts: 148
For MeGUi 32bit i use DGDecNV. Can i use it in the 64bit version?
Glarioo is offline   Reply With Quote
Old 27th December 2016, 00:22   #355  |  Link
videoh
Useful n00b
 
Join Date: Jul 2014
Posts: 1,667
Quote:
Originally Posted by Glarioo View Post
For MeGUi 32bit i use DGDecNV. Can i use it in the 64bit version?
I don't see why you cannot use the DGDecNV 64-bit executables with 64-bit MEGUI. Don't forget that you'll need 64-bit Avisynth+ also.
videoh is offline   Reply With Quote
Old 27th December 2016, 10:17   #356  |  Link
Glarioo
Registered User
 
Join Date: Dec 2011
Posts: 148
Quote:
Originally Posted by videoh View Post
I don't see why you cannot use the DGDecNV 64-bit executables with 64-bit MEGUI. Don't forget that you'll need 64-bit Avisynth+ also.
Thanks, i wasn't quite sure that DGDecNV supported 64bit.
Avisynth+(r2294) is included in the MeGUI 64bit package.
Glarioo is offline   Reply With Quote
Old 27th December 2016, 10:21   #357  |  Link
Glarioo
Registered User
 
Join Date: Dec 2011
Posts: 148
I've read this on the first page: - AudioLimiter (not available, downmix from 7+ channels to 5.1 will be available in reduced quality only)
What does "reduced quality" mean? Only Dolby Digital 5.1 @ 640 Kbps?

Last edited by Glarioo; 27th December 2016 at 10:23.
Glarioo is offline   Reply With Quote
Old 27th December 2016, 10:34   #358  |  Link
amayra
Quality Checker
 
amayra's Avatar
 
Join Date: Aug 2013
Posts: 284
What is the difference between 32-bit and 64-bit versions when you have avs4x26x or Avs4x264mod ?
__________________
I love Doom9
amayra is offline   Reply With Quote
Old 3rd January 2017, 18:17   #359  |  Link
Zathor
Registered User
 
Join Date: Nov 2009
Posts: 2,405
Quote:
Originally Posted by Glarioo View Post
I've read this on the first page: - AudioLimiter (not available, downmix from 7+ channels to 5.1 will be available in reduced quality only)
What does "reduced quality" mean? Only Dolby Digital 5.1 @ 640 Kbps?
I have no clue to be honest. One filter is not available which is used when downmixing > 6 channel sources within AviSynth. This is not used when the source is already a 6 (or less) channel one or if with the HD Streams Extractor only the core of such audio tracks is extracted. Feel free to make a comparison.

Quote:
Originally Posted by amayra View Post
What is the difference between 32-bit and 64-bit versions when you have avs4x26x or Avs4x264mod ?
The 32bit MeGUI version has to use a 32bit AviSynth version. The 64bit one can only be used by MeGUI x64. 64bit AviSynth should have a performance gain compared to the 32bit one but this depends on your script/filters.
Zathor is offline   Reply With Quote
Old 23rd January 2017, 14:09   #360  |  Link
VincAlastor
Registered User
 
Join Date: Sep 2009
Location: Berlin
Posts: 173
i can't get running x265. My avisynth script is loading in preview but when i go on to encode with x265 megui ends with error "could not load avisynth". avisynth+ and x265 working in x64 while using simple x264/x265 gui but it's using avs2yuv v0.24bm5 instead of avs4x26x.

is someone getting x265 to work in megui x64?

Last edited by VincAlastor; 23rd January 2017 at 14:55.
VincAlastor is offline   Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 17:45.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.