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Old 6th February 2017, 22:10   #42341  |  Link
Damien147
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Try restoring default settings,for me they work.
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Old 6th February 2017, 23:28   #42342  |  Link
MS-DOS
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madshi, Is D3D11 version of NGU still planned?
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Old 7th February 2017, 00:09   #42343  |  Link
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Quote:
Originally Posted by madshi View Post
Not well enough compared to what? The only important question for me right now is if NGU pixart can replace NNEDI3 or not, because that's what it was designed for.
After testing with several SD movies (none animated), NNEDI3 still wins. NGU pixart High processing does not look as "natural" for live-action as NNEDI3 128/32. It resembles the look I get when I throw SuperRes into the mix--too processed-looking. This is especially true for black-and-white films.

I have no doubt it works fine for anime, although I have no anime to test with. I hope other testers will be trying it out with SD live-action movies to confirm or refute what I'm seeing.

BTW, I'm using a GTX1060 with the latest drivers.

EDIT: NGU still looks great for higher resolution sources, as it has since you introduced it. However, I watch a lot of SD.

Last edited by jkauff; 7th February 2017 at 00:17.
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Old 7th February 2017, 00:38   #42344  |  Link
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Originally Posted by jkauff View Post
I have no doubt it works fine for anime, although I have no anime to test with. I hope other testers will be trying it out with SD live-action movies to confirm or refute what I'm seeing.
It's fine.. Not as good as NNEDI3 64 neurons, but even with HD anime I still prefer the more natural look to its lines over NGU, it just has a flat and processed look to it. Glad to see other people picking up on it too.

Try NGU with edge blurring on 1 or 2 and ~0.5 edge sharpening and IMO it looks a bit better.. But then your performance benefit goes out the window..

Last edited by ryrynz; 7th February 2017 at 00:47.
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Old 7th February 2017, 02:39   #42345  |  Link
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I don't watch anime so I'm not sure if my testing would help but why do you wanna ditch sxbr and/or NNEDI3? So far I like the latter for very low-res SD and the former in combination with SR for stuff that's too noisy to get the NGU treatment, I don't think there will ever be a one-size-fits-all doubler that will work in any given situation. I rest my case that in combination with FRC I love what SR does to motion-blur and NGU turned this combo into bloatland last time I checked =/

Last edited by leeperry; 7th February 2017 at 02:42.
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Old 7th February 2017, 03:25   #42346  |  Link
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@Georgel what kinda graphic card u using now? cheers.
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Old 7th February 2017, 03:30   #42347  |  Link
khanmein
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Originally Posted by huhn View Post
because NGU is very slow on polaris GPU for still unknown reasons.
i personally think related to ROPs value cos RX480 (32) compare with R9 290/390/x (64)
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Old 7th February 2017, 09:23   #42348  |  Link
madshi
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Originally Posted by cork_OS View Post
Seems I see what you mean (EDIT: NNEDI is sharper and lines are darker or more expressed/emphasized): http://screenshotcomparison.com/comparison/199707
Source sample (frame 80).
FWIW, your zoom factor is very weird. It's not 2x and not 4x, but something in between. And I can say that with zoom factor, the current madVR builds happens to apply NGU pixart twice, but NNEDI3 only once, so it's somewhat of an apples to oranges comparison. If you pick a slightly smaller zoom factor, NGU pixart is applies only once, too, which makes the images nearer to each other. There still are differences, though.

Quote:
Originally Posted by kitame View Post
"heavy" image enhancements responds quite well with NGU, it wasn't much useful with Lanczos or NNEDI3 before.
Are you talking about NGU (one of the official madVR builds)? Or the special "NGU pixart" test build? If it's the pixart test build, please make sure you say "NGU pixart", otherwise there might be confusion.

Quote:
Originally Posted by Georgel View Post
I continued testing and results are mixed.

On some or most sources, NGU is better than NNEDI.
NGU or "NGU pixart"? Those are 2 different things!!

Quote:
Originally Posted by MS-DOS View Post
madshi, Is D3D11 version of NGU still planned?
Maybe.

Quote:
Originally Posted by jkauff View Post
After testing with several SD movies (none animated), NNEDI3 still wins. NGU pixart High processing does not look as "natural" for live-action as NNEDI3 128/32. It resembles the look I get when I throw SuperRes into the mix--too processed-looking. This is especially true for black-and-white films.

I have no doubt it works fine for anime, although I have no anime to test with. I hope other testers will be trying it out with SD live-action movies to confirm or refute what I'm seeing.

EDIT: NGU still looks great for higher resolution sources, as it has since you introduced it. However, I watch a lot of SD.
Screenshots (with unscaled source frames), please?

Quote:
Originally Posted by leeperry View Post
I don't watch anime so I'm not sure if my testing would help but why do you wanna ditch sxbr and/or NNEDI3?
Because NNEDI3 is very slow (and relies on unstable OpenCL). If I can make an algorithm which is both faster *and* better looking than NNEDI3 with the same sources NNEDI3 shines with, then that should be a benefit for everybody.
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Old 7th February 2017, 11:53   #42349  |  Link
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NGU is very good, but to me it's a pointless function atm purely because of the noise it generates on the GPU. It's EXTREMELY annoying, sounds like the PC is frying.

Headphones on when I use it.

Last edited by BluesFanUK; 7th February 2017 at 11:58.
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Old 7th February 2017, 11:59   #42350  |  Link
khanmein
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Originally Posted by BluesFanUK View Post
NGU is very good, but to me it's a worthless function purely because of the noise it generates on the GPU. It's EXTREMELY annoying, sounds like the PC is frying.
this proven that your GPU is reaching the limit so i suggest upgrade it.

previous my GTX 970 have coil-whine but now i upgraded to GTX 1070 no more coil whine anymore.
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Old 7th February 2017, 12:17   #42351  |  Link
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Quote:
Originally Posted by madshi View Post
Are you talking about NGU (one of the official madVR builds)? Or the special "NGU pixart" test build? If it's the pixart test build, please make sure you say "NGU pixart", otherwise there might be confusion.
i'm using the official 0.91.5 build, so i'm pretty sure its not the pixart build.
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Old 7th February 2017, 14:20   #42352  |  Link
leeperry
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Originally Posted by madshi View Post
Because NNEDI3 is very slow (and relies on unstable OpenCL). If I can make an algorithm which is both faster *and* better looking than NNEDI3 with the same sources NNEDI3 shines with, then that should be a benefit for everybody.
I hear you but options are good, NNEDI3 really shines at detecting edges in say 360*288 movies. I'm sure some ppl will always prefer NNEDI3 to anything else depending on their needs, taste and display. Anyway, please don't ditch sxbr coz I like it especially on SD that's too noisy for NGU.

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Old 7th February 2017, 16:22   #42353  |  Link
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Originally Posted by khanmein View Post
@Georgel what kinda graphic card u using now? cheers.
GTX 1080

Quote:
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NGU or "NGU pixart"? Those are 2 different things!!

I copied latest madVR then copied the test files for NGU Pixart over the install like you said. Those settings are for that situation...

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Old 7th February 2017, 17:44   #42354  |  Link
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360*288 movies
but how many people are watching movies in this resolution, let alone care about good scaling then?
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Old 7th February 2017, 19:17   #42355  |  Link
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^ If you can't count on mVR no more for extreme hopeless upscaling then what has this world come to eh
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Old 7th February 2017, 20:14   #42356  |  Link
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Originally Posted by Thunderbolt8 View Post
but how many people are watching movies in this resolution, let alone care about good scaling then?

SD/D-1
HD
FHD

are the most typical inputs these days only handling sub that is crazy somehow to even take into account anymore, no TV advertises with sub SD improvements and few only with good SD Handling

Also if you think which codecs and/or analog sources have been used for those

But still DVD (Mpeg-2) is a viable target they still exist and want to be upscaled to up to 4K now
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Old 7th February 2017, 20:25   #42357  |  Link
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but how many people are watching movies in this resolution, let alone care about good scaling then?
Well, watching 360x288 on a 1080p screen is the same as watching 1440x1152 (i.e. >1080p) on an 8k screen, so it will become relevant eventually, probably. That said I don't think you can expect an image to look well when scaled more than 3x in each direction, eventually you just run out of detail. I am however somewhat optimistic that for smaller scaling factors you can make it hard to distinguish between a low quality high resolution image and a high quality low resolution image.
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Old 7th February 2017, 20:39   #42358  |  Link
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Most probably you first have to deartifacting before even thinking about the upscaling, every TV Hardware (MediaTek Based) these days has at least a simple MPEG improvement mode mostly even straight from the decoder part itself and Mali Txx onboard

And much faster as you can say A all the cheap Smart TVs will be Vulkan Render based
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Old 7th February 2017, 21:23   #42359  |  Link
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Quote:
Originally Posted by madshi View Post
FWIW, your zoom factor is very weird. It's not 2x and not 4x, but something in between. And I can say that with zoom factor, the current madVR builds happens to apply NGU pixart twice, but NNEDI3 only once, so it's somewhat of an apples to oranges comparison. If you pick a slightly smaller zoom factor, NGU pixart is applies only once, too, which makes the images nearer to each other. There still are differences, though.
My bad, I didn't checked that. I have 1680x1050 display and just used "touch window from outside" in player. Additionally, I didnt'n unchecked "add grain".
I redid the comparison with zoom factor around 4x and found that NGU pix output is much closer to NNEDI3 with some presharpen (like LumaSharpen 0.3) added to NGU.
NNEDI3 64+32 vs. NGU pix med+med
NNEDI3 64+32 vs. NGU pix med+med (LumaSharpen 0.3)
So I carefully assume people may prefer NNEDI3 due to its sharpness, not line thinning differences.
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Old 8th February 2017, 07:17   #42360  |  Link
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which anti-bloating filter filter = 75% recommended me to use? I upscaling to 4K from 1080p bluray movies
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