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#55621 | Link |
Registered User
Join Date: Oct 2012
Posts: 6,847
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win8 can't do WFS 10 bit that's it FSE works totally fine.
madVR uses the API from nvida and AMD so the OS doesn't matter much for HDR what matter if there API are supported on other windows version then 0 which is still the case. |
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#55622 | Link |
Registered User
Join Date: Nov 2013
Location: Hannover, Germany
Posts: 177
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Hi Madshi, there were a few crashes since driver update to Intel-6618 related to the dll below.
callstack crc : $cc12cd00, $3d0d8150, $1a3e20d2 exception number : 1 exception class : Exception exception message : Access violation at address $7ffe2a28b33d in module 'igd10iumd64.dll'. Write of address $4b886ce0. |
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#55624 | Link |
Registered User
Join Date: May 2018
Posts: 259
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Is this not more of a Driver problem than a madVR one, multiple AMD/nVidia drivers have issues and everyone else rolls back or waits for a better driver ?
edit : ah beaten to the punch ![]()
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Windows 10-1909 | i5-3570k | GTX 1070 Windforce OC Rev2 8GB : 430.64 | Pioneer VSX-534 | Philips 65PUS6703 - 65" |
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#55625 | Link | ||||
Registered User
Join Date: Aug 2009
Posts: 136
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Alright so troubleshooting this has finally completed on my saga of trying to get reasonable video playback again after switching from a GTX1060 to a RTX2060
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Thanks to the below chart I no longer have stutter on my HTPC playing back even 4K HDR BD content. 418.91 did indeed fix my issues and large pans in GITS live action and Bladerunner 2049 are not buttery smooth. No random hiccups from 1080p playback on my 4K screen either so Ill now be able to start tweaking my actual settings which I thought were the issue all along. Thanks to the community for the help as always. Suck when I try to chill after work just to have the thing that's supposed to provide relation pissing me off. Last thing to note is that with Windows 10 OS HDR enabled I still cant go fullscreen exclusive. Quote:
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#55626 | Link | |
Registered User
Join Date: Sep 2007
Posts: 27
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#55627 | Link |
Registered User
Join Date: Jun 2002
Location: On thin ice
Posts: 6,593
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I have a problem which is likely a driver or OS problem, I just want to ask if it's known here and where I should report it, NVIDIA has a support forum, right? I reported it first to mpv, and they told me to test madVR. After I told them it's not working in madVR too they said it's a driver or OS problem. It happens when I do the following:
using Windows 10 using NVIDIA GT 1030 card dual monitor with duplicate mode use d3d11 which mpv and madVR use by default use fullscreen windowed mode The second screen is broken then, horizontally stretched showing only the left side of the image and everything is green. Last edited by stax76; 5th April 2019 at 13:21. |
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#55631 | Link |
Registered User
Join Date: Jun 2002
Location: On thin ice
Posts: 6,593
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Maybe it happens only with UHD but it could be anything, much likely it relates to d3d11, when I use gpu-context=angle in mpv then it's fine. When I extend the screens instead of duplicating it then it's fine as long as I start the player directly on the TV, yesterday I started the player first on the desktop (because the TV wasn't on yet) and moved it to the TV screen afterwards which caused the problem to appear.
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#55633 | Link |
Registered User
Join Date: Feb 2002
Location: San Jose, California
Posts: 4,100
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That is the player's responsibility, madVR will render to whatever size the player asks for.
Zoom Player is very good at that kind of thing. ![]()
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madVR options explained |
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#55634 | Link |
Registered User
Join Date: Feb 2019
Posts: 113
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So I can set a lens memory on my JVC when a video starts to play.
But how can I set a lens memory when a video stops playing? I want to revert back to my main default lens memory when playback stops and only be in my special video lens memory when I’m playing any video in madvr. |
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#55635 | Link |
Registered Developer
Join Date: Sep 2006
Posts: 9,137
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Sorry guys, terribly busy atm. Just to let you know: My Nvidia driver contact just informed me that the HDR passthrough problems (not always engaging, and incorrect metadata) should be fixed in the next bigger driver release.
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#55636 | Link |
Registered User
Join Date: May 2012
Posts: 447
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FWIW, I also noticed this line in the information for the latest cumulative update for Windows 10: "Addresses an issue that prevents users from configuring their screens for high-dynamic-range (HDR) video playback."
What exactly that fixed or if it'll affect madVR in any way I don't know.
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) |
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#55638 | Link | |
Registered User
Join Date: Jul 2014
Posts: 839
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Win10 Pro x64 b20H2 Ryzen 5950X@4.5Ghz 32Gb@3600 Zotac 3090 Trinity 24Gb RGB Full 8bits 460.89 madVR/jRiver/MyMovies/CMC Denon X8500H>madVR Envy Extreme>HD Fury Maestro>JVC RS2000 |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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