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11th February 2013, 16:51 | #2863 | Link | ||
German doom9/Gleitz SuMo
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Quote:
__ P.S.: The documentations seems to have a typo: Quote:
Last edited by LigH; 11th February 2013 at 16:54. |
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11th February 2013, 17:22 | #2864 | Link |
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okay, so I could:
1st run the file through DGIndexNV 2nd check how much 'Coded #' vs. 'Playback #' differs - if it's around 1/4 I use 'Force Film' since it's soft telecine - otherwise I use 'Ignore Pulldown Flags' and use TIVTC right? Cu Selur |
25th February 2013, 22:01 | #2869 | Link | |
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I'd like to set DGDecodeNV up so that BD-Rebuilder will always select PAT/PMT instead of asking me to choose between Yes, No and Cancel. Jdobbs told me to check DGIndexManual.html for info on how to do that. The manual says of the "Always Ignore Mismatched Audio":
Quote:
AlwaysCancelOnAudioMismatch=1 Based on the name of that parameter DGIndexNV will now cancel the process whenever Audio Mismatch is detected instead of ignoring the mismatch. Is this a case of incorrectly named parameter...? |
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25th February 2013, 22:13 | #2870 | Link |
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The name of the option in the GUI and the string that is used to store its state in the INI file are not the same. It's inconsequential. The user is expected to use the GUI to change option settings.
Note that this will not force use of PAT/PMT when there is a mismatch; it will disable that audio stream completely. |
25th February 2013, 22:35 | #2871 | Link | |
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28th February 2013, 09:00 | #2874 | Link |
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atm. I use a Gefore GTX 470 (VP4) and a Geforce 210 (VP4) in my system, since I plan to switch out the Geforce 210 for a newer VP5 card it would be nice to use the new card instead of the GTX 470 with DGDecNV.
Since I couldn't find an option to select the graphic card I suspect DGDecNV is always using the first card in the system, but since I wanted to stick with the 470 as my main card this would not allow me to use the new VP5 card then. -> I there an option to choose which card will be used in DGDecNV? If not, it would be nice if such a feature could be added. Cu Selur |
14th March 2013, 15:38 | #2877 | Link |
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Any progress on the new version, perchance? I'm testing BD-RB on some multi-episode japanimation titles that bring up the PAT/PMT dialog window 10+ times per disc, and the encoding rig might wait for user action for hours on end when I'm busy elsewhere...
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14th March 2013, 23:06 | #2879 | Link |
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I may have discovered a problem with the latest DGDecNV, triggered by a hardware upgrade.
The problem did not manifest itself when the PC running BD-Rebuilder had a Quadro 4000 (for CUDA only) and an Intel HD4000 (on CPU, connected via HDMI to monitor). This morning I disabled the Intel HD4000, connected the Quadro to a monitor via DVI and installed an additional GeForce GTX660 Ti (not connected to monitor). Running the latest BD-RB with DGDecNV enabled caused the PC to run out of RAM and grind to a halt during first pass. Sysinternals' RamMap told me there was a Mapped File (probably .mbtree) with a very small Active RAM footprint but with a 13GB Modified Memory footprint, eating up all available RAM. For some reason the system did not use PageFile even though there was a 16GB one on the boot partition. Once I got the system to reboot, I ran another BD-RB encode, this time with DirectShow instead of DGDecNV. Encoding finished without problems. I'm now running another BD-RB job, this time with LAVF instead of DS or DGDecNV. It ran pass 1 without problems, is now running pass 2 and all appears to be OK. Last edited by colinhunt; 14th March 2013 at 23:09. |
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