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16th November 2019, 05:01 | #742 | Link | |
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Quote:
Not that I want a cookie but yeah
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17th November 2019, 14:24 | #746 | Link |
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You need madVR and can choose what you want:
- passthrough the HDR metadata to the screen (OSD will show HDR) - tonemap the HDR metadata with madVR (OSD will not show HDR, becuase the TV isn'T receiving HDR metadata anymore, because madVR did the tonemapping) MPC-BE can also convert HDR to SDR with internal filters, without the need of madVR and MPC-BE development is very active. See its thread for more infos or questions: Media Player Classic - BE Win32/x64 Here you can download latest Nightly build, don't worry -> rocksolid https://yadi.sk/d/r7JYQ2NjHvE4lA/Beta/1.5.4 https://yadi.sk/d/hlf1lfC8mKU58 |
20th November 2019, 15:30 | #749 | Link |
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looking at the driver feedback information: for my nvidia 1060 gfx card, would this still be the best driver to use for madvr ? (win 8.1 64 bit)
398.11 2018-06-05 last version with correct HDR passthrough newer versions passthrough bogus metadata, for details see here | Notice: It seems that madVR doesn't switch to HDR mode anymore with newer updates of Windows 10 i mainly send video to my sony 1080 tv over hdmi in RGB Full with my gfx card now being a 2 yo model, i would assume newer driver versions would mainly add features for the newer card models |
20th November 2019, 15:36 | #750 | Link |
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Join Date: Oct 2012
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why would you care about HDR passthrough if you don't have a HDR device.
if you want the last version with 3D support use that old driver and if not the newest is fine for SDR playback as far as everyone knows. BTW. 3D is still "possible" with the newest driver but i said that before. |
20th November 2019, 16:41 | #751 | Link |
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because i am playing around with down converting some 4k HDR video files to 1080 with madvr , and my current 1080 tv can go up to 350 nits.
iirc early 1080 tv's usually only went up to about 150 - 180 nits , and most standard bluray mastering was (is ?) aimed at this . so with some of the 4k video down scaling to 1080 i am doing now, my next aim is to see if with some HDR files i can get a higher peak white in my 10 bit luma range to my tv. disclaimer: i have no video expertise, just trying to squeeze a little further video improvement when playing some 4k HDR files |
20th November 2019, 16:47 | #752 | Link |
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But the point being your TV knows NOTHING about HDR, so passing correct metadata or not is irrelevant. What you're REALLY looking for is madvr's dynamic tone mapping solution so you can specify a real display nit that matches your tv and allow madvr to tonemap to that.
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20th November 2019, 17:42 | #753 | Link | |
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20th November 2019, 17:52 | #754 | Link |
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Join Date: Oct 2012
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every computer game that worked in the past works now too and even new games like outerworlds work in 3D.
i get madVR to trigger 3D on my screen but it doesn't want to output 3D. my guess only 3d vision works now not the OS 3D implementation. someone claimed 3D movies worked too but i haven't tested in in a long time i don't even have an nvidia card connected to a 3D device anymore. or in short everything is still present in the GPU driver for 3D the last part is maybe up to madshi again. the first time a talked about that it got totally ignored so it can't be that important and i personally couldn't care less about 3D every time i tested 3D i did it without glasses because i don't own any. |
23rd November 2019, 12:12 | #760 | Link |
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I'd say it depends on the release timing. The studio driver has the same game support as the last game ready driver released before it (release notes even list the recently added support for games), in addition to support for content creation apps.
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