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18th July 2016, 10:41 | #62 | Link |
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another fresh build
https://f001.backblaze.com/file/nwga...95a39-win64.7z
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18th July 2016, 11:09 | #63 | Link |
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The problem with dropframe (CBR). This is a test version so I close my eye.
PS Will there be a link to all versions? Last edited by Jamaika; 19th July 2016 at 09:22. |
21st July 2016, 15:08 | #64 | Link |
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Interesting article: disadvantages / advantages
vp9 vs av1 vs hevc A view on VP9 and AV1 part 1: specifications PS Could gpac interested in the introduction of the codec google to the container mp4? •There is no such thing as VP9 or AV1 File Format (AVC/HEVC has raw, Annex B, and canonical/MP4). One needs to use the IVF File Format or WebM. There is no such thing as VP9 or AV1 because it must be given the name of the codec. IVF isn't a container. It is a labor saving by decoder. You can use the MOV container. Code:
mkvextract.exe tracks vp9/av1.webm 0:output.ivf Last edited by Jamaika; 11th August 2016 at 06:35. |
27th July 2016, 05:34 | #65 | Link |
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There is in fact such a thing as a raw VP9 - that's what YouTube uses, but they still end in a .webm extension. The biggest difference I notice is that some programs just give visual garbage when playing back raw VP9 files yet work perfectly file with a "proper" VP9/WebM video - Avidemux and VLC come to mind.
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11th August 2016, 16:35 | #67 | Link |
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12th August 2016, 05:52 | #69 | Link |
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something do do with youtube 3d mode? meybe a MVC competitor, dunno
PS: just asked on irc, lets see if i get a answer
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13th August 2016, 01:29 | #70 | Link |
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Nice simple CLI.
Code:
aomenc --best --end-usage=vbr --target-bitrate=1000 --kf-max-dist=96 --width=1920 --height=1080 -o monkeys_1080p_1000.webm monkeys.yv12 Wow this is slow . The first pass ran at ~21fps on my 3.4 GHz quad core Skylake. The second pass is doing 18 fpm / .3 fps. No word on quality yet. I've got awhile to go Threading seems to kind of work, it's getting 50% CPU usage on my box. I'm willing to bet that the equator360 thing is related to equirectangular panoramas, which are used to deliver 360 video. It's an optical projection that lets you smash 360 degrees of video into a standard 2 dimensional frame. If anyone knows how to optimize this sucker for perceptual quality, please share! I'm guessing turning variance AQ on will be a good idea for visual tests but not for metrics. Is this a useful feature? Last edited by Blue_MiSfit; 13th August 2016 at 01:32. |
13th August 2016, 01:30 | #71 | Link |
Derek Prestegard IRL
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For the lazy, here's the CLI reference:
Code:
Usage: aomenc <options> -o dst_filename src_filename Options: -D, --debug Debug mode (makes output deterministic) -o <arg>, --output=<arg> Output filename --codec=<arg> Codec to use -p <arg>, --passes=<arg> Number of passes (1/2) --pass=<arg> Pass to execute (1/2) --fpf=<arg> First pass statistics file name --limit=<arg> Stop encoding after n input frames --skip=<arg> Skip the first n input frames -d <arg>, --deadline=<arg> Deadline per frame (usec) --best Use Best Quality Deadline --good Use Good Quality Deadline --rt Use Realtime Quality Deadline -q, --quiet Do not print encode progress -v, --verbose Show encoder parameters --psnr Show PSNR in status line --webm Output WebM (default when WebM IO is enabled) --ivf Output IVF -P, --output-partitions Makes encoder output partitions. Requires IVF output! --q-hist=<arg> Show quantizer histogram (n-buckets) --rate-hist=<arg> Show rate histogram (n-buckets) --disable-warnings Disable warnings about potentially incorrect encode settings. -y, --disable-warning-prompt Display warnings, but do not prompt user to continue. --test-decode=<arg> Test encode/decode mismatch off, fatal, warn Encoder Global Options: --yv12 Input file is YV12 --i420 Input file is I420 (default) --i422 Input file is I422 --i444 Input file is I444 --i440 Input file is I440 -u <arg>, --usage=<arg> Usage profile number to use -t <arg>, --threads=<arg> Max number of threads to use --profile=<arg> Bitstream profile number to use -w <arg>, --width=<arg> Frame width -h <arg>, --height=<arg> Frame height --stereo-mode=<arg> Stereo 3D video format mono, left-right, bottom-top, top-bottom, right-left --timebase=<arg> Output timestamp precision (fractional seconds) --fps=<arg> Stream frame rate (rate/scale) --error-resilient=<arg> Enable error resiliency features --lag-in-frames=<arg> Max number of frames to lag Rate Control Options: --drop-frame=<arg> Temporal resampling threshold (buf %) --resize-allowed=<arg> Spatial resampling enabled (bool) --resize-width=<arg> Width of encoded frame --resize-height=<arg> Height of encoded frame --resize-up=<arg> Upscale threshold (buf %) --resize-down=<arg> Downscale threshold (buf %) --end-usage=<arg> Rate control mode vbr, cbr, cq, q --target-bitrate=<arg> Bitrate (kbps) --min-q=<arg> Minimum (best) quantizer --max-q=<arg> Maximum (worst) quantizer --undershoot-pct=<arg> Datarate undershoot (min) target (%) --overshoot-pct=<arg> Datarate overshoot (max) target (%) --buf-sz=<arg> Client buffer size (ms) --buf-initial-sz=<arg> Client initial buffer size (ms) --buf-optimal-sz=<arg> Client optimal buffer size (ms) Twopass Rate Control Options: --bias-pct=<arg> CBR/VBR bias (0=CBR, 100=VBR) --minsection-pct=<arg> GOP min bitrate (% of target) --maxsection-pct=<arg> GOP max bitrate (% of target) Keyframe Placement Options: --kf-min-dist=<arg> Minimum keyframe interval (frames) --kf-max-dist=<arg> Maximum keyframe interval (frames) --disable-kf Disable keyframe placement AV1 Specific Options: --cpu-used=<arg> CPU Used (-8..8) --auto-alt-ref=<arg> Enable automatic alt reference frames --sharpness=<arg> Loop filter sharpness (0..7) --static-thresh=<arg> Motion detection threshold --tile-columns=<arg> Number of tile columns to use, log2 --tile-rows=<arg> Number of tile rows to use, log2 --arnr-maxframes=<arg> AltRef max frames (0..15) --arnr-strength=<arg> AltRef filter strength (0..6) --arnr-type=<arg> AltRef type --tune=<arg> Material to favor psnr, ssim --cq-level=<arg> Constant/Constrained Quality level --max-intra-rate=<arg> Max I-frame bitrate (pct) --max-inter-rate=<arg> Max P-frame bitrate (pct) --gf-cbr-boost=<arg> Boost for Golden Frame in CBR mode (pct) --lossless=<arg> Lossless mode (0: false (default), 1: true) --frame-parallel=<arg> Enable frame parallel decodability features (0: false (default), 1: true) --aq-mode=<arg> Adaptive quantization mode (0: off (default), 1: variance 2: complexity, 3: cyclic refresh, 4: equator360) --frame-boost=<arg> Enable frame periodic boost (0: off (default), 1: on) --noise-sensitivity=<arg> Noise sensitivity (frames to blur) --tune-content=<arg> Tune content type default, screen --color-space=<arg> The color space of input content: unknown, bt601, bt709, smpte170, smpte240, bt2020, reserved, sRGB --min-gf-interval=<arg> min gf/arf frame interval (default 0, indicating in-built behavior) --max-gf-interval=<arg> max gf/arf frame interval (default 0, indicating in-built behavior) Stream timebase (--timebase): The desired precision of timestamps in the output, expressed in fractional seconds. Default is 1/1000. Included encoders: av1 - AOMedia Project AV1 Encoder v0.1.0 (default) Use --codec to switch to a non-default encoder. |
13th August 2016, 08:00 | #72 | Link | |
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Quote:
Firstly, it isn't known how long the source you applied. If this is the first 100 frames that each test is preposterous. Too much distortion bitrate. You have not entered the framerate. I guess after the GOP, it was 48fps or 24fps. You mentioned about changing the functions aqmode to variance. All beautifully, it is to improve because bitrate does not make the setpoint and is 1.5 times greater. I am an advocate for the conversion of vbr to cbr and boost 300. Otherwise they are too sharp edges. The most important. How to excite, as there is no player. Last edited by Jamaika; 13th August 2016 at 08:05. |
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16th August 2016, 03:56 | #73 | Link |
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@Blue_MiSfit IIRC the devs suggest to use good and cpu-used 1 as it give roughtly the same quality as best (at least on vp9/10)
also on vp9 using aq degrade quality a bit (maybe overweighted?) maybe auto-alt-ref and lag-in-frames will help.
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17th August 2016, 06:48 | #74 | Link |
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17th August 2016, 10:20 | #75 | Link |
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I didn't test recently, but I don't see alot of new things to test according to the commits, I hope until the release of AV1 ( december 2016 to march 2017 ) there will be some .
@wiak is your build with default settings or did you include some experimental settings ? the list (https://aomedia.googlesource.com/aom.../configure#248) |
17th August 2016, 19:45 | #76 | Link | |
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Quote:
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Woah! Ninja?! http://nwgat.ninja/ (AV1 Overview) "Not available in your region" has now been redefined as "Go Pirate, you filthy scum" Nwgat |
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18th August 2016, 09:19 | #77 | Link |
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Codec AV1-git-d847070 is still underdeveloped. Problems or inconsistencies resulting from the explanation of some functions.
The problem of different bitrates. aomenc.exe -v --threads=4 --width=1920 --height=1080 --i420 --profile=0 --fps=30000/1001 --best --codec=av1 --cpu-used=0 --passes=2 --pass=2 --fpf=aom.pass --drop-frame=100 --kf-max-dist=60 --target-bitrate=3500 --frame-boost=1 --end-usage=cbr --gf-cbr-boost=300 --max-intra-rate=110 --bias-pct=50 --maxsection-pct=3000 --aq-mode=1 --kf-max-dist=60 --color-space=bt709 or aomenc.exe -v --threads=4 --width=1920 --height=1080 --i420 --profile=0 --fps=30000/1001 --best --codec=av1 --cpu-used=0 --passes=2 --pass=2 --fpf=aom.pass --drop-frame=100 --kf-max-dist=60 --target-bitrate=0 --cq-level=34 --frame-boost=1 --end-usage=q --bias-pct=50 --gf-cbr-boost=200 --max-inter-rate=130 --maxsection-pct=2000 --aq-mode=1 --kf-max-dist=60 --color-space=bt709 The loss of video quality at the bitrate of 3500kbps, in fact 4000-4300kbps depending on the mode aq-mode. For mode VBR (default) is a significant drop in compression frame {about 400KB for PNG} in relation to the original. It is synonymous with a decrease in quality. The biggest issue is slightly rough surfaces that lose their roughness and are sharp edges ex. subtitles. For the X265 {veryslow} is the order of 300kb, which is less lost data and has set value bitrate for 2pass. Overview the functions: "drop-frame" is correct display frame rates for movies about XX000/1001 fps. Not the task of this function is that the value fps is overvalued and is a little greater, eg. 30.033. In fact, the codec itself should adapt dropframe without the user's knowledge, but it is not. For mode CBR function "drop-frame" is with errors. "gf-cbr-boost" mode golden frame (P or B). The construction of this frame is mysterious and complex. These frames aren't displayed and retain data for the P-frame depend on the function "auto-alt-ref". The best setting codec when turned off "auto-alt-ref". To try to match the quality of CBR to VBR is to raise bitrate golden frame by 300%. The value of the frame I by 110%. Note: Do not turn on the "frame-boost". This function is only for mode "end-usage=q". "bias-pct" is a hash of two modes frames VBR and CBR. How not to set the best variant is 50% to 50%. Otherwise, the film is visibly pale. "color-space" bt2020. It is now fiction. As you know ffmpeg converter converts the bt601 and then to the set. In addition, the codec is 8 bit. "maxsection-pct" as not to describe it is a dead function. Change the value with 2000% to 3000% doesn't contribute to improving the quality of frames??? Last edited by Jamaika; 18th August 2016 at 15:15. |
25th August 2016, 15:36 | #78 | Link |
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Vanilla nightly builds for Win64, with high bit depth enabled. Should be able to output 8 / 10 / 12 bit av1. Encoder consumes too much RAM, so no 32bit build.
http://tmod.nmm-hd.org/aom/ Built daily if there are new commits. Old builds will be removed occasionally. Also added av1 decoding (8/10/12 bit) for LAVFilters in http://tmod.nmm-hd.org/LAVFilters/ with latest libaom, thanks to Libav patches #61173 and #61174 and VFR-maniac's patch for LAVFilters. Both were somewhat modified and placed in patches folder. BTW, the encoder seems not stable enough that 4K encoding usually causes crashes on windows, and even 720p 10-bit encoding results in abort trap 6 on OS X. Decoding with LAVFilters seems to be fine now, but further test is still needed. Last edited by 06_taro; 25th August 2016 at 15:42. |
26th August 2016, 05:56 | #79 | Link | |
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Quote:
Code:
--test-16bit-internal Force use of 16 bit internal buffer --bit-depth=<arg> Bit depth for codec (8 for version <=1, 10 or 12 for version 2) 8, 10, 12 What does the function 'test-16bit-internal' and what kind has application? Is it a function input of 16bit RGB? How to create command output colormatrix 16bit sRGB? Is there a mode full range? I also understand that the bit-depth means the quality of a signal quantization of the processing stage, eg. in the preview. Great, but the decoder must be registered in Windows. Otherwise player MPC-HC crashes. And a pity that there is no decoder Daala. Last edited by Jamaika; 26th August 2016 at 06:05. |
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26th August 2016, 23:49 | #80 | Link |
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hardware support?
When does everyone think we'll get hardware decoding from intel chips?
I'm really frustrated with my laptops getting super hot just playing the most simple videos, google hangouts, etc. For example, VP9 came out in 2013, and even today, 3 years later, we still don't have a chip that does full hardware decoding (only partial). Kaby Lake will resolve this, but it will have been 4 years. The same goes for HEVC. Having a slightly smaller stream hardly matters to me if it means my cpu is spinning up to 50% utilization or higher. AV1 seems to have everyone on board, but when will we get an igpu (macbooks/etc) that supports it? Kaby Lake is obviously out. Cannon Lake too soon? I'm overdue for upgrading my laptop, but don't really want to wait 2 more years for this! I just want to play 4k videos on a macbook retina without the machine overheating. (Hell, even 720p or 1080p). |
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