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31st July 2016, 21:02 | #1 | Link |
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Finally got YADIF to work, YAAAAAAAAAAAY
The trick, apparently, is to use Load_STDcall_Plugin rather than Loadcplugin. I hope that this is fixed in future versions.
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2nd August 2016, 23:08 | #2 | Link |
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I dont use either but maybe try YadiffMod. (So far as I know, nobody uses Yadiff, any more)
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
3rd August 2016, 00:07 | #4 | Link | ||
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It has been mentioned before that Yadif works better with Load_Stdcall_plugin
http://forum.doom9.org/showthread.ph...69#post1671269 And searching this forum for Load_Stdcall_plugin, it seems to be used with Yadif and nothing else (recently) http://forum.doom9.org/search.php?searchid=7660726 But LoadCPlugin should work just as well: Quote:
Quote:
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3rd August 2016, 00:21 | #5 | Link |
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Do you by any chance have a copy of "avisynth_c.dll" loitering around in your auto-load directory or elsewhere?
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Groucho's Avisynth Stuff |
3rd August 2016, 04:46 | #6 | Link | |
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@Groucho2004, [EDIT purely from morbid curiosity,] what was "avisynth_c.dll" and why did it make LoadCPlugin "disappear" ?
Quote:
Last edited by raffriff42; 3rd August 2016 at 06:09. |
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3rd August 2016, 07:59 | #7 | Link |
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avisynth_c.dll is a plugin that was used to load old C 2.0 plugins. It hijacks (overrides) the functionality of the internal "LoadCPLugin()". Therefore, if that DLL is present in the auto-load directory, loading C 2.5 plugins with "LoadCPLugin()" will fail.
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Groucho's Avisynth Stuff |
3rd August 2016, 08:37 | #8 | Link |
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As Grouchy said.
Raff, might find this of interest:- http://forum.doom9.org/showthread.ph...34#post1641534
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
3rd August 2016, 12:39 | #10 | Link | ||
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Quote:
Quote:
The only way it will interfere with Avisynth's internal function is if it's loaded via "LoadPlugin()", either implicitly or explicitly. The avisynth_c.dll in your system32 directory is just decoration.
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Groucho's Avisynth Stuff Last edited by Groucho2004; 3rd August 2016 at 12:46. |
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4th August 2016, 01:49 | #12 | Link |
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If you delete it, ibob won't work. You should however move avisynth_c.dll out of the auto-load directory and load it explicitly before ibob.dll (or any other 2.0 C filter that requires it):
Code:
LoadPlugin("<path with c2.0 plugs>\AviSynth_C.dll") LoadCPlugin("<path with c2.0 plugs>\ibob.dll")
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Groucho's Avisynth Stuff Last edited by Groucho2004; 4th August 2016 at 02:14. |
5th August 2016, 15:57 | #13 | Link | |
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Quote:
(note: the standard bob filter is still going to be my go-to filter for Gargoyles due to how the title card at the end of the opening credits f*cks with Yadif's attempts at being a "smart" filter... but at least my dlls are in the right places)
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I ask unusual questions but always give proper thanks to those who give correct and useful answers. Last edited by Katie Boundary; 5th August 2016 at 16:03. |
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5th August 2016, 21:14 | #14 | Link | |
Formerly davidh*****
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Quote:
And did you try altering the parameters of yadif? |
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6th August 2016, 01:29 | #15 | Link |
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Could you maybe contain your blogging to a single thread? Also, the actual solution is, don't use C plugins!!!111!!11!!!!
ibob is bad. yadif is also bad. yadifmod/yadifmod2 with nnedi3 is less bad and still blazing fast on SD content. Use that.
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Say no to AviSynth 2.5.8 and DirectShowSource! Last edited by colours; 6th August 2016 at 01:31. |
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