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19th January 2017, 19:39 | #2901 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 6,782
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Don't blame MediaFire in the first place. I would suspect a malicious advertizing network (ab)user spreading malware via Flash ads. But with ad blocker and script blocker add-ons in your browser, and regular updates if not even removal of Flash, chances to catch one should be quite low; passing on such security measures is grossly negligent, though (like visiting a brothel without a condom).
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19th January 2017, 19:59 | #2902 | Link |
HeartlessS Usurer
Join Date: Dec 2009
Location: Over the rainbow
Posts: 10,980
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Also, use anything other than IE as browser. + nice to have eg FlashBlocker as FireFox AddOn, with everything that Ligh said too.
I rarely have any such problems when set up as above. EDIT: As well as FlashBlock (linked 3 posts below by qyot27), I also have Flash Stopper (one of them dont always work, dont remember which one):- https://addons.mozilla.org/en-US/fir.../flashstopper/
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 20th January 2017 at 01:17. |
19th January 2017, 21:27 | #2903 | Link | |
Registered User
Join Date: Apr 2016
Posts: 27
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Quote:
What happens is when I click on the download button other tabs open connecting to other web pages. I'm sorry if this is off-topic, but I need more specifics like what script blocker? Please PM me if it's more appropriate. I searched add_ons are you talking about a javascript blocker? Last edited by gaak; 19th January 2017 at 21:52. Reason: Need more info to prevent this. |
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19th January 2017, 22:08 | #2904 | Link | |
47.952fps@71.928Hz
Join Date: Mar 2011
Posts: 940
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Quote:
Something like JDownloader can load the link if you copy/paste the link without visiting the site and thus remove the risk of abused ads. Most ad services have no real control over their own content. The users on MF have even less control over that. uBlock Origin is a good alternative to AD+, it blocks more things where AD+ sold out to let some ads through for certain sites. https://addons.mozilla.org/en-us/fir...ublock-origin/ NoScript is a good script blocker, but requires a lot of maintainence for every site you go to. It can be tedious for new users. Everything is reversible, but has a huge learning curve.
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Win10 (x64) build 19041 NVIDIA GeForce GTX 1060 3GB (GP106) 3071MB/GDDR5 | (r435_95-4) NTSC | DVD: R1 | BD: A AMD Ryzen 5 2600 @3.4GHz (6c/12th, I'm on AVX2 now!)
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20th January 2017, 00:08 | #2905 | Link |
...?
Join Date: Nov 2005
Location: Florida
Posts: 1,420
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The aforementioned Flash blocker:
https://addons.mozilla.org/en-US/fir...on/flashblock/ |
20th January 2017, 22:34 | #2908 | Link |
HeartlessS Usurer
Join Date: Dec 2009
Location: Over the rainbow
Posts: 10,980
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(finally I stop feeling like dropout)
Nah, you be still a dropout, but, there be other strange people too.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
21st January 2017, 09:05 | #2910 | Link |
Registered User
Join Date: Jan 2014
Posts: 2,314
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No float16. But avisynth plus can provide you this f16c cpu flag, I included it in the list.
One remark: if you support 16 bit integer, that means your plugin should supports 10, 12, 14 and 16 bit inputs also. "should" may be a strong word, but let's keep us to this rule in the future. |
21st January 2017, 16:17 | #2911 | Link |
Soul Architect
Join Date: Apr 2014
Posts: 2,559
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Oh... you support 10, 12, 14 and 16 bit? And 32-bit float (if overflow is needed)?
I'm finally starting to slowly take a look at how to add support in AviSynthShader. From 16-bit, it's easy, the data is already 16-bit. Perhaps the components need to be reversed, have to check. But for for 10, 12 and 14 bit, how do I convert? First convert to 16-bit, then convert to Shader format. Easy enough. What's the function to convert a 10, 12 or 14 bit frame to 16 bit? And I'm wondering, what's the point of 10-bit data except for input filter? AFAIK you can't calculate 10-bit data unless you convert it to 16-bit. The goal is to save memory space? Edit: found my answers here
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FrameRateConverter | AvisynthShader | AvsFilterNet | Natural Grounding Player with Yin Media Encoder, 432hz Player, Powerliminals Player and Audio Video Muxer Last edited by MysteryX; 21st January 2017 at 17:45. |
21st January 2017, 18:03 | #2912 | Link |
Registered User
Join Date: Jan 2014
Posts: 2,314
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At 10 bits, you can use faster signed 16 bit integer aritmetic in simd, you don't neccessarily have to convert to 32 bits to avoid overflow.
For 10 bits you can still use lookup tables, as I did it in Tweak for example. You are not saving memory space, 10 bit format still occupies two bytes, but the full range is 0..1023, 0..4095, 0..16383, etc... |
23rd January 2017, 10:01 | #2913 | Link |
Registered User
Join Date: Nov 2010
Posts: 124
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6> conditional_functions.cpp
6>C:\AviSynthPlus\avs_core\filters\conditional\conditional_functions.cpp(44): fatal error C1083: Cannot open include file: 'filters/focus.h': No such file or directory This break compiling of Avisynth.dll (VS2015 U3). Help? |
23rd January 2017, 10:18 | #2914 | Link | |
Registered User
Join Date: Jan 2014
Posts: 2,314
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Quote:
#include "../filters/focus.h" instead of #include "filters/focus.h" at the beginning? In Additional Include directories I have: C:\Github\AviSynthPlusPf\avs_core\include;C:\Github\AviSynthPlusPf\avs_core;%(AdditionalIncludeDirectories) and without ../ works for me. |
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24th January 2017, 00:30 | #2917 | Link |
German doom9/Gleitz SuMo
Join Date: Oct 2001
Location: Germany, rural Altmark
Posts: 6,782
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That's possibly a general problem with DirectShowSource: It uses DirectShow filters installed in your Windows system, and when anything doesn't work as expected, you'll have to find the reason in your heap of installed DirectShow filters, but not in AviSynth. A tool like GraphStudio(Next) may help, displaying the filter graph which is most probably built. But that's just a first step towards a solution. Finding the optimum of promoted and demoted filters by changing their merits takes a while. Much longer (if successful at all, and not destroying DirectShow completely by accident) than switching to FFMS2 or L-SMASH Works.
All of the above except ... well, maybe DirectShowSource in AviSynth+ is different than the one in legacy AviSynth, and delivers a wrong decoded video format. But then I would expect more video source formats to fail in a similar way, and reliably in the same way. |
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