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#721 | Link |
Registered User
Join Date: Mar 2015
Posts: 775
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This is strange. The changes between these versions are minimal and not related to capture or display.
Try moving 42711 to another folder, I saw somewhere that it has effect (maybe drivers keep some crappy settings per exacutable path). The quoted DirectDraw bug fix is not yet published but you can avoid it: enable dx9 display, or disable vsync
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#722 | Link |
Registered User
Join Date: Jul 2012
Posts: 208
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You are right, moving folder seems to affect this. VirtualDub is normal on my D: drive and for testing, I had the previous version on C:. Rebooting PC also seems to help.
So it's not version related. Ignore the post ![]() |
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#723 | Link |
Formerly davidh*****
Join Date: Jan 2004
Posts: 2,493
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Previous versions of VirtualDub would automatically open a whole image sequence if you dragged the first image onto it, but it doesn't seem to do this any more. Is there a preference I can't see, or has this functionality been removed?
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#724 | Link |
Registered User
Join Date: Mar 2015
Posts: 775
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My bad. I repeatedly find this annoying but keep thinking this is legacy behavior. Will fix.
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#725 | Link |
Life's clearer in 4K UHD
Join Date: Jun 2003
Location: Notts, UK
Posts: 12,219
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Thanks
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| I've been testing hardware media playback devices and software A/V encoders and decoders since 2001 | My Network Layout & A/V Gear |
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#726 | Link | ||
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Join Date: Mar 2015
Posts: 775
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Quote:
Quote:
For the exposure I have no idea. Maybe there is bug in driver.
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#727 | Link |
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Join Date: Mar 2015
Posts: 775
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Some new/recent stuff: Audio display was significantly polished and got some new controls: https://sourceforge.net/p/vdfiltermo.../AudioDisplay/
I like the possibility to scroll it left-right. Before it felt barely useful because of continuous glitches. Now I even enabled it to sync with preview (however, this is only possible with caching input driver now because of multithreading problems). If anyone has ideas what to tweak in audio display it is good time ![]()
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#729 | Link |
Formerly davidh*****
Join Date: Jan 2004
Posts: 2,493
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I just updated and now I find that VirtualDub2 remembers zoom levels from when I last closed it. This, I think, is different to the previous behaviour, where files were always first opened at 100%.
Is there an option to control this? |
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#730 | Link |
Registered User
Join Date: Mar 2015
Posts: 775
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There is no option. Previously it was not always consistent, was able to remember "auto-size" until you touch anything.
The option would be "remember auto-size and zoom", not big deal to add.
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#731 | Link |
Formerly davidh*****
Join Date: Jan 2004
Posts: 2,493
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I would suggest such an option should be off by default - if you open VirtualDub2 after weeks or months, you would expect it (by default) to show a view of the file unaffected by what you may have been working on last time. Principle of least surprise rules here
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#732 | Link | |
HeartlessS Usurer
Join Date: Dec 2009
Location: Over the rainbow
Posts: 10,980
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Quote:
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? |
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#735 | Link |
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Join Date: Mar 2015
Posts: 775
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Planar rgb is internally supported, so the question is how to bridge it with avisynth. I'm not sure if vfw output from avisynth already handles them, probably not.
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#736 | Link |
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Join Date: Mar 2015
Posts: 775
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It is Cineform limitation. I enforced it after discovering a crash with wrong size (in my early builds the limit was not checked).
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#738 | Link |
Registered User
Join Date: Mar 2015
Posts: 775
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Can't tell exactly, it didn't look simple.
Better to ask on https://github.com/gopro/cineform-sdk There may be possibility to use metadata-based cropping in the codec (not supported by vd2) |
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#739 | Link | |
Registered User
Join Date: Jan 2014
Posts: 2,309
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Quote:
OPT_Enable_PlanarToPackedRGB on avisynth.nl |
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#740 | Link |
Registered User
Join Date: Mar 2015
Posts: 775
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Looks like I can add G3/G4 fourcc's, btw where is vfw export in the source code?
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