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8th July 2015, 14:09 | #31581 | Link |
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Thanks.
The difference between each neighbor "algo" option is relatively small. But if you switch from e.g. 0 to 3 and back, there should be a visible difference - at least when using a very sharp source and a scaling factor of at least 2.0x. The higher the scaling factor and the sharper the source, the bigger the difference will be between the "algo" and the "use alternative color space" options. |
8th July 2015, 14:33 | #31582 | Link |
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I really like the new alternative color space option.
It gives an anti aliasing effect, but doesn't seem to introduce AA artifacts. However, strength should be highered in return to make contoures not look too thin. I prefer algo 3: 1 changes brightness for some colors too much and 2 is too soft. I still don't see a real gain in more passes than 1. So my new favorite settings for SuperRes are: passes 1, strength 0.7, algo 3, alternative color space used. At least it looks great with the low res cartoon example. Edit: madshi, would it be possible to use lower values than 0.1 with AdaptiveSharpen with the next version? Last edited by aufkrawall; 8th July 2015 at 14:43. |
8th July 2015, 15:26 | #31583 | Link |
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My experience with new SR: I turned it off as i struggle to find the purpose and actual refinement in this image refinement.
720p movie i tried actually looked softer and fuzzier with any of the SR algos. Alt. color space made it even worse. Turning SR (with alt color space on) off was like removing a thin layer of dirt On SD movie (the one i used for those images in my last post) i can see the difference clearly between different algos when zoomed. 0 is sharpest, 2 is softest. 3 is different (sharper than 2). Combination of algo 2 + alt color space is nightmare fuel - Rings of Saturn . Turning SR on with low number of passes with strength 1.00 doesn't do much but more importantly doesn't do anything positive to the picture. Increasing number of passes just brings more artifacts with negligible increase in sharpness. What is the purpose of this new SR? |
8th July 2015, 16:25 | #31586 | Link |
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No, but it would at least do the decoding on the CPU, giving madVR more to work with. My laptop GPU is pretty similar to yours - a Mobility Radeon HD 4650 - and it can handle up to 720p with a 3DLUT just fine. 1080p is too much for it however (at least when downscaling to the laptop monitor - but it struggles to remain smooth on a 1080p external monitor as well). I have it set to do the decoding on my CPU ("None").
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) Last edited by Ver Greeneyes; 8th July 2015 at 16:34. |
8th July 2015, 16:58 | #31587 | Link |
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Liking the new SR changes
I watch a lot of low quality 480p videos & passes 2, strength. 75 with algo 3 & alternative color space turned on is giving a fairly nice results & for hd content i am using algo 0 with alternative color space turned off & adaptive sharpen to 1.5 Sent from my MotoE2(4G-LTE) using Tapatalk |
8th July 2015, 18:53 | #31588 | Link | |
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8th July 2015, 19:54 | #31590 | Link | ||||||
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Hah, it's true that being a mVR tester is a full-time job as I just left for a week, missed two subversions and one of my fav settings(SR softness) is already gone
Sounds like one more week and NEDI was out too 25 is useless as far as I can tell, I'd love to try 37 if any possible please. I don't mean to sound ironic, pedantic or negative or anything like that so please do not take what I'm gonna ask in any bad way, mVR is an amazing VR and I'm more than thankful for the time and prime rate expertise you invest in it but: Is there any way to run xsbr and SR on my own via a PS script in my media player please? I realize that you are the game creator and that you make the rules but post-processing settings are highly subjective, many apps come with a "simple/advanced settings" checkbox that has the former enabled by default. Could you for instance imagine Ahead Nero with 5 suboptions? Both newbies and experts want to be able to use it but they have different needs, one part of them likes as many options as possible and the other not. If at some point the latter wanna learn more about what's happening in the back, they can always go expert, learn and finetune it all optimally. Sometimes you don't know you need something till you try it. At this point, you wanna dumb down mVR as much as possible in order not to scare new users away and all testers have to constantly complain, whine and try to prove their point that their favorite setting should stay(if it's not gone already) Quote:
Especially during summer when most of the EU and US will be away on vacation for at least a few weeks. They were not here, they cannot complain....."Ibiza or mVR, gotta make choices in life dude " If I understood correctly, SR constantly compares and tries to find the best upscaled frame so they really only make sense in motion IMHO. Having HQ on or off might not make a difference on a single screenshot out of its context for all I know, I can always try to post screenshots that would prove my (subjective?) point but I'm talking about differences on motion pictures(as I do not watch slideshows of tiny pixel art and nasty test patterns). Maybe HQ enabled would look better to me on a plasma, 4K, TN or something....what matters to me is that on my 1080p Sammy LED LCD TV with .13 via DVI(pure untouched 4:4:4 RGB TMDS) I definitely far prefered having HQ off, the same way I really hate the obvious EE created by NNEDI3 and sxbr on 720p@1080p. I like them a lot on tiny videos because NEDI isn't quite extracting as much edges information as them. Quote:
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Anyway, 1.0 sharpness was way too sharp to me in .13 and if SR is bound to become a silly "SR" checkbox with zero subsetting then it sounds like I would be stuck with .13 forever or would have to run SR on my own in my media player(which is totally fine as I like to set all settings to my own personal subjective taste, I'm crazee like that sometimes). Quote:
My post was right under this one and if you look closely I did put a "^" character at the beginning in order to avoid a useless quote and hopefully making clear that I was referring to it: Quote:
Which raises the same question: would you be so kind as to please explain us how to run sxbr and SR in our media player so we could go bonkers and try any value we like? No more whining afterwards I promise, you'll save time reading it and me writing it Or maybe you could please call those PS scripts from an external text file and allow those would like to get their hands dirty to specify their own favorite settings? Last edited by leeperry; 8th July 2015 at 21:37. |
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8th July 2015, 20:37 | #31592 | Link |
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^ Already thought about it but I like PotPlayer too much, seamless playback of up to 1000 movies being its strong point.
FWIU these scripts are available as PS scripts so what I would like to do should be totally doable and madshi wrote mVR so he can chose any default setting he likes. I fully respect that and again didn't mean to sound rude in any way, mVR is very obviously light years ahead of all other DS video renderers and we're all extremely thankful for it. I've been testing it since day 1 and it's been a hell of a ride PQ-wise Last edited by leeperry; 8th July 2015 at 20:48. |
8th July 2015, 21:28 | #31593 | Link | |
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8th July 2015, 21:48 | #31594 | Link |
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I mostly watch 1080p content at 1080p resolution. Madvr operates using near neighbour by default I think when there is no scaling required. What other options could I try to improve performance with a 3d lut? There are no performance issues when I run without a 3d lut, but the main attraction to me is the calibrated rec709 gamut.
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8th July 2015, 22:37 | #31595 | Link | |
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This is more or less my exact thought. On HQ content, with high resolution screens, NNEDI3 doubling + AS gives better results compared anything with SuperRes inside the plot. Few passes = does nothing worth turning it on high passes = does everything you definitely don't want. |
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8th July 2015, 22:43 | #31596 | Link | |
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Test patterns: Grayscale yuv444p16le perceptually spaced gradient v2.1 (8-bit version), Multicolor yuv444p16le perceptually spaced gradient v2.1 (8-bit version) |
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8th July 2015, 22:53 | #31597 | Link | |||||||||||||
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8th July 2015, 22:54 | #31598 | Link | |
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Did you have a different opinion about the old SuperRes algorithm? |
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8th July 2015, 23:04 | #31599 | Link |
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Recommend me some settings for video playback, please.
My setup is: Win 8.1 PotPlayet x64 MadVR and LAV Video Decoder Dell U3011 2560*1600 Monitor NVIDIA GTX 650Ti I mostly try to watch HD remuxes and some anime webrips. |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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