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7th October 2017, 15:50 | #46281 | Link | |
Troubleshooter
Join Date: Feb 2014
Posts: 339
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Quote:
I'll keep testing things, and see if I can isolate it to something in settings.
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System specs: Sager NP9150 SE with i7-3630QM 2.40GHz, 16 GB RAM, 64-bit Windows 10 Pro, NVidia GTX 680M/Intel 4000 HD optimus dual GPU system. Video viewed on LG notebook screen and LG 3D passive TV. |
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7th October 2017, 16:23 | #46282 | Link |
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Join Date: Oct 2012
Posts: 7,925
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sorry to inform you but the missing overclocking doesn't make your hardware immune to defects.
check the temps. it's a laptop and the small cooler are getting dusty over the time or the GPU are simply defect. i'm not ruling out driver issues or the interference of after programs here. |
7th October 2017, 16:40 | #46283 | Link |
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Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
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That really does sound like GPU memory issues, not madVR or even other software, I have regularly gotten little white lines when pushing my GPU memory too far. Does the length of the line correspond to one of the tile sizes in Nvidia's tile based rendering?
RAM simply goes bad sometimes and the exact workload that might show the error is pretty random. It probably shows up with madVR because of temperature or maybe because madVR uses regions of memory or memory access patterns that other applications do not. That said, if you do find some setting please let us know what it was!
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madVR options explained |
7th October 2017, 16:51 | #46284 | Link | |
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Join Date: May 2015
Posts: 225
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Quote:
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Intel i5-4590 - MSI R9 270X 2GB - 8GB RAM |
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7th October 2017, 17:13 | #46285 | Link |
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Join Date: Dec 2011
Posts: 1,812
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What's your opinion on madVR's HDR conversion settings?
To my eyes, default setting of 400nits looks too dim for sRGB displays with gamma of 2.2, even in a room with dimmed lights. I prefer 350nits. The high quality hue preservation seems to be totally worth the costs, as it prevents yellow and orange from turning into reddish. I'm not sure about measuring each frame's peak luminance. It can prevent some overly glaring look, but the result can also be less spectacular. "restore details in compressed highlights" can lead to extreme ringing and more aliasing, I don't think the more detailed look of bright areas is worth this. |
7th October 2017, 17:28 | #46287 | Link | |
Troubleshooter
Join Date: Feb 2014
Posts: 339
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Quote:
From running monitoring tools default GPU temp is 47* C and max its running at appears to be 69* C. From what I recall from the past 90-100+* C might be of concern. CPU cores are reporting temperatures from 69*C to 88*C. I'm not familiar with what a "tile" size is. They are small little lines (don't go very far across the screen) that seem to be randomly spread in their location.
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System specs: Sager NP9150 SE with i7-3630QM 2.40GHz, 16 GB RAM, 64-bit Windows 10 Pro, NVidia GTX 680M/Intel 4000 HD optimus dual GPU system. Video viewed on LG notebook screen and LG 3D passive TV. Last edited by Anime Viewer; 7th October 2017 at 17:35. |
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7th October 2017, 17:49 | #46288 | Link | |
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Join Date: May 2008
Location: France
Posts: 692
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Tbh I used to swear only by interpolation/Smooth Motion, but now I realize blended frames tend to blur everything. You know, the eternal 24fps<->60Hz choice: blurry or jerky. But in the end it's a minor problem for me: I have a 120Hz monitor (no interpolation/SM), and for my TV I use same refresh rate as video fps (when madVR let me) or a multiple (it's a 120Hz panel, good for 24fps). BTW, even with SM, madVR troubles the algorithm of my TV and I have judder. It is as surprising as interesting, it makes me wonder how their algorithm work. Anyway it's not a bug in madVR, I just shared what I think could help those having judder without understanding why. Last edited by pirlouy; 7th October 2017 at 17:52. |
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7th October 2017, 18:38 | #46290 | Link | ||
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Join Date: Oct 2015
Posts: 29
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Quote:
I did read el Filou's (and everyone's) posts about the issue, but the grey blacks strike to me as a different issue from this one, I could be wrong though. However, considering that my issue persists across 3 different graphics cards from 3 different generations, this is a TV problem and not an NVIDIA problem I suppose. It is also not a cable / receiver / player problem. Quote:
With that said, switching the colour temperature to "Normal" from "Warm" does make a significant improvement in these THX/Cinema modes, they do not look as broken anymore. But they were still not the best we could get via manually customized settings. Lastly, unfortunately the issue persists among every single mode and mode/setting combination, but not when playing blu-ray discs on a player - so this is not a mode or eye issue (hopefully). I did also run various black and white calibration tests that confirmed this. Thank you very much for your time and discussion everyone, I will update if I find a valid solution to this that could benefit others. Thanks again! |
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7th October 2017, 19:02 | #46291 | Link | |
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Join Date: Oct 2009
Posts: 930
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Quote:
I have one more issue with ProgDVB+madVR though. The OSD doesn't appear right. I set it to HD but it's SD (and stretched to full width). I reported it to the author, he concluded: "Thren MadVR working with 720x576 but not working with 1980x1080 bitmaps." Of course I can't tell whether he's right or wrong. Last edited by mzso; 7th October 2017 at 19:05. |
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7th October 2017, 22:34 | #46292 | Link |
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Join Date: Mar 2005
Location: Israel
Posts: 162
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Does 3D work for anyone with madVR after latest Windows 10 and nvidia driver update?
3D Vision crashes as soon as you click next on the Stereoscopic 3D wizard. madVR switches to 24hz, ctrl+j says content is 3D but the TV is not initiating 3D mode. |
7th October 2017, 22:38 | #46293 | Link | |
Registered User
Join Date: Aug 2017
Posts: 89
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the more the SD source is of good quality the more you notice the differences between the various scalers as well on a full only (1080p)? and if sd source is of low quality how to improve? Last edited by dvd1; 7th October 2017 at 22:42. |
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7th October 2017, 22:54 | #46294 | Link | ||||||
Registered Developer
Join Date: Sep 2006
Posts: 9,140
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I did implement a workaround for the Intel driver bug, which helped on my PC and for some other Intel users, but seemingly not for all Intel users. Quote:
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400% means e.g. 100x100 upscaled to 400x400. Quote:
Depends on the quality problem. For soft sources maybe some sharpening. For aliased sources I'd recommend NGU Anti-Alias. |
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7th October 2017, 23:08 | #46296 | Link |
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Join Date: Feb 2002
Location: San Jose, California
Posts: 4,407
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Amazing! The last option I wanted for remove artifacts and with very good quality.
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madVR options explained |
7th October 2017, 23:16 | #46298 | Link |
Registered User
Join Date: Mar 2005
Location: Israel
Posts: 162
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I did. It let me skip the nvidia 3D Vision Wizard. But if I do the nvidia image test it still crashes the same as the wizard crashed and madVR does not initiate 3D mode. I get no 3D logo on the TV as before. It just switches to 24hz and says that the content is "running in 3D".
I think this has started after latest Windows 10 update. Reinstalled latest nvidia driver, cleaned with DDU, tried going back to DXVA copy-back... No go. Can anyone try with Windows 10 v10.0.15063 & 385.69 drivers? Was working beautify before. I'm lost at what is going on here. Edit: ok, WTH. I just pulled the power for the TV for 10 seconds, plugged it back in and 3D logo appeared as soon as I started a 3D movie. What on earth could cause this? Maybe I messed with custom resolutions in madVR too much? I did have a couple of unsuccessful refresh rate switches, but it always recover back to normal and let me continue messing with it. A restart for my non-smart 5 year old Samsung TV, hmm.. What's next a restart to my toaster. ¯\_(ツ)_/¯ The 3D vision wizard still crashes btw, but that's nvidia being nvidia I guess. Last edited by FDisk80; 7th October 2017 at 23:45. |
Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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