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9th May 2022, 01:43 | #31261 | Link |
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I believe that your question should be directed at MrVideo
I was just trying to figure out how he got the weird structure. He mentioned MKV and DV so I tried the 2 most common ways of creating a MKV Me, I decrypt to a folder structure and then compress and remux to a folder structure. Real simple Personally, I think that if someone creates one of these invalid structures they should fix it before inputting it to BD_RB Last edited by gonca; 9th May 2022 at 01:45. |
9th May 2022, 19:30 | #31262 | Link | |
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Quote:
I wonder if the MKV created by MKVMERGE actually plays back as DV (with two streams, one of which only holds the DV extensions)? Last edited by jdobbs; 9th May 2022 at 19:32. |
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9th May 2022, 20:35 | #31263 | Link |
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However, if you use MakeMKV in 'Backup' mode and then drop the largest .m2ts file into MKVmerge, you get both video streams (including MEL/FEL Dolby Vision) that TSmuxer is able to mux perfectly
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9th May 2022, 22:57 | #31264 | Link | |
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Quote:
But this was trying to figure out how that MKV was obtained Realistically Decrypt to full folder with Makemkv Input folder into BD_RB Simpler approach to what is being attempted (AND NOT by me) |
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11th May 2022, 16:58 | #31266 | Link |
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New Release of BD-RB (v0.61.28)
I have updated the first post of this thread with a link to the latest version of BD Rebuilder (v0.61.28). Changes for this release:
Code:
- Added code to ensure that forced subtitles found in imported video files are also flagged as forced in ALTERNATE file output. - Fixed error where ALTERNATE_KEEP_SRT was not working for MP4 output. - Added lookahead to NVENCC command line for slightly improved quality at a given rate. - Fixed an error in which audio that must be encoded could be wrongly kept intact under certain circumstances. - Added code to support using SubtitleEdit to convert PGS to SRT subtitles, it now converts about 6x faster than BD-RB's original (internal) routine. - Fixed an issue that could (very rarely) cause BD-RB to misinterpret imported video run length. - BD-RB's installation folder now includes Subtitle Edit v3.6.3 which is distributed under the GNU GENERAL PUBLIC LICENSE, v3. Note that it is a very useful utility that can also be run independently of BD-RB as a Windows application. - Fixed an error in which importing may (rarely) cause error exit when using NVENCC. - Fixed a source of possible error that shows as EXIT CODE: -1073741819. - Added code to adjust for sources that are improperly formatted and don't include information for primary video on a DV source. When it doesn't exist, BD-RB will look for a DV entry and pull format data from it. - Updated version of x264 to v0.164.3075 - Updated version of x265 to v3.5.0.13 - Updated NVENCC to a newer version (v5.41) - Other minor corrections and cosmetic fixes. |
12th May 2022, 00:08 | #31268 | Link |
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Many thanks for your continued work, jdobbs !
Besides of that I need a little hint: I wanted to run a quick NVENC Comparison h.264 vs h.265 in BD-RB, but no matter what I tick I can not get h264 from NVEnc. I keep getting .h265 muxed. I must have spoilt just one tick, but which ? If I read the logs I get told which decoder has been fired up at which source, but nothing about encoder and compression, only "Reencoding: <element> Pass n of m" just how it always was. Sometimes I wish the dual/triple system of "Setup" "Config" + "Hiddenopts" could be united into one GUI window, one fine day maybe ? Maybe I should control that through NVENCC Reencoder v0.10.7 ? I try to conclude something, maybe it is still not that easy to find: NVENCCRE.INI VIDEO_CODEC=0 specifies AVC, 1 specifies HEVC AVC_Q_VALUES specify the 3 quality presets, I chose 28,23,18 tbc...
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"To bypass shortcuts and find suffering...is called QUALity" (Die toten Augen von Friedrichshain) "Data reduction ? Yep, Sir. We're that issue working on. Synce invntoin uf lingöage..." Last edited by Emulgator; 12th May 2022 at 00:42. |
12th May 2022, 02:32 | #31269 | Link | |
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In NVENCCRE you just select which encoder you want to use from the menu. Last edited by jdobbs; 12th May 2022 at 02:34. |
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12th May 2022, 02:50 | #31270 | Link |
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UHD-BD 10bit HEVC source with DoVi layer, yes.
UHD_CONVERT_ENABLE=0 did not help, I was getting H.265 with this as well. NVENCCRE did create H.264, and true, it was already implemented in the Output menu, I had just looked at the .ini first, guessed at the entries and overlooked the nice menu cascading arrows. I kept UHD resolution, let transcode to H.264 in MKV with all audio kept, giving enough bits CRF 18, came out at 48Mbps. A quick glance showed very good quality on a 8-bit 100% gamut display, no pixel-peeping yet. P.S. I think I see now, what I was asking would involve a conversion going 10-bit HDR -> 8-bit SDR and ATM a non-standard disc would result. For my limited scope of artifact peeping I didn' have to take care for the resulting shifted luma/chroma response.
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"To bypass shortcuts and find suffering...is called QUALity" (Die toten Augen von Friedrichshain) "Data reduction ? Yep, Sir. We're that issue working on. Synce invntoin uf lingöage..." Last edited by Emulgator; 12th May 2022 at 08:00. |
17th May 2022, 07:46 | #31271 | Link |
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@jdobbs I have a little puzzle. I have BDRB on two machines. I find that if I take any file with EC3 multichannel audio and import it then
- one one machine it will generate a multi-channel AC3 track - on the other it will only generate 2 channels (or sometimes one). Never all 5.1. I just put the newest BDRB version on both. No change. So I guess it must be something external to the folder containing the extracted BDRB zip. The only major hardware difference is a suitable NVidia card in the one that "works". That shouldn't (?) make any difference, right? So I have to guess it's something software external to BDRB that is at play. Any pointers as to where I might look? EDIT P.S.Actually I just attempted to start a new job with 06128 and found that, whilst it did generate multichannel audio, it refused to select NVENCC on the NVidia equipped machine (unable to confirm compatibility). So I have reverted to 06122 which does work. It's a GeForce GTX1650ti. FYI. Last edited by RetsimLegin; 17th May 2022 at 08:07. |
18th May 2022, 14:49 | #31272 | Link | |
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Quote:
Not sure about the NVENCC ... could be because of the newest version added in the 0.61.28 The 1650ti does not support HEVC B-Frames, might have something to do with that? |
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22nd May 2022, 17:04 | #31275 | Link | |
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//LD
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23rd May 2022, 10:18 | #31276 | Link | |
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I'll get back to experimenting with 06128 and its seeming unwillingness to allow NVENCC at a future time. Sticking with 06122 for the time being. |
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23rd May 2022, 14:28 | #31277 | Link | |
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It might not help at all, since only JDobbs knows how the detection feature works... |
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24th May 2022, 02:51 | #31278 | Link | |
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24th May 2022, 20:29 | #31279 | Link | |
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NVENC_CAPABLE=1 to the OPTIONS area o your INI file. That way it will assume you have a compatible card installed (just as if the check came back positive). Last edited by jdobbs; 24th May 2022 at 20:32. |
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