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15th January 2018, 19:49 | #48341 | Link |
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@Manni
Frame drops are every 3.5 minutes in 3D. FSE or Windowed makes no difference. Tip that might help you engage 3D windowed: When I turn off FSE, 3D engages on display but not MBC-BE. Press \ on keyboard to window/minimize the player. Open NCP during playback. You should be in 1080 RGB FULL 8bit. For some reason the driver does not switch to 10\12bit as it does automatically (after forcing during driver setup) using 2D media or one of the components is not switching it. So, simply select 12bit. Display will flash and 3D will be playing in 3D. It will remain in 3D once you press \ again. Wallah, 3D is playing when FSE is OFF. Hardly the appropriate sequence but hopefully more ammo. Subsequent playback, this setting remains and it just works.... until you reboot or the likes. Make sure you engaged stereoscopic in NCP and global if needed prior via script since HDR playback disables stereoscopic. I use FSE also. W10 1709 v.16299.192 GTX 960 4GB driver v.390.65
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HOW TO-Kodi 2D-3D-UHD (4k) HDR Guide Internal & External Players W11 Pro 24H2 GTX960-4GB RGB 4:4:4 @Matched Refresh Rates 8,10,12bit KODI 22 MPC-HC/BE 82" Q90R Denon S720W |
15th January 2018, 20:02 | #48342 | Link | |
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Not very harmful and the algorithm is very good to remove the little compression artifacts even on very good sources, so I do not know what to think yet. I need to test more. |
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15th January 2018, 20:05 | #48343 | Link |
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Well, I suppose if there are clearly visible negative effects, then it probably makes sense to still allow NGU Sharp to be used without any RCA. Except maybe if the advantages greatly outweigh the negatives...
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15th January 2018, 20:10 | #48344 | Link |
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@madshi - not sure if this new version, the last one or anything Microsoft has released was supposed to fix handshake issues as 3D reverts back from 1080p23 back to my 2160p60 desktop but i'm still getting that issue, however my PC no longer crashes, I just just lose handshake and i have to use HDMION.exe to wake it up.
2s movies start, skip and play fine, when I press stop my TV tells me i've come out of 3D mode but then I get a black screen and no signal. To get around this I've been using a batch file to switch my desktop to 1080p before starting KODI DS when playing 3D movies, I then just have to remember to switch back to 2160p afterward. Do you know what causes this, its pretty much the only problem I have left to resolve now before I'm fully stable. This might be a KODI DS issue, seems to be ok using MPC-BE, will log this on their thread. Last edited by mclingo; 15th January 2018 at 22:54. |
15th January 2018, 20:29 | #48346 | Link | |
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Zoomed (off / RCA@1 high) : Sharpness freaks will not like it (if it is forced with NGU Sharp). Personally, I think that NGU Sharp should be as sharp as possible. Last edited by Neo-XP; 15th January 2018 at 20:34. |
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15th January 2018, 20:33 | #48347 | Link |
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@madshi - passthrough HDR not working for me with latest version, shows AMD HDR in control J but HDR mode is not triggered on my TV, colours washed out. i'd switch to direct3d (native) rendering recently, thought it might be that but same in copyback. I'll wipe my settings and try again, unless there is something i've missed I need to do?
EDIT - wiped and reinstalled, HDR working again. Last edited by mclingo; 15th January 2018 at 20:38. |
15th January 2018, 20:56 | #48349 | Link |
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@madshi
With my GTX 960 4GB mild overclock or no overclock, I have never been able to use RCA, RRA or RRN with UHD. I take too large a performance hit although, you have stated RCA does not require any extra processing if I understood you correctly. Today I installed new madVR since you lowered RCA settings two increments thinking perhaps I can use it now. Still my render times go through the roof. Lowering chroma and image upscaling to any of the various algos makes no difference. I cannot enable any of them even at lowest settings. I use custom profiles for Processing. SD, HD, and UHD. SD and HD I can set the artifact removal settings from as high or as low as I wish, using all or some of them and take no performance hit. But using UHD, I cannot use a single one without becoming unplayable even at lowest settings elsewhere. If you remove the option to turn off RCA seperately and just add it to NGU Sharp, I'm afraid I will no longer be able to use NGU Sharp on High as I am presently for my UHD 1:1 sources. Is it abnormal to try to use RCA, RRA, or RRN for good UHD sources in the 1st place? Just noticed user NeoXP wrote something similar...... Feedback coming in quicker than I can type. To be clear, if NGU sharp on high or very high is selected, RCA is automatically enabled even if it's not ticked in the artifact removal tab? If true, I'm golden. To be clear, if NGU sharp on high or very high is also used in chroma as well as image upscaling, there is a performance hit when using RCA?
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HOW TO-Kodi 2D-3D-UHD (4k) HDR Guide Internal & External Players W11 Pro 24H2 GTX960-4GB RGB 4:4:4 @Matched Refresh Rates 8,10,12bit KODI 22 MPC-HC/BE 82" Q90R Denon S720W Last edited by brazen1; 15th January 2018 at 21:12. |
15th January 2018, 20:57 | #48350 | Link | ||||
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Thanks that's super useful, it might indeed explain why some need FSE and others don't. I'll give it a try as soon as I can and will report back. I always have 3D enabled with my batch files, so that's definitely not the issue.
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Win11 Pro x64 b23H2 Ryzen 5950X@4.5Ghz 32Gb@3600 Zotac 3090 24Gb 551.33 madVR/LAV/jRiver/MyMovies/CMC Denon X8500HA>HD Fury VRRoom>TCL 55C805K Last edited by Manni; 15th January 2018 at 21:10. |
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15th January 2018, 20:59 | #48351 | Link |
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How will I know if NGU + RCA combined is running?
I'll just wait for the updated build for NGU + RCA behaviour fix. Thanks for the deband toggle key! Last edited by JarrettH; 15th January 2018 at 21:32. |
15th January 2018, 21:18 | #48353 | Link |
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im having trouble with HDR on latest release. On first go it didnt work, reinstalled from scratch worked again in MPC-BE. tested in KODI DS, got an odd green screen then lost HDMI handshake. Killed KODI DS and woke HDMI, now not working in MPC-BE again, rebooted, working MPC-BE again. Tried KODI DS again not working, HDR not triggered and washed out colours, also very glitchy. Killed DS tried MPC -BE again, not working in that either now.
Not really sure whats going to be honest, I know that KODI DS writes back to DS database for some settings like FSE and rendering, perhaps this is breaking it, will have to go back to previous version for now. EDIT, got this sorted now, think KODI DS was corrupting my MADVR settings, reinstall of both resolved. Last edited by mclingo; 15th January 2018 at 22:52. |
15th January 2018, 21:31 | #48354 | Link | |
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But if you enable RCA for FHD sources to upscale them to a UHD screen, RCA will come for free if you use NGU Sharp for image upscaling. It will also come for free if you use NGU Sharp for chroma upscaling and if you tick "process chroma channels, too" in RCA settings. Last edited by Neo-XP; 15th January 2018 at 21:36. |
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15th January 2018, 21:42 | #48356 | Link |
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Neo-XP
Exactly what I've been doing. That explains it. Thank you. Thank you also to madshi as was previously posted not only for giving us this great software but for taking the time to reply to us. I don't know how you do it......... but you do it well. Thanks again!
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HOW TO-Kodi 2D-3D-UHD (4k) HDR Guide Internal & External Players W11 Pro 24H2 GTX960-4GB RGB 4:4:4 @Matched Refresh Rates 8,10,12bit KODI 22 MPC-HC/BE 82" Q90R Denon S720W |
15th January 2018, 22:14 | #48358 | Link |
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@madshi, mentioned this before but dont remember anyone commenting on it. See image below, when calibration is disabled MADVR is overblowing colours on my system, dont remember which version this started with but the two latest had this issue.
Obviously these are just taken with a mobile so colours are all out of wack but you can see the difference in relative comparison, MADVR is on the right, EVR on left, both rendered in MPC. https://www.dropbox.com/s/c0p6us5sl6...mage6.jpg?dl=0 . If I turn on calibration and set it to DCI-P3 / power curve 2.20 it corrects the image, surely uncalibrated should push out the same image as EVR renderer, colourwise, or has it always been this way and ive just not noticed? corrected image which calibration turned on. https://www.dropbox.com/s/ogbao3dip7...mage8.jpg?dl=0 Last edited by mclingo; 15th January 2018 at 22:18. |
15th January 2018, 22:53 | #48359 | Link |
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If you have a wide-gamut screen (like DCI-P3 or BT.2020), you need to tell madVR the respective gamut, otherwise its going to assume BT.709, which results in over-saturated colors. Perhaps it could try to be smarter and read that information from the EDID, but its hardly a new issue. You need to configure this stuff for an accurate picture.
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LAV Filters - open source ffmpeg based media splitter and decoders |
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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