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28th June 2016, 06:44 | #1861 | Link | |
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Code:
git remote add pinterf git://github.com/pinterf/AviSynthPlus.git git fetch pinterf git checkout MT-pfmod (or git checkout -b MT-pfmod pinterf/MT-pfmod if it doesn't let you do it with just the branch name) |
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28th June 2016, 12:32 | #1865 | Link | |
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28th June 2016, 13:39 | #1868 | Link |
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I'm not able to crash AviSynth v2.61a1 like you do with Deshaker, but it hasn't your changes. If i close VirtualDub during or at the end of the second pass it just exists without crashing.
avsplus-r1858-pfmod doesn't have the fix right? If i install the XP_x86 (yes still running that on my laptop) and run Version.avs it complains: 'AVI Import Filter error'. Anyone? Guess i need to turn my pc on and try again. |
28th June 2016, 13:47 | #1869 | Link |
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v2.6 works fine, only AVS+ crashes.
The fix is here https://github.com/pinterf/AviSynthP...acacb7b7661f37 If you want the updated VDubFilter.dll now (x86), I uploaded it here (compiled with VS2015) Deshaker is complicated to use; so that's a good reason to integrate it into my Media Encoder software
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FrameRateConverter | AvisynthShader | AvsFilterNet | Natural Grounding Player with Yin Media Encoder, 432hz Player, Powerliminals Player and Audio Video Muxer Last edited by MysteryX; 28th June 2016 at 13:50. |
28th June 2016, 13:59 | #1870 | Link |
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Let me reword it. I don't understand why it crashed in AVS+ and it works fine in v2.61a1. I guess it must have something to do with VDubFilter being a plugin in AVS+ and part of the core in v2.61a1?
@pinterf, any ideas? Last edited by Wilbert; 28th June 2016 at 14:09. |
28th June 2016, 22:58 | #1873 | Link |
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pinterf and I will consult (it seems we might be able to do that IRL), and his changes will be merged. Until then, just overwrite the avisynth dll from the official installer package with pinterf's version, there is nothing wrong with doing that.
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29th June 2016, 14:10 | #1874 | Link |
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@pinterf,
I can't get your fork to work: https://github.com/pinterf/AviSynthPlus/releases (x86). I copied your dll over the regular avisynth+ version (AviSynthPlus-r1576.exe). The regular version works fine, but when overwriting it by your dll i get 'AVI Import Filter error' when opening Version.avs in 32-bit Virtualdub (Win7). edit: Guess i needed Microsoft Visual C++ 2015 Redistributable. Last edited by Wilbert; 29th June 2016 at 14:31. |
29th June 2016, 14:34 | #1875 | Link | |
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edit: I see, O.K. - at least I found again where my virtualdub folder is Last edited by pinterf; 29th June 2016 at 14:36. |
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30th June 2016, 09:29 | #1876 | Link | |
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30th June 2016, 09:31 | #1877 | Link | |
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The other two clips are corrupted. What is the conclusion? The second method receives a limited prefiltered clip, still it shows garbage |
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30th June 2016, 10:18 | #1878 | Link | |
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Ok... Anyway understanding why AVS+ works differently would be better What does that modified scripts do exactly? If reduces color range is no go...
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30th June 2016, 13:45 | #1879 | Link |
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It turns out pinterf and I live close to each other, so we took advantage of this and met up in person. We talked about many things, like introductions ofc, what we do for a living, how we got into Avisynth. We also looked at various parts of the code, some parts he still needed to look into, and others that I needed to refresh my own memory about. We also spoke about how important it is that when we get a bug report, we receive a sample video and a minimalistic script to reproduce it. We both felt compelled to point out that a script which has only two lines, but in one of them calls a multi-hundred-line script, is not minimal. We know there are a multiple things to improve and many wishes, but neither of us have the resources to make everything come true, so we need to aggressively prioritize.
pinterf has a lot of development experience, though he only recently started using C++, so he is still experimenting a lot. There are also some other things he's been working on, all related to Avisynth, so you can expect more goodies from him soon As for me, I have taken home a list of stuff for me to investigate/debug. I'd say once I catch up to this list, pinterf's changes, and Avs 2.6.1, I'll feel comfortable to do another release. Pinterf will probably release other builds earlier. Of course we went into a lot more detail on each of these topics, but I think this gives you a basic overview of the things we talked about.
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